Mod Gioielli di Path of Exile 2
Tutti i 163 gruppi di mod che possono uscire su gioielli in Path of Exile 2 0.5.5f: 71 prefissi e 92 suffissi, ognuno con il suo tier migliore e il livello oggetto richiesto.
Path of Exile 2 non è disponibile in questa lingua, quindi i nomi del gioco (gemme, oggetti, luoghi) sono mostrati in inglese.
| Mod | Tier | Tier migliore (T1) | Livello oggetto T1 | Esce su |
|---|---|---|---|---|
| Increased Magnitude of Ailments you inflict | 2 | (5–15)% increased Magnitude of Ailments you inflict | 1 | 7 basi su 9 |
| Increased Area of Effect | 2 | (4–6)% increased Area of Effect | 1 | 7 basi su 9 |
| Break #% increased Armour | 2 | Break (5–15)% increased Armour | 1 | 5 basi su 9 |
| Increased Attack Damage | 2 | (5–15)% increased Attack Damage | 1 | 7 basi su 9 |
| Banner Skills have #% increased Area of Effect | 2 | Banner Skills have (2–3)% increased Area of Effect | 1 | 5 basi su 9 |
| Chance to inflict Bleeding on Hit | 2 | 1% chance to inflict Bleeding on Hit | 1 | 5 basi su 9 |
| Increased Magnitude of Bleeding you inflict | 2 | (3–7)% increased Magnitude of Bleeding you inflict | 1 | 5 basi su 9 |
| Increased Blind Effect | 2 | (3–5)% increased Blind Effect | 1 | 5 basi su 9 |
| Increased Accuracy Rating with Bows | 2 | (1–2)% increased Accuracy Rating with Bows | 1 | 5 basi su 9 |
| Increased Damage while you have an active Charm | 2 | (2–3)% increased Damage while you have an active Charm | 1 | 5 basi su 9 |
| Increased Cold Damage | 2 | (1–2)% increased Cold Damage | 1 | 5 basi su 9 |
| Damage Penetrates #% Cold Resistance | 2 | Damage Penetrates (1–2)% Cold Resistance | 1 | 5 basi su 9 |
| Companions deal #% increased Damage | 2 | Companions deal (10–20)% increased Damage | 1 | 5 basi su 9 |
| Companions have #% increased maximum Life | 2 | Companions have (2–3)% increased maximum Life | 1 | 5 basi su 9 |
| Increased Magnitude of Damaging Ailments you inflict with Critical Hits | 2 | (5–10)% increased Magnitude of Damaging Ailments you inflict with Critical Hits | 1 | 7 basi su 9 |
| Increased Damage with Crossbows | 2 | (6–16)% increased Damage with Crossbows | 1 | 5 basi su 9 |
| Increased Area of Effect of Curses | 2 | (3–6)% increased Area of Effect of Curses | 1 | 5 basi su 9 |
| Increased Curse Magnitudes | 2 | 1% increased Curse Magnitudes | 1 | 5 basi su 9 |
| Increased Damage if you have Consumed a Corpse Recently | 2 | (2–3)% increased Damage if you have Consumed a Corpse Recently | 1 | 5 basi su 9 |
| Increased Damage against Enemies with Fully Broken Armour | 2 | (15–25)% increased Damage against Enemies with Fully Broken Armour | 1 | 5 basi su 9 |
| Increased Damage with Hits against Rare and Unique Enemies | 2 | (10–20)% increased Damage with Hits against Rare and Unique Enemies | 1 | 5 basi su 9 |
| Triggered Spells deal #% increased Spell Damage | 2 | Triggered Spells deal (10–18)% increased Spell Damage | 1 | 5 basi su 9 |
| Increased Elemental Damage | 2 | (5–15)% increased Elemental Damage | 1 | Tutte le basi |
| Faster start of Energy Shield Recharge | 2 | (5–7)% faster start of Energy Shield Recharge | 1 | 5 basi su 9 |
| Empowered Attacks deal #% increased Damage | 2 | Empowered Attacks deal (10–20)% increased Damage | 1 | 5 basi su 9 |
| Increased Fire Damage | 2 | (1–2)% increased Fire Damage | 1 | 5 basi su 9 |
| Damage Penetrates #% Fire Resistance | 2 | Damage Penetrates (1–2)% Fire Resistance | 1 | 5 basi su 9 |
| Increased Energy Shield from Equipped Focus | 2 | (30–50)% increased Energy Shield from Equipped Focus | 1 | 5 basi su 9 |
| Increased maximum Energy Shield | 2 | (2–3)% increased maximum Energy Shield | 1 | 5 basi su 9 |
| Increased Evasion Rating | 2 | (10–20)% increased Evasion Rating | 1 | 5 basi su 9 |
| Increased Armour | 2 | (2–3)% increased Armour | 1 | 5 basi su 9 |
| Increased Hazard Damage | 2 | (2–3)% increased Hazard Damage | 1 | 5 basi su 9 |
| Herald Skills deal #% increased Damage | 2 | Herald Skills deal (2–4)% increased Damage | 1 | 5 basi su 9 |
| Increased Ignite Magnitude | 2 | (3–7)% increased Ignite Magnitude | 1 | 7 basi su 9 |
| Chance for Attack Hits to apply Incision | 2 | (3–5)% chance for Attack Hits to apply Incision | 1 | 5 basi su 9 |
| Increased Accuracy Rating | 2 | (5–10)% increased Accuracy Rating | 1 | 5 basi su 9 |
| Increased Block chance | 2 | (3–7)% increased Block chance | 1 | 5 basi su 9 |
| Increased Damage with Bows | 2 | (2–3)% increased Damage with Bows | 1 | 5 basi su 9 |
| Increased Chaos Damage | 2 | (1–2)% increased Chaos Damage | 1 | 5 basi su 9 |
| Increased Damage with Maces | 2 | (1–2)% increased Damage with Maces | 1 | 5 basi su 9 |
| Increased Damage with Quarterstaves | 2 | (6–16)% increased Damage with Quarterstaves | 1 | 5 basi su 9 |
| Increased Totem Life | 2 | (2–3)% increased Totem Life | 1 | 5 basi su 9 |
| Upgrades Radius to Large | 2 | Upgrades Radius to Large | 1 | 4 basi su 9 |
| Increased Lightning Damage | 2 | (1–2)% increased Lightning Damage | 1 | 5 basi su 9 |
| Damage Penetrates #% Lightning Resistance | 2 | Damage Penetrates (1–2)% Lightning Resistance | 1 | 5 basi su 9 |
| Increased Effect of your Mark Skills | 2 | (4–8)% increased Effect of your Mark Skills | 1 | 5 basi su 9 |
| Maximum Rage | 2 | +(1–2) to Maximum Rage | 1 | 5 basi su 9 |
| Increased Melee Damage | 2 | (5–15)% increased Melee Damage | 1 | 5 basi su 9 |
| Increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds | 2 | (2–3)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds | 1 | 5 basi su 9 |
| Minions have #% increased Area of Effect | 2 | Minions have (5–8)% increased Area of Effect | 1 | 5 basi su 9 |
| Minions deal #% increased Damage | 2 | Minions deal (1–2)% increased Damage | 1 | 5 basi su 9 |
| Minions have #% increased maximum Life | 2 | Minions have (1–2)% increased maximum Life | 1 | 5 basi su 9 |
| Offerings have #% increased Maximum Life | 2 | Offerings have (15–25)% increased Maximum Life | 1 | 5 basi su 9 |
| Increased Parry Damage | 2 | (2–3)% increased Parry Damage | 1 | 5 basi su 9 |
| Increased Global Physical Damage | 2 | (5–15)% increased Global Physical Damage | 1 | 5 basi su 9 |
| Increased Damage with Plant Skills | 2 | (1–2)% increased Damage with Plant Skills | 1 | Tutte le basi |
| Increased Magnitude of Poison you inflict | 2 | (3–7)% increased Magnitude of Poison you inflict | 1 | 5 basi su 9 |
| Increased Presence Area of Effect | 2 | (15–25)% increased Presence Area of Effect | 1 | 7 basi su 9 |
| Increased Projectile Damage | 2 | (5–15)% increased Projectile Damage | 1 | 5 basi su 9 |
| Increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds | 2 | (10–20)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds | 1 | 5 basi su 9 |
| Increased Projectile Speed | 2 | (4–8)% increased Projectile Speed | 1 | 5 basi su 9 |
| Increased bonuses gained from Equipped Quiver | 2 | (2–3)% increased bonuses gained from Equipped Quiver | 1 | 5 basi su 9 |
| Increased Damage while Shapeshifted | 2 | (1–2)% increased Damage while Shapeshifted | 1 | 7 basi su 9 |
| Increased Armour, Evasion and Energy Shield from Equipped Shield | 2 | (18–32)% increased Armour, Evasion and Energy Shield from Equipped Shield | 1 | 5 basi su 9 |
| Increased Magnitude of Shock you inflict | 2 | (5–7)% increased Magnitude of Shock you inflict | 1 | 7 basi su 9 |
| Increased Damage with Spears | 2 | (1–2)% increased Damage with Spears | 1 | 5 basi su 9 |
| Increased Thorns damage | 2 | (10–20)% increased Thorns damage | 1 | 5 basi su 9 |
| Increased Totem Damage | 2 | (2–3)% increased Totem Damage | 1 | 5 basi su 9 |
| Increased Damage with Warcries | 2 | (2–3)% increased Damage with Warcries | 1 | 5 basi su 9 |
| Increased Spell Damage | 2 | (5–15)% increased Spell Damage | 1 | 5 basi su 9 |
| Increased Withered Magnitude | 2 | (3–5)% increased Withered Magnitude | 1 | 5 basi su 9 |
Suffissi Gioielli (92)
Calcolato| Mod | Tier | Tier migliore (T1) | Livello oggetto T1 | Esce su |
|---|---|---|---|---|
| Increased chance to inflict Ailments | 2 | (3–7)% increased chance to inflict Ailments | 1 | 7 basi su 9 |
| Gain additional Ailment Threshold equal to #% of maximum Energy Shield | 2 | Gain additional Ailment Threshold equal to (5–15)% of maximum Energy Shield | 1 | 5 basi su 9 |
| Increased Armour Break Duration | 2 | (5–10)% increased Armour Break Duration | 1 | 5 basi su 9 |
| Increased Critical Hit Chance for Attacks | 2 | (3–7)% increased Critical Hit Chance for Attacks | 1 | 5 basi su 9 |
| Increased Critical Damage Bonus for Attack Damage | 2 | (5–10)% increased Critical Damage Bonus for Attack Damage | 1 | 5 basi su 9 |
| Chance to Blind Enemies on Hit with Attacks | 2 | (3–7)% chance to Blind Enemies on Hit with Attacks | 1 | 5 basi su 9 |
| Banner Skills have #% increased Duration | 2 | Banner Skills have (3–4)% increased Duration | 1 | 5 basi su 9 |
| Increased Glory generation for Banner Skills | 2 | (15–20)% increased Glory generation for Banner Skills | 1 | 5 basi su 9 |
| Chance to Poison on Hit | 2 | 1% chance to Poison on Hit | 1 | 5 basi su 9 |
| Increased Curse Duration | 2 | (2–4)% increased Curse Duration | 1 | 5 basi su 9 |
| Increased Bleeding Duration | 2 | (5–10)% increased Bleeding Duration | 1 | 5 basi su 9 |
| Increased Attack Speed with Bows | 2 | (1–2)% increased Attack Speed with Bows | 1 | 5 basi su 9 |
| Projectiles have #% chance to Chain an additional time from terrain | 2 | Projectiles have (1–2)% chance to Chain an additional time from terrain | 1 | 5 basi su 9 |
| Chance to Pierce an Enemy | 2 | (10–20)% chance to Pierce an Enemy | 1 | 5 basi su 9 |
| Increased Charm Charges gained | 2 | (3–7)% increased Charm Charges gained | 1 | 5 basi su 9 |
| Increased Charm Effect Duration | 2 | (5–15)% increased Charm Effect Duration | 1 | 5 basi su 9 |
| Increased Critical Hit Chance | 2 | (5–15)% increased Critical Hit Chance | 1 | 5 basi su 9 |
| Increased Critical Damage Bonus | 2 | (10–20)% increased Critical Damage Bonus | 1 | 5 basi su 9 |
| Increased Crossbow Reload Speed | 2 | (10–15)% increased Crossbow Reload Speed | 1 | 5 basi su 9 |
| Increased Attack Speed with Crossbows | 2 | (1–2)% increased Attack Speed with Crossbows | 1 | 5 basi su 9 |
| Faster Curse Activation | 1 | (5–15)% faster Curse Activation | 1 | 3 basi su 9 |
| Damage is taken from Mana before Life | 2 | 1% of Damage is taken from Mana before Life | 1 | 5 basi su 9 |
| Increased Duration of Damaging Ailments on Enemies | 2 | (5–10)% increased Duration of Damaging Ailments on Enemies | 1 | 7 basi su 9 |
| Chance to Daze on Hit | 2 | (5–10)% chance to Daze on Hit | 1 | 5 basi su 9 |
| Debuffs on you expire #% faster | 2 | Debuffs on you expire (5–10)% faster | 1 | 7 basi su 9 |
| Increased Duration of Ignite, Shock and Chill on Enemies | 2 | (5–10)% increased Duration of Ignite, Shock and Chill on Enemies | 1 | 5 basi su 9 |
| Meta Skills gain #% increased Energy | 2 | Meta Skills gain (2–4)% increased Energy | 1 | 5 basi su 9 |
| Damaging Ailments deal damage #% faster | 2 | Damaging Ailments deal damage (3–7)% faster | 1 | 7 basi su 9 |
| Increased Flask Effect Duration | 2 | (5–10)% increased Flask Effect Duration | 1 | 5 basi su 9 |
| Increased Mana Recovery from Flasks | 2 | (5–15)% increased Mana Recovery from Flasks | 1 | 5 basi su 9 |
| Projectiles have #% chance for an additional Projectile when Forking | 2 | Projectiles have (10–15)% chance for an additional Projectile when Forking | 1 | 5 basi su 9 |
| Increased Freeze Buildup | 2 | (10–20)% increased Freeze Buildup | 1 | 5 basi su 9 |
| Increased Freeze Threshold | 2 | (18–32)% increased Freeze Threshold | 1 | 5 basi su 9 |
| Gain # Rage when Hit by an Enemy | 2 | Gain (1–3) Rage when Hit by an Enemy | 1 | 5 basi su 9 |
| Increased Cooldown Recovery Rate | 2 | (1–3)% increased Cooldown Recovery Rate | 1 | 5 basi su 9 |
| Increased Life Recovery from Flasks | 2 | (2–3)% increased Life Recovery from Flasks | 1 | 5 basi su 9 |
| Increased Flammability Magnitude | 2 | (2–3)% increased Flammability Magnitude | 1 | 7 basi su 9 |
| Increased Elemental Ailment Threshold | 2 | (2–3)% increased Elemental Ailment Threshold | 1 | 5 basi su 9 |
| Increased Attack Speed | 2 | (2–4)% increased Attack Speed | 1 | 5 basi su 9 |
| Increased Cast Speed | 2 | (2–4)% increased Cast Speed | 1 | 5 basi su 9 |
| Increased Chill Duration on Enemies | 2 | (6–12)% increased Chill Duration on Enemies | 1 | 5 basi su 9 |
| Increased Flask Charges gained | 2 | (5–10)% increased Flask Charges gained | 1 | 5 basi su 9 |
| Increased Stun Threshold | 2 | (1–2)% increased Stun Threshold | 1 | 5 basi su 9 |
| Increased Stun Threshold if you haven't been Stunned Recently | 2 | (15–25)% increased Stun Threshold if you haven't been Stunned Recently | 1 | 5 basi su 9 |
| Increased Effect of Notable Passive Skills in Radius | 1 | (15–25)% increased Effect of Notable Passive Skills in Radius | 1 | 4 basi su 9 |
| Increased Effect of Small Passive Skills in Radius | 1 | (15–25)% increased Effect of Small Passive Skills in Radius | 1 | 4 basi su 9 |
| Increased Knockback Distance | 2 | (5–15)% increased Knockback Distance | 1 | 5 basi su 9 |
| Skill Mana Costs Converted to Life Costs | 2 | (2–3)% of Skill Mana Costs Converted to Life Costs | 1 | 5 basi su 9 |
| Increased Life Flask Charges gained | 2 | (5–10)% increased Life Flask Charges gained | 1 | 5 basi su 9 |
| Increased amount of Life Leeched | 2 | (2–3)% increased amount of Life Leeched | 1 | 5 basi su 9 |
| Damage taken Recouped as Life | 2 | (2–3)% of Damage taken Recouped as Life | 1 | 5 basi su 9 |
| Increased Life Regeneration rate | 2 | (5–10)% increased Life Regeneration rate | 1 | 5 basi su 9 |
| Increased Stun Buildup with Maces | 2 | (6–12)% increased Stun Buildup with Maces | 1 | 5 basi su 9 |
| Increased Mana Flask Charges gained | 2 | (10–20)% increased Mana Flask Charges gained | 1 | 5 basi su 9 |
| Recover #% of maximum Mana on Kill | 2 | Recover (1–2)% of maximum Mana on Kill | 1 | 5 basi su 9 |
| Increased amount of Mana Leeched | 2 | (5–15)% increased amount of Mana Leeched | 1 | 5 basi su 9 |
| Increased Mana Regeneration Rate | 2 | (1–2)% increased Mana Regeneration Rate | 1 | 5 basi su 9 |
| Mark Skills have #% increased Use Speed | 2 | Mark Skills have (5–15)% increased Use Speed | 1 | 5 basi su 9 |
| Mark Skills have #% increased Skill Effect Duration | 2 | Mark Skills have (18–32)% increased Skill Effect Duration | 1 | 5 basi su 9 |
| Maximum Cold Resistance | 1 | +1% to Maximum Cold Resistance | 1 | 3 basi su 9 |
| Maximum Fire Resistance | 1 | +1% to Maximum Fire Resistance | 1 | 3 basi su 9 |
| Recover #% of maximum Life on Kill | 2 | Recover 1% of maximum Life on Kill | 1 | 5 basi su 9 |
| Maximum Lightning Resistance | 1 | +1% to Maximum Lightning Resistance | 1 | 3 basi su 9 |
| Minions have #% increased Attack and Cast Speed | 2 | Minions have (1–2)% increased Attack and Cast Speed | 1 | 5 basi su 9 |
| Minions have +#% to Chaos Resistance | 2 | Minions have +(7–13)% to Chaos Resistance | 1 | 5 basi su 9 |
| Minions have #% increased Critical Hit Chance | 2 | Minions have (10–20)% increased Critical Hit Chance | 1 | 5 basi su 9 |
| Minions have #% increased Critical Damage Bonus | 2 | Minions have (6–12)% increased Critical Damage Bonus | 1 | 5 basi su 9 |
| Minions have +#% to all Elemental Resistances | 2 | Minions have +(5–10)% to all Elemental Resistances | 1 | 5 basi su 9 |
| Minions have #% additional Physical Damage Reduction | 2 | Minions have (6–16)% additional Physical Damage Reduction | 1 | 5 basi su 9 |
| Increased Movement Speed | 2 | 1% increased Movement Speed | 1 | 5 basi su 9 |
| Offering Skills have #% increased Duration | 2 | Offering Skills have (6–12)% increased Duration | 1 | 5 basi su 9 |
| Increased Parried Debuff Duration | 2 | (10–15)% increased Parried Debuff Duration | 1 | 5 basi su 9 |
| Increased Pin Buildup | 2 | (10–20)% increased Pin Buildup | 1 | 5 basi su 9 |
| Increased Poison Duration | 2 | (5–10)% increased Poison Duration | 1 | 5 basi su 9 |
| Increased Freeze Buildup with Quarterstaves | 2 | (10–20)% increased Freeze Buildup with Quarterstaves | 1 | 7 basi su 9 |
| Gain # Rage on Melee Hit | 2 | Gain 1 Rage on Melee Hit | 1 | 5 basi su 9 |
| Increased Skill Speed while Shapeshifted | 2 | (1–2)% increased Skill Speed while Shapeshifted | 1 | 7 basi su 9 |
| Increased chance to Shock | 2 | (10–20)% increased chance to Shock | 1 | 7 basi su 9 |
| Increased Shock Duration | 2 | (2–3)% increased Shock Duration | 1 | 7 basi su 9 |
| Increased Skill Effect Duration | 2 | (3–5)% increased Skill Effect Duration | 1 | 7 basi su 9 |
| Reduced Slowing Potency of Debuffs on You | 2 | (5–10)% reduced Slowing Potency of Debuffs on You | 1 | 5 basi su 9 |
| Increased Attack Speed with Spears | 2 | (2–4)% increased Attack Speed with Spears | 1 | 5 basi su 9 |
| Increased Critical Damage Bonus with Spears | 2 | (5–10)% increased Critical Damage Bonus with Spears | 1 | 5 basi su 9 |
| Increased Critical Hit Chance for Spells | 2 | (3–7)% increased Critical Hit Chance for Spells | 1 | 5 basi su 9 |
| Increased Critical Spell Damage Bonus | 2 | (10–20)% increased Critical Spell Damage Bonus | 1 | 5 basi su 9 |
| Increased Attack Speed with Quarterstaves | 2 | (2–4)% increased Attack Speed with Quarterstaves | 1 | 5 basi su 9 |
| Increased Stun Buildup | 2 | (10–20)% increased Stun Buildup | 1 | 5 basi su 9 |
| Increased Stun Threshold while Parrying | 2 | (8–12)% increased Stun Threshold while Parrying | 1 | 5 basi su 9 |
| Gain additional Stun Threshold equal to #% of maximum Energy Shield | 2 | Gain additional Stun Threshold equal to (5–15)% of maximum Energy Shield | 1 | 5 basi su 9 |
| Increased Totem Placement speed | 2 | (10–20)% increased Totem Placement speed | 1 | 5 basi su 9 |
| Increased Warcry Cooldown Recovery Rate | 2 | (5–15)% increased Warcry Cooldown Recovery Rate | 1 | 5 basi su 9 |
| Increased Warcry Speed | 2 | (10–20)% increased Warcry Speed | 1 | 5 basi su 9 |
Dati di gioco: client di Path of Exile 2 · Da dove prendiamo i dati
In Path of Exile 2 0.5.5f, Gioielli può avere 71 gruppi di prefissi e 92 di suffissi. Increased Magnitude of Ailments you inflict ha più tier di tutti (2). I gruppi con un numero di basi escono solo su alcune basi (per esempio i mod da armatura sulle basi con la difesa corrispondente).
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FAQ mod Gioielli — PoE 2 0.5.5f
Quanti mod possono uscire su gioielli in PoE 2?
163 gruppi: 71 prefissi e 92 suffissi, ognuno diviso in tier.
Quale mod di gioielli ha più tier?
Increased Magnitude of Ailments you inflict, con 2 tier.
Quanti mod può avere un oggetto raro Gioielli?
Fino a sei: tre prefissi e tre suffissi.
