Set:16
Sample Size:732,372 ranked games
Tier:SILVER
Last Updated:

This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Kindred, Swain, Draven due to their popularity across multiple comps. You should be able to hit your key units without much competition.

3.73
Avg Placement
6.67%
First Place Rate
66.67%
Top 4 Rate
0.06%
Pick Rate

Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal builds: Ashe with The Darkin Bow, Guinsoo's Rageblade, Red Buff (100.00% WR, +33.33% difference); Sejuani with Dragon's Claw, Sunfire Cape, Spirit Visage (100.00% WR, +33.33% difference); Draven with Deathblade, Guinsoo's Rageblade, Kraken's Fury (100.00% WR, +33.33% difference)

Ashe
Ashe
100.00%
Win Rate
+33.33%
Difference
Sejuani
Sejuani
100.00%
Win Rate
+33.33%
Difference
Draven
Draven
100.00%
Win Rate
+33.33%
Difference

Strategy Guide

  • Win Condition: 2-Cost Reroll - 3-star Tryndamere as your primary carry.
  • Reroll Targets: 3-star Tryndamere and Ashe and Sejuani. Roll down at level 6 where 2-cost units have the highest appearance rate.
  • Economy: High Cost comp (108g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +33.3% win rate - hold components.
  • Carousel Priority: Recurve Bow and Negatron Cloak.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
2-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 6

Briar is a 1-cost unit with an optimal reroll level of 4. Ashe, Neeko and Tryndamere are 2-cost units with an optimal reroll level of 6. Draven and Sejuani are 3-cost units with an optimal reroll level of 7. Swain is a 4-cost unit with an optimal reroll level of 10. Kindred is a 5-cost unit with an optimal reroll level of 10.

    • Briar
      Briar
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Ashe
      Ashe
    • Neeko
      Neeko
    • Tryndamere
      Tryndamere
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Draven
      Draven
    • Sejuani
      Sejuani
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Kindred
      Kindred
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Win rates and pick rates for Briar, Ashe, Neeko, Tryndamere , Draven, Sejuani, Swain, Kindred at different star levels (1-star, 2-star, 3-star).

Champion
-
Win Rate: 66.7%
Pick Rate: 100.0%
-
-
Win Rate: 100.0%
Pick Rate: 6.7%
Win Rate: 64.3%
Pick Rate: 93.3%
Win Rate: 100.0%
Pick Rate: 26.7%
Win Rate: 44.4%
Pick Rate: 60.0%
Win Rate: 100.0%
Pick Rate: 13.3%
--
Win Rate: 66.7%
Pick Rate: 100.0%
-
Win Rate: 58.3%
Pick Rate: 80.0%
Win Rate: 100.0%
Pick Rate: 20.0%
-
Win Rate: 75.0%
Pick Rate: 26.7%
Win Rate: 63.6%
Pick Rate: 73.3%
Win Rate: 58.3%
Pick Rate: 80.0%
Win Rate: 100.0%
Pick Rate: 20.0%
-
Win Rate: 64.3%
Pick Rate: 93.3%
Win Rate: 100.0%
Pick Rate: 6.7%
-

Top 5 items by win rate for each champion. Briar's best item is Thief's Gloves with a 53.8% win rate. Ashe's best item is Kraken's Fury with a 60.2% win rate. Neeko's best item is Steadfast Heart with a 49.4% win rate. Tryndamere 's best item is Quicksilver with a 68.8% win rate. Draven's best item is Kraken's Fury with a 63.3% win rate. Sejuani's best item is Steadfast Heart with a 65.6% win rate. Swain's best item is Thief's Gloves with a 70.1% win rate. Kindred's best item is Deathblade with a 79.1% win rate. Items with low pick rates are excluded.

Champion
#1
#2
#3
#4
#5
Thief's Gloves53.8%
Edge of Night50.3%
Titan's Resolve45.7%
Hand Of Justice42.5%
Sterak's Gage42.0%
Kraken's Fury60.2%
Last Whisper59.5%
Deathblade59.2%
Giant Slayer54.5%
Red Buff54.2%
Steadfast Heart49.4%
Thief's Gloves47.5%
Ionic Spark46.1%
Dragon's Claw43.1%
Spirit Visage42.6%
Quicksilver68.8%
Guinsoo's Rageblade65.5%
Edge of Night64.3%
Sterak's Gage62.1%
Bloodthirster58.8%
Kraken's Fury63.3%
Giant Slayer61.7%
Deathblade60.6%
Last Whisper59.2%
Guinsoo's Rageblade58.0%
Steadfast Heart65.6%
Protector's Vow65.4%
Thief's Gloves62.8%
Evenshroud60.9%
Dragon's Claw59.8%
Thief's Gloves70.1%
Protector's Vow69.8%
Steadfast Heart69.1%
Ionic Spark67.1%
Evenshroud66.7%
Deathblade79.1%
Last Whisper78.8%
Kraken's Fury77.9%
Giant Slayer75.8%
Guinsoo's Rageblade72.3%

If contested, consider pivoting to Defender / Freljord (8 shared units, 3.39 avg place), and Defender / Freljord (7 shared units, 5.21 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~75 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

Detailed Analysis

Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal is classified as a Late Game Tank composition in TFT Patch 16.2. With a 66.7% win rate and 3.73 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Tryndamere copies
Play strongest board

Focus on building economy while collecting Tryndamere and Ashe and Sejuani copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Ashe as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Tryndamere by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Tryndamere . Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Ashe and Sejuani. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
108gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Tryndamere and Ashe and Sejuani copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Ashe as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Tryndamere by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Tryndamere . Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Ashe and Sejuani. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
KindredKey Survivor
15.0%
#2
SwainContributor
13.3%
#3
DravenContributor
12.5%
#4
Tryndamere Contributor
12.5%
#5
AsheContributor
12.4%
#6
SejuaniContributor
12.2%
#7
BriarContributor
11.9%
#8
NeekoContributor
10.2%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Kindred contributes 15.0% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Swain (13.3%), Draven (12.5%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal

Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal is a SILVER tier composition in TFT Set 16 with a 66.7% win rate and 3.73 average placement. The primary carries are Kindred and Draven and Ashe.

Strengths

  • High 66.7% win rate makes this a top-tier composition
  • Excellent 3.73 average placement for reliable top 4
  • Tryndamere and Ashe and Sejuani can be 3-starred for power spikes
  • Multiple carry options provide flexibility in itemization

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Tryndamere for a 66.7% win rate power spike.

2
Itemization

Prioritize items for Kindred and Draven and Ashe. Check the Top Items section for optimal builds.

3
Positioning

Place Swain and Sejuani in the frontline to protect Kindred and Draven and Ashe in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Freljord, Noxus, Defender, Juggernaut, Quickstriker, Slayer, Arcanist, Eternal.

What are the carries of this TFT Comp?

The primary carries for this composition are Tryndamere (3-Star Win Rate: 66.7%, Pick Rate: 100.0%), Ashe (3-Star Win Rate: 64.3%, Pick Rate: 93.3%), Sejuani (3-Star Win Rate: 63.6%, Pick Rate: 73.3%).

What is the best positioning for this composition?

Place your carries like Kindred and Draven and Ashe in the backline and your tanks like Swain and Sejuani in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 66.67% and an average placement of 3.73, making it a strong contender in the current meta.

What item builds does Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal use?

Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal performs best with these item builds: Ashe with The Darkin Bow, Guinsoo's Rageblade, Red Buff (100.00% win rate, +33.33% difference from comp average); Sejuani with Dragon's Claw, Sunfire Cape, Spirit Visage (100.00% win rate, +33.33% difference from comp average); Draven with Deathblade, Guinsoo's Rageblade, Kraken's Fury (100.00% win rate, +33.33% difference from comp average).

Is Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal contested in TFT Set 16?

Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Kindred and Draven and Ashe without much competition.

What is the win condition for Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal?

The win condition for Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Tryndamere and Ashe and Sejuani as the primary carrys. Focus on 3-starring Tryndamere which has a 66.7% win rate when upgraded.

Should I reroll or level with Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal?

Yes, Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Tryndamere (66.7% win rate at 3-star) and Ashe (64.3% win rate at 3-star) and Sejuani (63.6% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal cost to build?

Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal is a high cost composition requiring approximately 108 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal?

Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal is moderately flexible with 2 pivot options available. The best pivot options share key units like Kindred and Swain. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal?

You should consider pivoting away from Freljord / Noxus / Defender / Juggernaut / Quickstriker / Slayer / Arcanist / Eternal if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Defender / Freljord with a 77.1% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 2 alternative compositions.