Ambrus's Dungeons: Evil and Convenience Aktivitas
- Wilayah
- Briar Sloughs
- Bisa terlewat
- Ya
- Metodologi
- Metodologi Data
- Penulis
- Dakota Chinnick
Ambrus's soldiers bring prisoners to secluded prisons. Might be a good idea to disturb this operation.
- Tipe
- Aktivitas
- Mulai
- Briar Sloughs
- Biaya waktu
- 3 unit waktu
- Waktu dalam sehari
- Siang atau malam
- Hadiah
- 250 XP
- Langkah
- 8 langkah, 8 di peta
Walkthrough Ambrus's Dungeons: Evil and Convenience
8 dari 8 objektif Ambrus's Dungeons: Evil and Convenience dipin di peta di bawah, 0 di antaranya opsional. Angka di peta cocok dengan langkah bernomor.
Cara memulai Ambrus's Dungeons: Evil and Convenience
- MulaiDimulai di Briar Sloughs.
- Biaya waktu3 unit waktu
- Waktu dalam sehariSiang atau malam
- Bisa gagalYa - ada ending gagal, jadi tenggat penobatan bisa merebutnya darimu.
Ambrus's Dungeons: Evil and Convenience langkah demi langkah

Satu marker mencakup area pencarian, bukan titik tepat.
- Investigate the outpostSiang & Malam
I likely won't get an invitation – but I can still see what I'm dealing with here. I'd better be ready for a fight.
Dipin di peta - Interrogate the chief jailerSiang & Malam
I should question the chief jailer. Maybe he'll tell me why the soldiers were preparing to burn the camp.
Dipin di peta - pin 1 - Kill the chief jailerSiang & Malam
This coward deserves just one fate.
Dipin di peta - pin 1 - Investigate the camp3 unit waktuSiang & Malam
I should search the camp for clues as to what happened here. For some reason, the soldiers packed up the carts with the blood cargo and prepared the camp itself to be burned.
Dipin di peta - pin 1 - Look for the fallen treeSiang & Malam
A fallen tree should demark the location of potential hidden stash. Let's find it.
Area pencarian di peta - Follow the footprintsSiang & Malam
I found some mysterious footprints. I should check where they lead to.
Dipin di peta - pin 1 - Go back to the doorSiang & Malam
I found the key – I can open the door now.
Dipin di peta - pin 1 - Find out what the key opensSiang & Malam
I acquired a brass key, but I've no idea what it's for. I should look around, it might be worthwhile.
Dipin di peta - pin 1
Hadiah Ambrus's Dungeons: Evil and Convenience
Setelah selesai
- 250 XP
- 1 skill point
Didapat di perjalanan
- Treasure Map: Hidden Stash ×1
Tampilkan 5 ending - spoiler
Semua cara Ambrus's Dungeons: Evil and Convenience bisa berakhir, dengan kata-kata game sendiri. Baca hanya jika kamu mau kena spoiler.
- Ending 1
I've let the jailer go free. There's been enough bloodshed here.
Hadiah: 250 XP, 1 skill point
- Ending 2
The jailer offered me a map pointing to a hidden stash in exchange for his freedom. I decided to let him go.
Hadiah: 250 XP, 1 skill point
- Ending 3
I gave the cowardly jailer a chance to win his freedom by beating me in a duel. He failed. Whoops.
Hadiah: 250 XP, 1 skill point
- Ending 4
I drained the cowardly jailer dry. There is a sense of poetic justice here.
Hadiah: 250 XP, 1 skill point
- Ending 5Gagal
I left the outpost be – there are more importants things to do.
Ambrus's Dungeons: Evil and Convenience adalah Aktivitas di The Blood of Dawnwalker dengan 2 versi yang bisa dimainkan. Ambrus's Dungeons: Evil and Convenience berlangsung di sekitar Briar Sloughs. Ambrus's Dungeons: Evil and Convenience punya 8 objektif, 0 di antaranya opsional. 8 objektif di Ambrus's Dungeons: Evil and Convenience dipin di peta dunia, jadi kamu bisa melihat di mana setiap langkah terjadi. Ambrus's Dungeons: Evil and Convenience punya 5 kemungkinan ending.
Lihat Juga
Panduan Dawnwalker-mu, Langsung di Game
Map, quest, skill, dan jam 30 hari dalam overlay. Cari apa pun tanpa alt-tab keluar dari Vale Sangora. Gratis di PC-mu.
- Overlay dalam game
- Pelacakan match otomatis
- Tools eksklusif desktop
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
FAQ Ambrus's Dungeons: Evil and Convenience
Bagaimana cara menyelesaikan Ambrus's Dungeons: Evil and Convenience?
Ambrus's Dungeons: Evil and Convenience terdiri dari 8 objektif. Dimulai dengan "Investigate the outpost" dan diakhiri dengan "Find out what the key opens". Daftar lengkap, dengan pin peta dan biaya waktu, ada di walkthrough di atas.
Berapa lama Ambrus's Dungeons: Evil and Convenience berlangsung?
Ambrus's Dungeons: Evil and Convenience menghabiskan 3 unit waktu dari jam cerita lewat 8 objektifnya.
Sebaiknya kerjakan Ambrus's Dungeons: Evil and Convenience siang atau malam?
Ambrus's Dungeons: Evil and Convenience bisa dimulai siang atau malam dan memakan 3 unit waktu waktu cerita di keduanya. Langkah yang terkunci pada salah satu waktu diberi badge di walkthrough di atas.
Bagaimana cara memulai Ambrus's Dungeons: Evil and Convenience?
Ambrus's Dungeons: Evil and Convenience dimulai di sekitar Briar Sloughs - mulai dari objektif pertama di walkthrough di atas.
Apa saja objektif Ambrus's Dungeons: Evil and Convenience?
Ambrus's Dungeons: Evil and Convenience punya 8 objektif: Investigate the outpost, Interrogate the chief jailer, Kill the chief jailer, Investigate the camp, Look for the fallen tree, Follow the footprints, Go back to the door, Find out what the key opens. Langkah opsional dan yang sensitif waktu ditandai di daftar objektif.
Di mana objektif Ambrus's Dungeons: Evil and Convenience berlangsung?
8 dari 8 objektif di Ambrus's Dungeons: Evil and Convenience punya lokasi bertanda, di dalam dan sekitar Briar Sloughs. Peta bernomor di atas cocok dengan daftar objektif.
Apa saja hadiah dari Ambrus's Dungeons: Evil and Convenience?
Menyelesaikan Ambrus's Dungeons: Evil and Convenience memberi hadiah 250 XP, 1 skill point.
Ada berapa ending di Ambrus's Dungeons: Evil and Convenience?
Ambrus's Dungeons: Evil and Convenience punya 5 ending di file game, 1 di antaranya ending gagal.
Apakah Ambrus's Dungeons: Evil and Convenience bisa terlewat?
Bisa terlewat: Ya. Di jam 30 hari, kebanyakan quest bisa kedaluwarsa; blok awal walkthrough di atas menyebut apakah quest ini punya ending gagal.