Bastion / Bastion / Sorcerer / Prodigy TFT Comp

50.00%WR
A
Set:16
Sample Size:732,372 ranked games
Tier:SILVER
Last Updated:

This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Seraphine, Jinx, Poppy due to their popularity across multiple comps. You should be able to hit your key units without much competition.

4.23
Avg Placement
9.09%
First Place Rate
50.00%
Top 4 Rate
0.09%
Pick Rate
No Recommended Builds

Strategy Guide

  • Win Condition: 3-Cost Reroll - 3-star Ahri as your primary carry.
  • Reroll Targets: 3-star Ahri and Neeko and Rell and Swain. Roll down at level 5 where 1-cost units have the highest appearance rate.
  • Economy: Medium Cost comp (72g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: No specific BiS items required - slam components for tempo.
  • Augment Synergies: Look for Reroll augments (Three's a Crowd, Pandora's Items), AP damage augments, Star Guardian trait augments.
3-Cost Reroll
Low Contest
Loss Streak
Slam Items
Highly Flexible
Reroll Lvl 5

Rell and Syndra are 1-cost units with an optimal reroll level of 4. Ahri, Neeko and Swain are 3-cost units with an optimal reroll level of 7. Jinx and Poppy are 4-cost units with an optimal reroll level of 10. Seraphine is a 5-cost unit with an optimal reroll level of 10.

    • Rell
      Rell
    • Syndra
      Syndra
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Ahri
      Ahri
    • Neeko
      Neeko
    • Swain
      Swain
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Jinx
      Jinx
    • Poppy
      Poppy
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Seraphine
      Seraphine
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Win rates and pick rates for Rell, Syndra, Ahri, Neeko, Swain, Jinx, Poppy, Seraphine at different star levels (1-star, 2-star, 3-star).

Champion
Win Rate: 100.0%
Pick Rate: 4.5%
Win Rate: 38.5%
Pick Rate: 59.1%
Win Rate: 62.5%
Pick Rate: 36.4%
Win Rate: 100.0%
Pick Rate: 4.5%
Win Rate: 47.6%
Pick Rate: 95.5%
-
-
Win Rate: 54.5%
Pick Rate: 50.0%
Win Rate: 45.5%
Pick Rate: 50.0%
-
Win Rate: 36.4%
Pick Rate: 50.0%
Win Rate: 63.6%
Pick Rate: 50.0%
Win Rate: 0.0%
Pick Rate: 4.5%
Win Rate: 40.0%
Pick Rate: 68.2%
Win Rate: 83.3%
Pick Rate: 27.3%
Win Rate: 71.4%
Pick Rate: 31.8%
Win Rate: 35.7%
Pick Rate: 63.6%
Win Rate: 100.0%
Pick Rate: 4.5%
Win Rate: 33.3%
Pick Rate: 27.3%
Win Rate: 56.3%
Pick Rate: 72.7%
-
Win Rate: 52.6%
Pick Rate: 86.4%
Win Rate: 33.3%
Pick Rate: 13.6%
-

Top 5 items by win rate for each champion. Rell's best item is Dragon's Claw with a 59.7% win rate. Syndra's best item is Void Staff with a 51.7% win rate. Ahri's best item is Hextech Gunblade with a 59.8% win rate. Neeko's best item is Ionic Spark with a 63.2% win rate. Swain's best item is Bramble Vest with a 56.7% win rate. Jinx's best item is Kraken's Fury with a 65.3% win rate. Poppy's best item is Spirit Visage with a 68.3% win rate. Seraphine's best item is Void Staff with a 71.8% win rate. Items with low pick rates are excluded.

Champion
#1
#2
#3
#4
#5
Dragon's Claw59.7%
Thief's Gloves59.0%
Sunfire Cape57.8%
Spirit Visage55.3%
Steadfast Heart52.7%
Void Staff51.7%
Nashor's Tooth51.3%
Spear of Shojin49.4%
Hextech Gunblade46.3%
Adaptive Helm46.2%
Hextech Gunblade59.8%
Rabadon's Deathcap56.8%
Blue Buff56.1%
Nashor's Tooth55.5%
Void Staff55.1%
Ionic Spark63.2%
Steadfast Heart62.6%
Protector's Vow59.8%
Dragon's Claw59.1%
Sunfire Cape57.7%
Bramble Vest56.7%
Steadfast Heart54.9%
Spirit Visage51.4%
Dragon's Claw50.9%
Sunfire Cape49.9%
Kraken's Fury65.3%
Last Whisper64.6%
Deathblade61.2%
Infinity Edge58.7%
Giant Slayer58.6%
Spirit Visage68.3%
Protector's Vow67.4%
Bramble Vest65.7%
Warmog's Armor64.6%
Dragon's Claw64.2%
Void Staff71.8%
Spear of Shojin71.0%
Hextech Gunblade70.3%
Adaptive Helm67.6%
Nashor's Tooth66.9%

If contested, consider pivoting to Wraith / Heavyweight (5 shared units, 3.43 avg place), Protector / Prodigy (7 shared units, 3.46 avg place), and Bastion / Prodigy (8 shared units, 3.54 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~78 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Bastion / Sorcerer / Prodigy usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

Detailed Analysis

Bastion / Sorcerer / Prodigy is classified as a Late Game Tank composition in TFT Patch 16.2. With a 50.0% win rate and 4.23 average placement, this comp performs solidly in the current meta.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Bastion / Sorcerer / Prodigy. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Ahri copies
Play strongest board

Focus on building economy while collecting Ahri and Neeko and Rell and Swain copies. Play your strongest board with any 2-star units you hit naturally. Look for Rell and Syndra as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Ahri by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Ahri. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Neeko and Rell and Swain. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Seraphine, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
132gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Ahri and Neeko and Rell and Swain copies. Play your strongest board with any 2-star units you hit naturally. Look for Rell and Syndra as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Ahri by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Ahri. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Neeko and Rell and Swain. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Seraphine, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Bastion / Sorcerer / Prodigy. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
SeraphineContributor
14.3%
#2
PoppyContributor
13.0%
#3
JinxContributor
13.0%
#4
AhriContributor
12.2%
#5
NeekoContributor
12.2%
#6
RellContributor
12.0%
#7
SyndraContributor
11.7%
#8
SwainContributor
11.7%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Seraphine contributes 14.3% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Poppy (13.0%), Jinx (13.0%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Bastion / Sorcerer / Prodigy

Bastion / Sorcerer / Prodigy is a SILVER tier composition in TFT Set 16 with a 50.0% win rate and 4.23 average placement. This comp focuses on the Star Guardian trait.

Strengths

  • Solid 50.0% win rate for consistent climbing
  • Good 4.23 average placement indicates viability
  • Ahri and Neeko and Rell and Swain can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Ahri for a 45.5% win rate power spike.

2
Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positioning

Place Poppy and Neeko in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Bastion, Sorcerer, Prodigy. The primary trait is Star Guardian, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Ahri (3-Star Win Rate: 45.5%, Pick Rate: 50.0%), Neeko (3-Star Win Rate: 63.6%, Pick Rate: 50.0%), Rell (3-Star Win Rate: 62.5%, Pick Rate: 36.4%), Swain (3-Star Win Rate: 83.3%, Pick Rate: 27.3%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Poppy and Neeko in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 50.00% and an average placement of 4.23, making it a strong contender in the current meta.

What item builds does Bastion / Sorcerer / Prodigy use?

There are currently no specific item builds recommended for Bastion / Sorcerer / Prodigy. Focus on building your key carries with high win rate items shown in the Top Items section.

Is Bastion / Sorcerer / Prodigy contested in TFT Set 16?

Bastion / Sorcerer / Prodigy is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Bastion / Sorcerer / Prodigy?

The win condition for Bastion / Sorcerer / Prodigy is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Ahri and Neeko and Rell and Swain as the primary carrys. Focus on 3-starring Ahri which has a 45.5% win rate when upgraded.

Should I reroll or level with Bastion / Sorcerer / Prodigy?

Yes, Bastion / Sorcerer / Prodigy is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Ahri (45.5% win rate at 3-star) and Neeko (63.6% win rate at 3-star) and Rell (62.5% win rate at 3-star) and Swain (83.3% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Bastion / Sorcerer / Prodigy cost to build?

Bastion / Sorcerer / Prodigy is a high cost composition requiring approximately 132 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Bastion / Sorcerer / Prodigy?

Bastion / Sorcerer / Prodigy is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Seraphine and Jinx. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Bastion / Sorcerer / Prodigy?

You should consider pivoting away from Bastion / Sorcerer / Prodigy if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Wraith / Heavyweight with a 72.9% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.