Yordle / Defender / Juggernaut / Longshot / Arcanist Comp
TFT Comp
Best Yordle / Defender / Juggernaut / Longshot / Arcanist comp featuring Ziggs in TFT Set 17.

This comp averages a 3.31 placement with a 76.9% top 4 rate and a 0.0% first place rate across 308,480 ranked games. A 0.1% pick rate makes this a less contested composition.
- Rumble

1 CostReroll Lvl: Level 4
- Teemo

- Poppy

2 CostReroll Lvl: Level 6
- Kennen

- Kobuko & Yuumi

3 CostReroll Lvl: Level 7
- Fizz

- Veigar

- Swain

4 CostReroll Lvl: Level 10
- Ziggs

5 CostReroll Lvl: Level 10
Strategy Guide
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Yordle / Defender / Juggernaut / Longshot / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Teemo and Poppy and Kennen and Kobuko & Yuumi and Rumble copies. Play your strongest board with any 2-star units you hit naturally. Look for Rumble and Teemo as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Teemo by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Teemo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Poppy and Kennen and Kobuko & Yuumi and Rumble. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ziggs , add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Teemo and Poppy and Kennen and Kobuko & Yuumi and Rumble copies. Play your strongest board with any 2-star units you hit naturally. Look for Rumble and Teemo as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Teemo by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Teemo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Poppy and Kennen and Kobuko & Yuumi and Rumble. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ziggs , add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Ziggs contributes 14.4% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Veigar (11.5%), Kobuko & Yuumi (11.3%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Yordle / Defender / Juggernaut / Longshot / Arcanist
Strengths
- High 76.9% win rate makes this a top-tier composition
- Excellent 3.31 average placement for reliable top 4
- Teemo and Poppy and Kennen and Kobuko & Yuumi and Rumble can be 3-starred for power spikes
- Strong trait synergies across multiple activated traits
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Economy Strategy
Focus on 3-starring Teemo for a 100.0% win rate power spike.
Itemization
Prioritize items for Ziggs . Check the Top Items section for optimal builds.
Positioning
Place Swain and Kennen in the frontline to protect Ziggs in the backline. Use the positioning board above as a guide.
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A Yordle / Defender / Juggernaut / Longshot / Arcanist TFT Comp - Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Yordle, Defender, Juggernaut, Longshot, Arcanist. The primary trait is Yordle, which is active on 8 units.
What are the carries of this TFT Comp?
The primary carries for this composition are Teemo (3-Star Win Rate: 100.0%, Pick Rate: 61.5%), Poppy (3-Star Win Rate: 100.0%, Pick Rate: 53.8%), Kennen (3-Star Win Rate: 100.0%, Pick Rate: 53.8%), Kobuko & Yuumi (3-Star Win Rate: 100.0%, Pick Rate: 53.8%), Rumble (3-Star Win Rate: 100.0%, Pick Rate: 38.5%).
What is the best positioning for this composition?
Place your carries like Ziggs in the backline and your tanks like Swain and Kennen in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 76.92% and an average placement of 3.31, making it a strong contender in the current meta.
What item builds does Yordle / Defender / Juggernaut / Longshot / Arcanist use?
Yordle / Defender / Juggernaut / Longshot / Arcanist performs best with these item builds: Fizz with Bloodthirster, Edge of Night, Jeweled Gauntlet (100.00% win rate, +23.08% difference from comp average); Kobuko & Yuumi with Protector's Vow, Gargoyle Stoneplate, Ionic Spark (100.00% win rate, +23.08% difference from comp average); Veigar with Eternal Pact, Rabadon's Deathcap, Spear of Shojin (100.00% win rate, +23.08% difference from comp average).
Is Yordle / Defender / Juggernaut / Longshot / Arcanist contested in TFT Set 17?
Yordle / Defender / Juggernaut / Longshot / Arcanist is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Ziggs without much competition.
What is the win condition for Yordle / Defender / Juggernaut / Longshot / Arcanist?
The win condition for Yordle / Defender / Juggernaut / Longshot / Arcanist is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Teemo and Poppy and Kennen and Kobuko & Yuumi and Rumble as the primary carrys. Focus on 3-starring Teemo which has a 100.0% win rate when upgraded.
Should I reroll or level with Yordle / Defender / Juggernaut / Longshot / Arcanist?
Yes, Yordle / Defender / Juggernaut / Longshot / Arcanist is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Teemo (100.0% win rate at 3-star) and Poppy (100.0% win rate at 3-star) and Kennen (100.0% win rate at 3-star) and Kobuko & Yuumi (100.0% win rate at 3-star) and Rumble (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
How much gold does Yordle / Defender / Juggernaut / Longshot / Arcanist cost to build?
Yordle / Defender / Juggernaut / Longshot / Arcanist is a high cost composition requiring approximately 150 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.
What are the best pivot options for Yordle / Defender / Juggernaut / Longshot / Arcanist?
Yordle / Defender / Juggernaut / Longshot / Arcanist is moderately flexible with 3 pivot options available. The best pivot options share key units like Ziggs and Fizz. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Yordle / Defender / Juggernaut / Longshot / Arcanist?
You should consider pivoting away from Yordle / Defender / Juggernaut / Longshot / Arcanist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Defender / Longshot with a 89.9% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.











