
Ishalgen Pole · Ishalgen
Pole
Ishalgen (typ: Pole) v oblasti Ishalgen v AION 2. Tato stránka ukazuje, kde na mapě leží a co do ní umisťuje globální klient.
- Mapa
- Ishalgen
- Typ
- Pole
Poznámky z úkolů v lokaci Ishalgen
Herní dokumenty, které si přečteš během úkolů odehrávajících se v lokaci Ishalgen.
...Silence. Utter silence. Not a single bird sings. Even the waves that lap against the shore make no sound. And yet, I can hear it. Beneath the lake's still surface, something whispers. [Origin] The waters washed away scars and mended fractured souls. Some claimed they had even recovered the names they had long forgotten. Yet despite its blessings, Atreia was consumed by the Balaur. The new Dragon Lord, Fafnir,…Přečíst celou poznámku
Airship Log 1 We heard rumors of a place called the Bulwark on the edge of Morheim and decided to investigate. Instead, we were driven away by a group of strange people who were almost certainly Daeva. With our forward base in Morheim reduced to ashes and nowhere left to stay, we gathered to discuss our options. In the end, we decided to make for Altgard. 2 While traveling from Morheim to Altgard, we were pursued…Přečíst celou poznámku
xx.xx.xx Captain Hugo is beaming today. He received a request to grab a Fafnite from Fafnir Fortress in Ishalgen. Apparently the reward is huge and includes a chance to get inside the Bulwark... Have we really found our path out of this place? But can I trust them to look after me, too? They always mock me for being useless. Right... Why should I trust them to do me any favors? xx.xx.xx A few days before the job,…Přečíst celou poznámku
Okolní lokace
| Zóna | Úroveň |
|---|---|
| Munihelle Forest | 3–4 |
| Munihelle Forest Outskirts | 3–4 |
| Tunapre Lake | 3–4 |
| Anturn Cliff | 6 |
| Azrakar Brigade Guard Camp | 7 |
| In Front of Azrakar Brigade Prison Compound | 7 |
Data načtena z globálního klienta AION 2 (build 0.0.4387.0). Jak čteme herní soubory
Ishalgen leží v oblasti Ishalgen a je to lokace typu Pole pro úroveň —. Globální klient sem umisťuje monstra (druhů: 0) a místa sběru (druhů: 0). Jména monster vedou na tabulky kořisti a mapy výskytu, místa sběru uvádějí materiály, které dávají, a tabulka okolních lokací ukazuje, kam jít dál na podobné úrovni.