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Recommended Comps

Add 1 or more champions to the board to see comp recommendations.

Aatrox
N.O.V.A.Bastion
Aatrox
N.O.V.A.N.O.V.A.
BastionBastion
Stellar Slash
Heal (+ap), then deal 80/120/180 (+ad +armor) physical damage to the current target.
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing (+ad +armor) physical damage.
Briar
AnimaPrimordianRogue
Briar
AnimaAnima
PrimordianPrimordian
RogueRogue
Fish Frenzy
Passive: For every 1% missing Health, gain 2% (+10ap) Attack Speed
Active: Deal (+130ad) physical damage to the target, increased by 50% if they're a tank.
Caitlyn
N.O.V.A.Fateweaver
Caitlyn
N.O.V.A.N.O.V.A.
FateweaverFateweaver
Aim For The Head
Passive: Attacks have a 15% Lucky chance to fire an empowered Headshot, dealing (+ad +ap) physical damage.
N.O.V.A. Strike: Mark all enemies, increasing damage taken by 10%. The first time marked targets drop below 50% Health, Headshot them for (+ad +ap) physical damage.
Lucky: Check twice and take the better outcome.
Cho'Gath
Dark StarBrawler
Cho'Gath
Dark StarDark Star
BrawlerBrawler
Accretion
Deal (+health +ap) magic damage to the lowest Health enemy in range and permanently gain 12/18/33 maximum Health. If this kills them, permanently gain 25/35/65 maximum Health instead.
(Current Bonus: + Health)
Ezreal
TimebreakerSniper
Ezreal
TimebreakerTimebreaker
SniperSniper
Temporal Shot
Active: Fire a blast at the current target that deals 165/250/380 (+155ad +10ap) physical damage. Every 8 takedowns, gain a drone that deals 8/12/18 (+155ad) physical damage to the current target on cast.
(Total Takedowns: )
Leona
ArbiterVanguard
Leona
ArbiterArbiter
VanguardVanguard
Shield of Daybreak
Gain (+ap) Shield for 4 seconds. Bash the current target, dealing 100/150/225 (+armor +mr) magic damage and stunning them for 2 seconds.
Lissandra
Dark StarShepherdReplicator
Lissandra
Dark StarDark Star
ShepherdShepherd
ReplicatorReplicator
Dark Matter
Hurl a shard towards the current target, dealing 250/375/600 (+ap) magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing 50/75/115 (+ap) magic damage to nearby targets.
Nasus
Space GrooveVanguard
Nasus
Space GrooveSpace Groove
VanguardVanguard
Groovin' Susan
Transform for 6 seconds, temporarily gaining 250/350/550 max Health, entering {{TFT17_SpaceGroove_TheGroove}}, and dealing 30/45/70 (+health +ap) magic damage to adjacent enemies each second.
Poppy
MeepleBastion
Poppy
MeepleMeeple
BastionBastion
Huddle Up!
Gain 400/475/575 (+ap) Shield for 4 seconds. For the duration, allies within two hexes gain 15/25/60 (+ap) Armor and Magic Resistance.
Meep Bonus: Meeps grant 125/160/210 (+ap) Shield to the nearest (%i:set14AmpIcon%) allies for 4 seconds.
Rek'Sai
PrimordianBrawler
Rek'Sai
PrimordianPrimordian
BrawlerBrawler
Upheaval
Heal 200/220/260 (+6%health +200ap), then briefly knock up adjacent enemies and deal 80/120/180 (+200ap) magic damage.
Talon
StargazerRogue
Talon
StargazerStargazer
RogueRogue
Diviner's Judgment
Stab the target, causing them to bleed for (+ad +ap) physical damage over 18 seconds. After the attack, leap to the highest percent Health enemy within 3 hexes.
Teemo
Space GrooveShepherd
Teemo
Space GrooveSpace Groove
ShepherdShepherd
Double Time
Passive: Attacks deal 30/45/100 (+ap) bonus magic damage and an additional 70/105/190 (+ap) stacking magic damage over 6 seconds. While an enemy has 5 or more stacks, Teemo is in {{TFT17_SpaceGroove_TheGroove}}.
Active: Gain 150% Attack Speed for 3 attacks.
Twisted Fate
StargazerFateweaver
Twisted Fate
StargazerStargazer
FateweaverFateweaver
Fate's Gambit
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 190/285/430 (+ap) and 380/570/860 (+ap) magic damage. Overkill damage bounces to the nearest enemy.
3-Star Bonus: If a 9 is thrown, generate 1 gold.
Lucky: Check twice and take the better outcome.
Veigar
MeepleReplicator
Veigar
MeepleMeeple
ReplicatorReplicator
Meepteor Shower
Call down a Meepteor on the target that deals 310/465/700 (+ap) magic damage.
Meep Bonus: An additional (%i:set14AmpIcon%) mini Meepteor are called down on nearby targets dealing 31/47/70 (+ap) magic damage each.
Akali
N.O.V.A.Marauder
Akali
N.O.V.A.N.O.V.A.
MarauderMarauder
Star Strike
Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 34/50/80 (+ad) physical damage to the first enemy hit, reduced to (+ad) for each subsequent target. Kunai remove 1 Armor, 2 if they crit.
N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals (+ad) physical damage each second. Kunai increase the damage of the bleed by 10%.
Bel'Veth
PrimordianChallengerMarauder
Bel'Veth
PrimordianPrimordian
ChallengerChallenger
MarauderMarauder
Tidal Slashes
Unleash a flurry of (+as) slashes at the current target over 2 seconds, dealing 23/35/52 (+20ad +3ap) physical damage each.
Gnar
MeepleSniper
Gnar
MeepleMeeple
SniperSniper
Slingshot Maneuver
Passive: Every 5th attack, launch a returning boomerang at the target that travels two hexes past the first enemy it hits. It deals 225/340/525 (+ad +ap) physical damage, reduced by 75% per hit.
Meep Bonus: (%i:set14AmpIcon%) Meeps attack alongside Gnar, dealing (+ad +as) physical damage per second.
Gragas
PsionicBrawler
Gragas
PsionicPsionic
BrawlerBrawler
Chemical Rage
Heal (+health +ap) over seconds. Then, deal (+ap) magic damage to target and enemies adjacent to them and 30% Chill them for 2 seconds.
{{TFT_Keyword_Chill}}
Gwen
Space GrooveRogue
Gwen
Space GrooveSpace Groove
RogueRogue
Dance n' Dice
Passive: Attacks deal magic damage. Gwen is in {{TFT17_SpaceGroove_TheGroove}} while targeting an enemy below 40% Health.
Active: Dash to a nearby hex to snip the lowest percent Health enemy, dealing 145/220/380 (+ap) magic damage to the target and 75/110/190 (+ap) magic damage to enemies in a cone. If this kills, dash and snip again at 65% damage!
Jax
StargazerBastion
Jax
StargazerStargazer
BastionBastion
Counter Star-ike
Enter a defensive stance for 3 seconds, reducing incoming damage by 15/25/35 (+ap) and gaining 400/500/675 (+ap) Shield. When the stance ends, strike all nearby enemies, dealing (+armor +mr) magic damage and Stunning them for 1/1/2 second(s).
Jinx
AnimaChallenger
Jinx
AnimaAnima
ChallengerChallenger
Explosive Attitude
Fire a barrage of (+as) rockets in a cone, each dealing 30/45/67 (+27ad) physical damage to the first target hit.
Meepsie
MeepleShepherdVoyager
Meepsie
MeepleMeeple
ShepherdShepherd
VoyagerVoyager
Meep Impact
Heal (+health +ap) Health over 3 seconds. Slam the target, dealing 160/240/360 (+ap) magic damage and knocking up for 2 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by (%i:set14AmpIcon%).
Milio
TimebreakerFateweaver
Milio
TimebreakerTimebreaker
FateweaverFateweaver
Mega Time Kick
Kick a ball at the current target that deals 230/345/520 (+ap) magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 75/115/175 (+ap) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.
Lucky: Check twice and take the better outcome.
Mordekaiser
Dark StarConduitVanguard
Mordekaiser
Dark StarDark Star
ConduitConduit
VanguardVanguard
Indestructible
Gain 300/375/500 (+ap) Shield. Each second for the next 4 seconds, gain 75/90/105 (+ap) more Shield and deal 45/70/100 (+ap) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.
Pantheon
TimebreakerBrawlerReplicator
Pantheon
TimebreakerTimebreaker
BrawlerBrawler
ReplicatorReplicator
Advanced Defences
Gain (+health +275ap) Shield and 15% Durability for 4 seconds. Over the duration, deal (+ad) physical damage each second to enemies in a cone.
Pyke
PsionicVoyager
Pyke
PsionicPsionic
VoyagerVoyager
Marked for Death
Reposition up to one hex to throw a harpoon at the furthest enemy. The harpoon pulls the first enemy hit one hex forward and deals (+ap) physical damage. Then, teleport behind them and cleave, dealing 210/315/720 (+ad) physical damage to them and (+ad) physical damage to nearby enemies.
Zoe
ArbiterConduit
Zoe
ArbiterArbiter
ConduitConduit
Paddle Star
Fire a paddle star at the current target, dealing 68/102/153 (+ap) magic damage to the first target hit and 34/51/77 (+ap) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 4 times.
Aurora
AnimaVoyager
Aurora
AnimaAnima
VoyagerVoyager
Hopped-Up Hacks
Open a 2 hex rift containing the target, Hacking enemies within for 4 seconds and dealing 80/120/190 (+ap) magic damage to each, plus 370/555/890 (+ap) magic damage split between all enemies hit.
Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.
Diana
ArbiterChallenger
Diana
ArbiterArbiter
ChallengerChallenger
Pale Cascade
Passive: Attacks deal 50/75/130 (+ap) bonus magic damage.
Active: Gain 225/275/375 (+ap) Shield and summon 3 encircling orbs for 3 seconds. Orbs deal (+ap) magic damage to enemies they pass through, and rotate faster based on Attack Speed.
Fizz
MeepleRogue
Fizz
MeepleMeeple
RogueRogue
Meep Bait
Dash through the current target, dealing (+ap) magic damage. Every third cast also summons a Mega Meep after a delay, briefly knocking the target up and dealing (%i:scaleAP%%i:set14AmpIcon%) magic damage. Adjacent enemies take 50% damage.
Meep Bonus: Add (%i:set14AmpIcon%) Meep to the bait, increasing Mega Meep damage by (+ap).
Illaoi
AnimaVanguardShepherd
Illaoi
AnimaAnima
VanguardVanguard
ShepherdShepherd
Test of Spirit
Gain 450/525/650 (+ap) Shield for 3 seconds. Over the duration, drain 55/85/130 (+ap) Health from the nearest 3 enemies. Then slam down, dealing 80/120/180 (+ap) magic damage to all enemies within 2 hexes.
Kai'Sa
Dark StarRogue
Kai'Sa
Dark StarDark Star
RogueRogue
Bullet Cluster
Passive: On takedown, gain 10 mana.
Active: Fire 16 missiles in a 2-hex radius around the current target, dealing 35/53/84 (+32ad) physical damage each.
Lulu
StargazerReplicator
Lulu
StargazerStargazer
ReplicatorReplicator
It's Raining Stars
Passive: Gain a different secondary effect each game based on the Stargazer constellation.
Active: Call down something from the sky, dealing 150/225/360 (+ap) magic damage to 3 nearby enemies and do some special effect based on this game's Stargazer Constellation.
Maokai
N.O.V.A.Brawler
Maokai
N.O.V.A.N.O.V.A.
BrawlerBrawler
Grasp of Convergence
Passive: Gain 45% more max Health from all sources.
Active: Converge an X-shape of vines on the target, dealing (+ap) magic damage to each enemy hit and Stunning them for 2 seconds.
N.O.V.A. Strike: Send forth a wave of dragons that stun all enemies for 2 seconds. For the rest of combat, Maokai's attacks deal (+health) bonus physical damage.
Miss Fortune
Gun GoddessChoose Trait
Miss Fortune
Gun GoddessGun Goddess
Choose TraitChoose Trait
Gun Goddess Arsenal
Field Miss Fortune to choose whether she activates Conduit Mode, Challenger Mode, or Replicator Mode. The chosen mode determines her ability and her trait.
Ornn
Space GrooveBastion
Ornn
Space GrooveSpace Groove
BastionBastion
Disco Inferno
Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant this combat instead.
Active: Gain 100/150/500 (+ap) Shield for 3 seconds, then breath fire in a cone dealing 180/270/430 (+ap) magic damage. After any Shield on Ornn expires, Ornn enters {{TFT17_SpaceGroove_TheGroove}} for 3 seconds.
Rhaast
Redeemer
Rhaast
RedeemerRedeemer
Divine Scythe
Gain 20% Durability for 2 seconds, healing (+ap) over the duration. Afterwards, slash forward in a line, dealing 120/180/300 (+ad) physical damage to enemies hit and knocking them up for 1 second.
Samira
Space GrooveSniper
Samira
Space GrooveSpace Groove
SniperSniper
Jump and Jive
Passive: Whenever an enemy is knocked up, shoot them, dealing (+ad +ap) physical damage and entering {{TFT17_SpaceGroove_TheGroove}} for 3 seconds.
Active: Unleash a volley of bullets at the target, dealing 360/540/860 (+ad) physical damage and knocking up for 1 seconds.
Urgot
MechaBrawlerMarauder
Urgot
MechaMecha
BrawlerBrawler
MarauderMarauder
Unstoppable Dreadnought
Passive - Proximity Blast: Whenever an enemy enters a hex radius, fire a blast in a cone towards the closest adjacent hex that deals 85/125/200 (+ad) physical damage with 30% falloff per hex. Each adjacent hex has a 5 second cooldown, and starts combat on cooldown.
Active: Gain (+ap) Shield for 3 seconds and reposition up to one hex to maximize the number of targets within Proximity Blast's radius. Reset Proximity Blast's cooldowns.
Viktor
PsionicConduit
Viktor
PsionicPsionic
ConduitConduit
Psionic Storm
Channel a one-hex psionic storm that follows enemies for 4 seconds. Each second, it grows larger and deals 240/360/575 (+ap) magic damage to enemies within, reduced by 60% per hex from the epicenter.
Aurelion Sol
MechaConduit
Aurelion Sol
MechaMecha
ConduitConduit
Deathbeam
Channel a deathbeam in a line towards the current target for 3 seconds. It deals (+ap) magic damage per second, reduced by 60% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.
Corki
MeepleFateweaver
Corki
MeepleMeeple
FateweaverFateweaver
Asteroid Blaster
Strafe to a nearby position, unleashing 21 missiles split between the target and all enemies within two hexes. Missiles deal (+ad +ap) physical damage with a 20% Lucky chance of firing a mega missile that deals (+ad) instead.
Meep Bonus: Every (%i:set14AmpIcon%) seconds, launch an Explosive Meep at the target, dealing 120/180/900 (+ad) physical damage in a one hex radius on impact.
Lucky: Check twice and take the better outcome.
Karma
Dark StarVoyager
Karma
Dark StarDark Star
VoyagerVoyager
Singularity
Gather the force of a black hole, dealing 570/855/5000 (+ap) magic damage split between the target and the 2/2/4 closest enemies to them. The target takes an additional 120/180/1000 (+ap) magic damage.
Kindred
N.O.V.A.Challenger
Kindred
N.O.V.A.N.O.V.A.
ChallengerChallenger
Cosmic Pursuit
Passive: Attacks and Abilities mark the target. When an enemy reaches 3 marks, Wolf consumes the marks, dealing 125/190/1000 (+115ad +10ap) physical damage.
Active: Jump up to 1 hex away and fire arrows at the nearest 3/3/5 targets, each dealing (+115ad) physical damage.
N.O.V.A. Strike: Gain 5% Damage Amp. Now and every 5 seconds after, add a mark to all enemies.
LeBlanc
ArbiterShepherd
LeBlanc
ArbiterArbiter
ShepherdShepherd
Fracture Reality
Passive: Attacks deal (+ap) magic damage instead.
Active: Summon 5 clones that attack alongside for 5 attacks, dealing 25/25/150% damage. For their final attack, clones fire a bolt that deals 70/105/750 (+ap) magic damage.
Master Yi
PsionicMarauder
Master Yi
PsionicPsionic
MarauderMarauder
Psi Strikes
Passive: Every third attack is a doubleslash that deals 60/90/550 (+ad) bonus physical damage.
Active: After brief meditation, enter a Psi-State for 5 seconds, gaining 15% Omnivamp, 70% Attack Speed, and increased movement speed. Twice a second, fire a psychic projection at a random nearby enemy that deals (+ad +ap) physical damage
Nami
Space GrooveReplicator
Nami
Space GrooveSpace Groove
ReplicatorReplicator
Bubble Pop
Toss a disco bubble at the target that deals 410/615/5000 (+ap) split between enemies in a one hex radius. The explosion sends 3 globs towards nearby enemies that deal 110/165/1000 (+ap) magic damage. On cast, Nami enters {{TFT17_SpaceGroove_TheGroove}} for 3 seconds.
Nunu & Willump
StargazerVanguard
Nunu & Willump
StargazerStargazer
VanguardVanguard
Calamity
Gain 475/575/2000 (+ap) Shield for 4 seconds. Summon an astrolabe to crash down on a nearby hex, dealing 120/180/2000 (+ap) magic damage to enemies within 2 hexes. Then, push the astrolabe towards the end of the board, dealing 100/150/2000 (+ap) magic damage. All enemies hit by the astrolabe are knocked up for 2/2/8 seconds.
Rammus
MeepleBastion
Rammus
MeepleMeeple
BastionBastion
Gravitational Spin
Gain 675/825/2000 (+ap) shield for 4 seconds. Then, strike enemies in a three hex line, dealing 50/75/700 (+ap +armor) magic damage.
Meep Bonus: Reduce the damage of incoming attacks by (%i:set14AmpIcon%). After being attacked 20 times, deal (%i:scaleArmor%%i:set14AmpIcon%) magic damage in a two hex radius.
Riven
TimebreakerRogue
Riven
TimebreakerTimebreaker
RogueRogue
Time Warp
Passive: This Ability adapts to Attack Damage or Ability Power, whichever is higher. Attacks deal (+ap) magic (+ad) physical damage.
Active: Dash to a nearby hex, gaining 100/150/1200 Shield for 2 seconds and slashing adjacent enemies for (+ap) magic (+ad) physical damage. Every third cast, leap into the air and launch a wave of energy that deals (+ap) magic (+ad) physical damage to enemies in a line.
Tahm Kench
OracleBrawler
Tahm Kench
OracleOracle
BrawlerBrawler
Tounge Lash
Passive: Once per combat after dropping below 35% Health, gain Shield for 4 seconds equal to 40% of healing received this combat.
Active: Heal (+health +ap), then tongue lash all enemies within two hexes dealing (+ap +health) magic damage.
The Mighty Mech
MechaVoyager
The Mighty Mech
MechaMecha
VoyagerVoyager
Gravity Matrix
Enter a defensive stance for 4 seconds gaining 20/20/90% Durability. While in the defensive stance, attract nearby enemy projectiles and heal 850/1200/3000 (+ap) over the duration. When this ends, release a shockwave that deals (+armor +mr) as physical damage in a 2-hex range.
Xayah
StargazerSniper
Xayah
StargazerStargazer
SniperSniper
Stellar Ricochet
Passive: Attacks bounce to strike 3/3/5 times, dealing 60/60/30% reduced damage per target hit and leaving a Feather behind the final target.
Active: Gain 75% Attack Speed for 4 seconds. At the end, recall all Feathers split between the closest 3 enemies, dealing 54/81/960 (+48ad) physical damage each.
Bard
MeepleConduit
Bard
MeepleMeeple
ConduitConduit
Ultra Friendly Object
Summon a flying saucer over the current target that lasts 4 seconds. Each second it deals 220/330/3000 (+ap) magic damage to the target, plus 135/205/1500 (+ap) magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks.
If an enemy under the UFO dies, Bard has a 15/20/100% chance to abduct them and create a 1-star copy on your bench.
Meep bonus: On combat start, grant the nearest (%i:set14AmpIcon%) Meeple allies an additional Meep.
Friends abducted:
Blitzcrank
Party AnimalSpace GrooveVanguard
Blitzcrank
Party AnimalParty Animal
Space GrooveSpace Groove
VanguardVanguard
Party Crasher
Passive: Every 2/2/1 seconds, call down a bolt on the highest Health nearby enemy that deals 60/90/150 (+ap) magic damage.
Active: Summon a disco ball at the largest clump of enemies, then knock up the current target into it, dealing 150/225/999 (+ap) magic damage. They crash down into the disco ball, dealing 175/265/5000 (+ap) magic damage in a three hex radius. Enter {{TFT17_SpaceGroove_TheGroove}} for 1 second per enemy hit.
Fiora
Divine DuelistAnimaMarauder
Fiora
Divine DuelistDivine Duelist
AnimaAnima
MarauderMarauder
Perfect Bladework
Passive: Every 2 attacks, reveal a Vital on the target. If a Vital exists, dash to attack it dealing 40/60/777 (+ad) bonus true damage and heal for 15% of the damage dealt.
Active: Reveal 6 Vitals on the target and quickly attack them all. If the target dies, remaining Vitals transfer to the nearest enemy. Upon striking the final Vital, create a two hex aura that heals allies within for (+ap) over 5 seconds.
Graves
Factory New
Graves
Factory NewFactory New
Collateral Damage
Passive: Attacks fire 5 projectiles in a cone that deal (%i:TFTBaseAD%) physical damage each.
Active: Fire an explosive shell that deals 360/540/5555 (+ad) physical damage to the target, and (+ad +ap) physical damage to adjacent enemies.
Jhin
Dark StarEradicatorSniper
Jhin
Dark StarDark Star
EradicatorEradicator
SniperSniper
Space Opera
Passive: Jhin has a fixed attack speed of 1 and converts every 1% of bonus Attack Speed into 1 bonus Attack Damage.
Active: Summon 4 spectral hands that fire alongside Jhin for the next 4 attacks. Each hand deals 42/63/688 (+38ad) physical damage per shot. The final shots deal 244% more damage and pierce through the most enemies in a line, dealing 44% reduced damage per target hit.
Morgana
Dark Lady
Morgana
Dark LadyDark Lady
Dark Form
Passive: Heal for 20% of Ability damage.
Active: Transform into Dark Form for 5 seconds, gaining 250/300/4000 (+ap) Shield for the duration. While in Dark Form, tether the 3 nearest enemies, dealing (+ap) magic damage per second to each one.
At the end of the transfomation, deal 240/360/4000 (+ap) magic damage to all tethered enemies.
Shen
BulwarkBastion
Shen
BulwarkBulwark
BastionBastion
Reality Tear
Passive: On cast, attacks gain (+ap) stacking bonus magic damage. Starting from the third cast, gain true damage instead.
Active: Gain (+health +ap) Shield for 3 seconds, then slice open a rift on the largest group of champions dealing the Passive's bonus damage to all enemies within. Enemies have their Attack Speed slowed by 50/50/999% while allies within gain 80/80/999% Attack Speed, both rapidly decaying over 3 seconds.
Sona
CommanderPsionicShepherd
Sona
CommanderCommander
PsionicPsionic
ShepherdShepherd
Psionic Crush
Hurl a chunk of magnetic debris at the nearest target without one, dealing 240/360/999 (+ap) magic damage and sticking it to them. If an enemy with debris dies, it passes to the nearest enemy without one.
Every 5 casts, instead rip off all debris dealing 120/180/999 (+ap) magic damage, then crush all the debris onto the target, dealing 620/930/9999 (+ap) magic damage and briefly stunning them.
Vex
Doomer
Vex
DoomerDoomer
Lend Me a Hand, Shadow!
Passive: Every time Vex attacks, Shadow strikes a nearby enemy, dealing 30/45/250 (+ap) magic damage. Whenever an enemy is struck 5 times by Shadow, Shadow strikes them again.
Active: Shadow launches 3 empowered strikes, dealing 140/210/1000 (+ap) magic damage instead.
Zed
Galaxy Hunter
Zed
Galaxy HunterGalaxy Hunter
Quantum Clone
Create a clone behind the target with 33% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.

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