Drag and drop champions to build your TFT comp and get personalized comp recommendations based on the champions you select. You'll get custom stats based on analyzed relevant TFT comps to help determine the strength of your custom comp. You can also see the TFT comp contested risk rating to determine how likely you are to be contested by other players. Save your TFT comps to view them later in the TFT comps builder tool.
MetaBot.GGMetaBot.GG
No Active Traits
N/A
Win Rate
N/A
Pick Rate
N/A
1st Place
N/A
Avg Place
Contested Risk
Recommended Comps
Add 1 or more champions to the board to see comp recommendations.

Aatrox
Stellar Slash
Heal (+
) , then deal 80/120/180 (+
+
) physical damage to the current target.
N.O.V.A. Strike: Cleave the battlefield, briefly knocking up all enemies and dealing (+
+
) physical damage.

Briar
Fish Frenzy
Passive: For every 1% missing Health, gain 2% (+10
) Attack Speed
Active: Deal (+130
) physical damage to the target, increased by 50% if they're a tank.
Active: Deal

Caitlyn
Aim For The Head

Cho'Gath
Accretion
Deal (+
+
) magic damage to the lowest Health enemy in range and permanently gain 12/18/33 maximum Health. If this kills them, permanently gain 25/35/65 maximum Health instead.
(Current Bonus: + Health)

Ezreal
Temporal Shot

Leona
Shield of Daybreak
Gain (+
) Shield for 4 seconds. Bash the current target, dealing 100/150/225 (+
+
) magic damage and stunning them for 2 seconds.

Lissandra
Dark Matter
Hurl a shard towards the current target, dealing 250/375/600 (+
) magic damage to the first target it hits. After hitting its initial target or at its final destination, the dagger explodes dealing 50/75/115 (+
) magic damage to nearby targets.

Nasus
Groovin' Susan
Transform for 6 seconds, temporarily gaining 250/350/550 max Health, entering {{TFT17_SpaceGroove_TheGroove}}, and dealing 30/45/70 (+
+
) magic damage to adjacent enemies each second.

Poppy
Huddle Up!
Gain 400/475/575 (+
) Shield for 4 seconds. For the duration, allies within two hexes gain 15/25/60 (+
) Armor and Magic Resistance.
Meep Bonus: Meeps grant 125/160/210 (+
) Shield to the nearest (%i:set14AmpIcon%) allies for 4 seconds.

Rek'Sai
Upheaval
Heal 200/220/260 (+6%
+200
) , then briefly knock up adjacent enemies and deal 80/120/180 (+200
) magic damage.

Talon
Diviner's Judgment
Stab the target, causing them to bleed for (+
+
) physical damage over 18 seconds. After the attack, leap to the highest percent Health enemy within 3 hexes.

Teemo
Double Time

Twisted Fate
Fate's Gambit
Draw a card with a value between 1 and 9 by Lucky chance, then throw it at the target. Based on the card drawn, deal between 190/285/430 (+
) and 380/570/860 (+
) magic damage. Overkill damage bounces to the nearest enemy.
3-Star Bonus: If a 9 is thrown, generate 1 gold.
Lucky: Check twice and take the better outcome.

Veigar
Meepteor Shower
Call down a Meepteor on the target that deals 310/465/700 (+
) magic damage.
Meep Bonus: An additional (%i:set14AmpIcon%) mini Meepteor are called down on nearby targets dealing 31/47/70 (+
) magic damage each.

Akali
Star Strike
Reposition next to the target to strike the most enemies. Then throw 5 piercing kunai, each dealing 34/50/80 (+
) physical damage to the first enemy hit, reduced to (+
) for each subsequent target. Kunai remove 1 Armor, 2 if they crit.
N.O.V.A. Strike: Slice all enemies, applying Wound and a bleed that deals (+
) physical damage each second. Kunai increase the damage of the bleed by 10%.

Bel'Veth
Tidal Slashes
Unleash a flurry of (+
) slashes at the current target over 2 seconds, dealing 23/35/52 (+20
+3
) physical damage each.

Gnar
Slingshot Maneuver

Gragas
Chemical Rage
Heal (+
+
) over seconds. Then, deal (+
) magic damage to target and enemies adjacent to them and 30% Chill them for 2 seconds.
{{TFT_Keyword_Chill}}
{{TFT_Keyword_Chill}}

Gwen
Dance n' Dice

Jax
Counter Star-ike
Enter a defensive stance for 3 seconds, reducing incoming damage by 15/25/35 (+
) and gaining 400/500/675 (+
) Shield. When the stance ends, strike all nearby enemies, dealing (+
+
) magic damage and Stunning them for 1/1/2 second(s).

Jinx
Explosive Attitude
Fire a barrage of (+
) rockets in a cone, each dealing 30/45/67 (+27
) physical damage to the first target hit.

Meepsie
Meep Impact
Heal (+
+
) Health over 3 seconds. Slam the target, dealing 160/240/360 (+
) magic damage and knocking up for 2 seconds. The impact creates meepwaves that deal 50% of these effects in the target's row.
Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by (%i:set14AmpIcon%) .

Milio
Mega Time Kick
Kick a ball at the current target that deals 230/345/520 (+
) magic damage. On impact, the ball has a 100% Lucky chance to bounce to a new target dealing 75/115/175 (+
) magic damage. These bounces can trigger additional bounces, but the odds halve with each bounce.
Lucky: Check twice and take the better outcome.

Mordekaiser
Indestructible
Gain 300/375/500 (+
) Shield. Each second for the next 4 seconds, gain 75/90/105 (+
) more Shield and deal 45/70/100 (+
) magic damage to adjacent enemies. When this ability ends, consume the remaining Shield and heal for 40% of its value.

Pantheon
Advanced Defences
Gain (+
+275
) Shield and 15% Durability for 4 seconds. Over the duration, deal (+
) physical damage each second to enemies in a cone.

Pyke
Marked for Death
Reposition up to one hex to throw a harpoon at the furthest enemy. The harpoon pulls the first enemy hit one hex forward and deals (+
) physical damage. Then, teleport behind them and cleave, dealing 210/315/720 (+
) physical damage to them and (+
) physical damage to nearby enemies.

Zoe
Paddle Star
Fire a paddle star at the current target, dealing 68/102/153 (+
) magic damage to the first target hit and 34/51/77 (+
) to others it passes through. When the missile reaches its destination, redirect it to a distant enemy, increasing its speed and repeating the damage. This redirect can occur 4 times.

Aurora
Hopped-Up Hacks
Open a 2 hex rift containing the target, Hacking enemies within for 4 seconds and dealing 80/120/190 (+
) magic damage to each, plus 370/555/890 (+
) magic damage split between all enemies hit.
Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.
Hacked enemies store 10% of all damage they take. When the Hack ends, they take true damage equal to the stored damage. The Hack ends early if it would kill the target.

Diana
Pale Cascade

Fizz
Meep Bait
Dash through the current target, dealing (+
) magic damage. Every third cast also summons a Mega Meep after a delay, briefly knocking the target up and dealing (%i:scaleAP%%i:set14AmpIcon%) magic damage. Adjacent enemies take 50% damage.
Meep Bonus: Add (%i:set14AmpIcon%) Meep to the bait, increasing Mega Meep damage by (+
) .

Illaoi
Test of Spirit
Gain 450/525/650 (+
) Shield for 3 seconds. Over the duration, drain 55/85/130 (+
) Health from the nearest 3 enemies. Then slam down, dealing 80/120/180 (+
) magic damage to all enemies within 2 hexes.

Kai'Sa
Bullet Cluster

Lulu
It's Raining Stars

Maokai
Grasp of Convergence

Miss Fortune
Gun Goddess Arsenal
Field Miss Fortune to choose whether she activates Conduit Mode, Challenger Mode, or Replicator Mode. The chosen mode determines her ability and her trait.

Ornn
Disco Inferno

Rhaast
Divine Scythe
Gain 20% Durability for 2 seconds, healing (+
) over the duration. Afterwards, slash forward in a line, dealing 120/180/300 (+
) physical damage to enemies hit and knocking them up for 1 second.

Samira
Jump and Jive

Urgot
Unstoppable Dreadnought

Viktor
Psionic Storm
Channel a one-hex psionic storm that follows enemies for 4 seconds. Each second, it grows larger and deals 240/360/575 (+
) magic damage to enemies within, reduced by 60% per hex from the epicenter.

Aurelion Sol
Deathbeam
Channel a deathbeam in a line towards the current target for 3 seconds. It deals (+
) magic damage per second, reduced by 60% per enemy it passes through. Deathbeam ignores 30% of the enemy's Magic Resist.

Corki
Asteroid Blaster
Strafe to a nearby position, unleashing 21 missiles split between the target and all enemies within two hexes. Missiles deal (+
+
) physical damage with a 20% Lucky chance of firing a mega missile that deals (+
) instead.
Meep Bonus: Every (%i:set14AmpIcon%) seconds, launch an Explosive Meep at the target, dealing 120/180/900 (+
) physical damage in a one hex radius on impact.
Lucky: Check twice and take the better outcome.

Karma
Singularity
Gather the force of a black hole, dealing 570/855/5000 (+
) magic damage split between the target and the 2/2/4 closest enemies to them. The target takes an additional 120/180/1000 (+
) magic damage.

Kindred
Cosmic Pursuit

LeBlanc
Fracture Reality

Master Yi
Psi Strikes

Nami
Bubble Pop
Toss a disco bubble at the target that deals 410/615/5000 (+
) split between enemies in a one hex radius. The explosion sends 3 globs towards nearby enemies that deal 110/165/1000 (+
) magic damage. On cast, Nami enters {{TFT17_SpaceGroove_TheGroove}} for 3 seconds.

Nunu & Willump
Calamity
Gain 475/575/2000 (+
) Shield for 4 seconds. Summon an astrolabe to crash down on a nearby hex, dealing 120/180/2000 (+
) magic damage to enemies within 2 hexes. Then, push the astrolabe towards the end of the board, dealing 100/150/2000 (+
) magic damage. All enemies hit by the astrolabe are knocked up for 2/2/8 seconds.

Rammus
Gravitational Spin
Gain 675/825/2000 (+
) shield for 4 seconds. Then, strike enemies in a three hex line, dealing 50/75/700 (+
+
) magic damage.
Meep Bonus: Reduce the damage of incoming attacks by (%i:set14AmpIcon%) . After being attacked 20 times, deal (%i:scaleArmor%%i:set14AmpIcon%) magic damage in a two hex radius.

Riven
Time Warp

Tahm Kench
Tounge Lash

The Mighty Mech
Gravity Matrix
Enter a defensive stance for 4 seconds gaining 20/20/90% Durability. While in the defensive stance, attract nearby enemy projectiles and heal 850/1200/3000 (+
) over the duration. When this ends, release a shockwave that deals (+
+
) as physical damage in a 2-hex range.

Xayah
Stellar Ricochet

Bard
Ultra Friendly Object
Summon a flying saucer over the current target that lasts 4 seconds. Each second it deals 220/330/3000 (+
) magic damage to the target, plus 135/205/1500 (+
) magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks.
If an enemy under the UFO dies, Bard has a15/20/100% chance to abduct them and create a 1-star copy on your bench.
Meep bonus: On combat start, grant the nearest (%i:set14AmpIcon%) Meeple allies an additional Meep.
Friends abducted:
If an enemy under the UFO dies, Bard has a

Blitzcrank
Party Crasher

Fiora
Perfect Bladework

Graves
Collateral Damage

Jhin
Space Opera

Morgana
Dark Form
At the end of the transfomation, deal

Shen
Reality Tear

Sona
Psionic Crush
Hurl a chunk of magnetic debris at the nearest target without one, dealing 240/360/999 (+
) magic damage and sticking it to them. If an enemy with debris dies, it passes to the nearest enemy without one.
Every 5 casts, instead rip off all debris dealing120/180/999 (+
) magic damage, then crush all the debris onto the target, dealing 620/930/9999 (+
) magic damage and briefly stunning them.
Every 5 casts, instead rip off all debris dealing

Vex
Lend Me a Hand, Shadow!

Zed
Quantum Clone
Create a clone behind the target with 33% reduced max Health and 30 increased Mana cost. The clone inherits its creator's items, stats, and current Health, and can cast Quantum Clone.
Saved Comps
No saved comps