Verdant Melody Episode · Asmodian · Úr. 22
Verdant Melody je úkol typu Episode v AION 2 pro postavy Asmodian kolem úrovně 22. Níže najdeš všech jeho kroků (3) a odměny. Úkol zadává Nemon, mapa: Altgard. Navazuje na In the Elims' Name a vede k Daeva in a Dream.
Ecco the Forest Spirit is trapped in the Rift Fissure. Enter the Etheria Rift.
- Typ
- Episode
- Frakce
- Asmodian
- Dop. úroveň
- 22
- Odemyká se na
- 10
- EXP
- 397 493
- Zadavatel úkolu
- Nemon
Kroky úkolu
Každý krok úkolu Verdant Melody popořadě, s mapou, kam tě zavede.
- Investigate the Etheria Rift
- Rescue Ecco the Forest Spirit
- Ask to awaken Odar
- Talk to Ecco
- Learn where the Nornir are
- Talk to Ecco
Pro dokončení: Talk to Ecco at Odar's Shade.
Dialogy úkolu
Herní dialogy z úkolu Verdant Melody: 77 replik. Hlavní mluvčí: Nemon, Hadala a Ecco. Zobrazeno anglicky: hra v tomto jazyce nemá žádný text.
- NemonYou've done well. Do you see that sleeping Elim over there? He's our path forward.
- HadalaBut... what's the connection between the Etheria Rift and the Elim?
- NemonOdar's slumber can only be broken by the spirit Ecco's flute.
- But that spirit was pulled into the Etheria Rift.
- HadalaNo way...
- Etheria is a dimension where the spirits reside. After AION fell, the contracts with the spirits were broken, and rifts began appearing soon after.
Zobrazit zbývající řádky: 71
- There are probably more small rifts scattered through this area.
- UlgornSo we need to enter that rift and bring Ecco back?
- NinirOdar must be awakened, Daeva. For the sake of our ruined home and the future of the Elim.
- UlgornHah! No matter how many times I hear Elim speak, it always catches me off guard.
- HadalaWe have no idea what you'll find beyond that rift. If it really is a passage into the Spirit Realm... it must be some kind of subspace.
- NemonSo the only way to find the Nornir is through Elim Odar's foresight...
- UlgornIt's probably not possible to go farther east from here.. is it?
- HadalaThe Blades are everywhere. And if we go any further east, we'll get dangerously close to the Balaur base.
- NemonWe have to enter the rift. What other choice do we have? Ninir, where can we find it?
- NinirDo you see that gate floating over the water to the left?
- NanaPlease save Ecco!
- NemonThere it is. Wait for me here, I won't be long!
- HadalaAbsolutely not! What if something goes wrong? How do we carry on without you?
- NemonI'll be fine.
- HadalaIt's still a no. We'll wait outside the rift... Why don't you go in, Daeva?
- If you don't return soon, we will go in after you.
- We're counting on you.
- Nemon...Fine. Daeva, but if you take too long, I'm going to have to go in there after you.
- Go find that spirit for us.
- EccoPhew... I was able to make it out, all thanks to you.
- I don't believe we've met before, Daeva.
- NinirEcco! Ecco! She's back!
- NanaPlay your flute, Ecco!
- EccoI'm glad so many Elim are still safe. The forest will recover in time, won't it...?
- UlgornHa! Daeva... Is there anything you can't do?
- HadalaI'm relieved you made it back safely. It all went well thanks to you, Daeva.
- NemonWe need to ask Odar about the Nornir's whereabouts. They say he only responds to the sound of your flute, Ecco.
- Ecco...That's correct. Only my flute can awaken him from his slumber.
- May I ask you why you are looking for the Nornir? They are friends to me and the Elim.
- NemonAnd to me. I need to speak urgently with Urd.
- Ecco...All right. Hopefully Odar's foresight can show him where they went.
- Listen well. I'll awaken Odar with the Melody of the Forest.
- EccoOdar, Odar, wake up.
- OdarHa... Haah...
- ...I slumbered deeply. The High Priest's rampage... The Daeva attack... Oh, what a terrible dream.
- NinirOdar...!
- NanaOdar, Odar!
- OdarOh... Elim... You're all still here to welcome me.
- Why did you wake me, Ecco?
- EccoThese Daeva wish to make use of your prophetic abilities.
- OdarDaeva?
- NemonWe're looking for the Nornir. We had no idea of the situation here until we arrived. Do you know where they went?
- OdarArrogant Daeva... Weren't you the ones who burned our forest, our home?
- And now you come to me with demands?
- EccoOdar. These Daeva here saved me and your fellow Elim.
- NinirIt is true.
- NanaYes! They helped us! They saved us!
- NemonWe did not intend to be impolite, but time is of the essence. We need to find Urd quickly. For everyone's sake.
- The Blades that tormented you are our enemies too. I promise we will make them pay for what they've done.
- EccoPlease help them to learn where the Nornir went.
- Odar...Very well.
- Hmm...
- Because of these so-called Blood Blades, the Nornir abandoned their home and scattered.
- I see they fled to Uruthumheim.
- NemonWhat about Urd? Is she still alive?
- Odar...Yes...
- She is alive... but being pursued.
- HadalaUruthumheim is already little more than a ruin. Are the Blades there too?
- OdarThe situation is dire, Daeva. I have told you everything I can see.
- I shall awaken again once the forest has recovered. Until then... Elim, Ecco... You must protect it...
- NinirOdar....
- EccoHe has returned to his slumber.
- If we gather our strength and pour all our love and effort into it, the forest will recover in time.
- NemonThank you Ecco, and Elim. We must hurry to Uruthumheim.
- HadalaBefore we do...
- I'm sure the place will be overrun with Blades. It's like they're coming up from Morheim.
- UlgornRight. The further south we go, the more of them there seem to be.
- HadalaBefore proceeding, we need to assess the situation.
- EccoThere's something you must do before you leave.
- UlgornAnd what is that?
- EccoBefore you go, please clean up the area. I'll tell you when we are ready.
Řetězec úkolů Verdant Melody
Verdant Melody patří do kapitoly 3 příběhu, „You're in the Palm of Our Hands“. Tady jsou úkoly okolo něj.
| Pořadí | Úkol |
|---|---|
| Předchozí úkol | In the Elims' Name |
| Tento úkol | Verdant Melody |
| Další úkol | Daeva in a Dream |
Odměny
Co dává Verdant Melody po dokončení, plus 397 493 EXP.
| Název | Počet |
|---|---|
| 11 000 | |
| 2 | |
| 1 |
Verdant Melody je úkol typu Episode pro postavy Asmodian, kroků: 3. Odměnou je 397 493 EXP plus Kina (Bound), Battle Enhance Scroll (Bound) a Outsider Guard. Text příběhu, kroky a odměny na této stránce pocházejí přímo z globálního klienta, takže odpovídají tomu, co vidíš ve hře. Navazuje na In the Elims' Name a vede k Daeva in a Dream.
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Verdant Melody – FAQ
Jak začít Verdant Melody?
Verdant Melody se odemyká na úrovni 10 pro postavy Asmodian a doporučuje se kolem úrovně 22. Úkol zadává Nemon, mapa: Altgard.
Kde odevzdám Verdant Melody?
Odevzdej Verdant Melody: Ecco (Forest Spirit), Altgard.
Co je odměnou za Verdant Melody?
Verdant Melody dává 397 493 EXP a Kina (Bound), Battle Enhance Scroll (Bound) a Outsider Guard; tabulka odměn uvádí každý předmět a množství.
Jaký úkol následuje po Verdant Melody?
Splněním Verdant Melody se odemkne Daeva in a Dream.
S kým se mluví v úkolu Verdant Melody?
Verdant Melody: 77 replik dialogu. Hlavní mluvčí: Nemon, Hadala a Ecco. Začíná slovy: “You've done well. Do you see that sleeping Elim over there? He's our path forward.”
Jaké jsou kroky úkolu Verdant Melody?
Verdant Melody má kroků: 3, první je: Investigate the Etheria Rift. Seznam kroků výše je ukazuje všechny popořadě.