Summoner Malphite Comp
TFT Comp
Best Summoner Malphite comp featuring Soraka in TFT Set 18.

This comp averages a 5.28 placement with a 35.2% top 4 rate and a 2.7% first place rate. A 0.1% pick rate makes this a less contested composition.
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- Yorick

1 CostReroll Lvl: Level 4
- Shen

2 CostReroll Lvl: Level 6
- Azir

- Fiddlesticks

3 CostReroll Lvl: Level 7
- Malphite

- Amumu

- Zyra

- Soraka

4 CostReroll Lvl: Level 10
Strategy Guide
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden. This guide breaks down the optimal play pattern for each stage of the game.
Build the strongest board possible with your available units. Yorick and Shen are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.
At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Yorick, Shen, Azir.
At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Azir, Fiddlesticks, Malphite. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Malphite and Amumu. This is when the comp reaches full power.
Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.
Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.
Full Written Guide
Stage 2: Early Game
Build the strongest board possible with your available units. Yorick and Shen are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.
Stage 3: Transition
At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Yorick, Shen, Azir.
Stage 4: Power Spike
At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Azir, Fiddlesticks, Malphite. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Malphite and Amumu. This is when the comp reaches full power.
Stage 5+: Late Game
Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.
When to Play Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden
Strengths
- Strong trait synergies across multiple activated traits
- Balanced composition with clear win conditions
Weaknesses
- Below average 35.2% win rate requires optimal execution
- Higher 5.28 average placement indicates inconsistency
- Relies on 2-star carries without strong 3-star options
Strategic Tips
Economy Strategy
Level efficiently to find your Soraka at higher levels.
Itemization
Prioritize items for Soraka. Check the Top Items section for optimal builds.
Positioning
Place Malphite and Amumu in the frontline to protect Soraka in the backline. Use the positioning board above as a guide.
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F Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden TFT Comp - Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Defender, Monolith, Blackthorn, Executioner, Flora Fatalis, Inferno, Juggernaut, Summoner, Thornmaiden. The primary trait is Summoner, which is active on 3 units.
What are the carries of this TFT Comp?
The primary carries for this composition are Soraka.
What is the best positioning for this composition?
Place your carries like Soraka in the backline and your tanks like Malphite and Amumu in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 35.16% and an average placement of 5.28, making it a strong contender in the current meta.
What item builds does Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden use?
Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden performs best with these item builds: Shen with Bramble Vest, Gargoyle Stoneplate, Protector's Vow (73.64% win rate, +38.48% difference from comp average); Yorick with Protector's Vow, Spirit Visage, Warmogs Armor (61.22% win rate, +26.07% difference from comp average); Malphite with Crownguard, Gargoyle Stoneplate, Warmogs Armor (50.21% win rate, +15.05% difference from comp average).
Is Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden contested in TFT Set 18?
Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Soraka without much competition.
What is the win condition for Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden?
The win condition for Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden is "Standard Level 8". This is a standard composition that aims to stabilize at level 8 with 2-star units before pushing for level 9. Position your carries Soraka safely and itemize them properly for maximum damage output.
Should I reroll or level with Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden?
No, Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.
How much gold does Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden cost to build?
Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden is a medium cost composition requiring approximately 75 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.
What are the best pivot options for Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden?
Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden is moderately flexible with 2 pivot options available. The best pivot options share key units like Malphite and Amumu. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden?
You should consider pivoting away from Defender / Monolith / Blackthorn / Executioner / Flora Fatalis / Inferno / Juggernaut / Summoner / Thornmaiden if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Monolith / Blackthorn with a 46.8% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 2 alternative compositions.








