Mage / Keeper / Brawler TFT Comp
This comp averages a 3.17 placement with a 66.7% top 4 rate and a 0.0% first place rate across 364,187 ranked games. A 0.1% pick rate makes this a less contested composition.
- Maokai

1 CostReroll Lvl: Level 4
- Annie

- Lulu

- Rakan

2 CostReroll Lvl: Level 6
- Nunu & Willump

- Veigar

3 CostReroll Lvl: Level 7
- Xayah

4 CostReroll Lvl: Level 10
- Ornn

5 CostReroll Lvl: Level 10
Strategy Guide
This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~133 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Keeper / Mage / Brawler / Blacksmith usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 35.
Detailed Analysis
Keeper / Mage / Brawler / Blacksmith is classified as a Late Game Tank composition in TFT Patch 16.9. With a 66.7% win rate and 3.17 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Keeper / Mage / Brawler / Blacksmith. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Rakan and Nunu & Willump and Veigar and Annie and Lulu copies. Play your strongest board with any 2-star units you hit naturally. Look for Maokai and Annie as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Rakan by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Rakan. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Nunu & Willump and Veigar and Annie and Lulu. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ornn, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Rakan and Nunu & Willump and Veigar and Annie and Lulu copies. Play your strongest board with any 2-star units you hit naturally. Look for Maokai and Annie as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Rakan by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Rakan. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Nunu & Willump and Veigar and Annie and Lulu. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ornn, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Ornn contributes 14.7% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Xayah (13.3%), Veigar (12.5%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Keeper / Mage / Brawler / Blacksmith
Strengths
- High 66.7% win rate makes this a top-tier composition
- Excellent 3.17 average placement for reliable top 4
- Rakan and Nunu & Willump and Veigar and Annie and Lulu can be 3-starred for power spikes
- Strong trait synergies across multiple activated traits
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Economy Strategy
Focus on 3-starring Rakan for a 87.5% win rate power spike.
Itemization
Prioritize items for your main carry. Check the Top Items section for optimal builds.
Positioning
Place Ornn and Nunu & Willump in the frontline to protect carries in the backline. Use the positioning board above as a guide.
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A Keeper / Mage / Brawler / Blacksmith TFT Comp - Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Keeper, Mage, Brawler, Blacksmith. The primary trait is Elderwood, which is active on 7 units.
What are the carries of this TFT Comp?
The primary carries for this composition are Rakan (3-Star Win Rate: 87.5%, Pick Rate: 66.7%), Nunu & Willump (3-Star Win Rate: 83.3%, Pick Rate: 50.0%), Veigar (3-Star Win Rate: 83.3%, Pick Rate: 50.0%), Annie (3-Star Win Rate: 60.0%, Pick Rate: 41.7%), Lulu (3-Star Win Rate: 75.0%, Pick Rate: 33.3%).
What is the best positioning for this composition?
Place your carries in the backline and your tanks like Ornn and Nunu & Willump in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 66.67% and an average placement of 3.17, making it a strong contender in the current meta.
What item builds does Keeper / Mage / Brawler / Blacksmith use?
Keeper / Mage / Brawler / Blacksmith performs best with these item builds: Annie with Elderwood Emblem, Hullcrusher, Jeweled Gauntlet (100.00% win rate, +33.33% difference from comp average); Lulu with Dawncore, Guinsoo's Rageblade, Spear of Shojin (100.00% win rate, +33.33% difference from comp average); Maokai with Gargoyle Stoneplate, Spirit Visage, Warmog's Armor (100.00% win rate, +33.33% difference from comp average).
Is Keeper / Mage / Brawler / Blacksmith contested in TFT Set 17?
Keeper / Mage / Brawler / Blacksmith is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.
What is the win condition for Keeper / Mage / Brawler / Blacksmith?
The win condition for Keeper / Mage / Brawler / Blacksmith is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Rakan and Nunu & Willump and Veigar and Annie and Lulu as the primary carrys. Focus on 3-starring Rakan which has a 87.5% win rate when upgraded.
Should I reroll or level with Keeper / Mage / Brawler / Blacksmith?
Yes, Keeper / Mage / Brawler / Blacksmith is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Rakan (87.5% win rate at 3-star) and Nunu & Willump (83.3% win rate at 3-star) and Veigar (83.3% win rate at 3-star) and Annie (60.0% win rate at 3-star) and Lulu (75.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
How much gold does Keeper / Mage / Brawler / Blacksmith cost to build?
Keeper / Mage / Brawler / Blacksmith is a high cost composition requiring approximately 138 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.











