Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.
Set:16
Sample Size:461,978 ranked games
Tier:GOLD
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Ornn, Xayah, Nunu & Willump due to their popularity and high cost. You should have no trouble hitting these units.
2.69
Avg Placement
27.59%
First Place Rate
89.66%
Top 4 Rate
0.06%
Pick Rate
Brawler / Keeper / Mage / Blacksmith builds: Veigar with Blue Buff, Jeweled Gauntlet, Spear of Shojin (100.00% WR, +10.34% difference); Lulu with Archangel's Staff, Guinsoo's Rageblade, Spear of Shojin (100.00% WR, +10.34% difference); Nunu & Willump with Bramble Vest, Gargoyle Stoneplate, Warmog's Armor (100.00% WR, +10.34% difference)

Strategy Guide

  • Win Condition: 3-Cost Reroll - 3-star as your primary carryVeigar.
  • Reroll Targets: 3-star Veigar and Nunu & Willump and Lulu and Rakan and Maokai. Roll down at level 5 where 1-cost units have the highest appearance rate.
  • Economy: High Cost comp (84g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +10.3% win rate - hold components.
  • Carousel Priority: Tear Of The Goddess and Needlessly Large Rod.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AP damage augments.
3-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Committed
Reroll Lvl 5

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Maokai, Annie, Lulu, Rakan, Nunu & Willump, Veigar, Xayah, Ornn at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Lulu, Nunu & Willump, Rakan, Maokai, Veigar (over 25% pick rate at 3-star). Ornn has the highest 2-star win rate at 100.0%.
Champion
Win Rate: 100.0%
Pick Rate: 3.4%
Win Rate: 89.5%
Pick Rate: 65.5%
Win Rate: 88.9%
Pick Rate: 31.0%
-
Win Rate: 87.0%
Pick Rate: 79.3%
Win Rate: 100.0%
Pick Rate: 17.2%
-
Win Rate: 83.3%
Pick Rate: 62.1%
Win Rate: 100.0%
Pick Rate: 37.9%
-
Win Rate: 89.5%
Pick Rate: 65.5%
Win Rate: 90.0%
Pick Rate: 34.5%
-
Win Rate: 80.0%
Pick Rate: 51.7%
Win Rate: 100.0%
Pick Rate: 48.3%
-
Win Rate: 75.0%
Pick Rate: 41.4%
Win Rate: 100.0%
Pick Rate: 58.6%
Win Rate: 100.0%
Pick Rate: 13.8%
Win Rate: 88.0%
Pick Rate: 86.2%
-
Win Rate: 88.5%
Pick Rate: 89.7%
Win Rate: 100.0%
Pick Rate: 10.3%
-
Top 5 items by win rate for each champion. Maokai's best item is Thief's Gloves with a 62.8% win rate. Annie's best item is Ionic Spark with a 63.5% win rate. Lulu's best item is Adaptive Helm with a 83.1% win rate. Rakan's best item is Dragon's Claw with a 64.8% win rate. Nunu & Willump's best item is Steadfast Heart with a 76.2% win rate. Veigar's best item is Hextech Gunblade with a 67.6% win rate. Xayah's best item is Giant Slayer with a 69.2% win rate. Ornn's best item is Ionic Spark with a 81.0% win rate. Items with low pick rates are excluded.

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~141 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Brawler / Keeper / Mage / Blacksmith usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 34.

First Place Potential: 27.6%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Veigar or Nunu & Willump or Lulu or Rakan or Maokai significantly increases your chances of taking first.

Detailed Analysis

Brawler / Keeper / Mage / Blacksmith is classified as a Late Game Tank composition in TFT Patch 16.5. With a 89.7% win rate and 2.69 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Brawler / Keeper / Mage / Blacksmith. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Veigar copies
Play strongest board

Focus on building economy while collecting Veigar and Nunu & Willump and Lulu and Rakan and Maokai copies. Play your strongest board with any 2-star units you hit naturally. Look for Maokai and Annie as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Veigar by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Veigar. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Nunu & Willump and Lulu and Rakan and Maokai. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ornn, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
132gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Veigar and Nunu & Willump and Lulu and Rakan and Maokai copies. Play your strongest board with any 2-star units you hit naturally. Look for Maokai and Annie as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Veigar by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Veigar. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Nunu & Willump and Lulu and Rakan and Maokai. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Ornn, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Brawler / Keeper / Mage / Blacksmith. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
OrnnContributor
14.6%
#2
XayahContributor
13.4%
#3
RakanContributor
12.7%
#4
VeigarContributor
12.5%
#5
LuluContributor
12.5%
#6
Nunu & WillumpContributor
12.2%
#7
MaokaiContributor
11.6%
#8
AnnieContributor
10.6%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Ornn contributes 14.6% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Xayah (13.4%), Rakan (12.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Brawler / Keeper / Mage / Blacksmith

Brawler / Keeper / Mage / Blacksmith is a GOLD tier composition in TFT Set 16 with a 89.7% win rate and 2.69 average placement. This comp focuses on the Elderwood trait.

Strengths

  • High 89.7% win rate makes this a top-tier composition
  • Excellent 2.69 average placement for reliable top 4
  • Strong 27.6% first place rate for high-rolling games
  • Veigar and Nunu & Willump and Lulu and Rakan and Maokai can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Veigar for a 100.0% win rate power spike.

2
Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positioning

Place Ornn and Nunu & Willump in the frontline to protect carries in the backline. Use the positioning board above as a guide.

Join MetaBot.GG

Create a free account to personalize your experience and track your favorite champions.

Customizable dashboardSave your favoritesFollow other playersConnect Your Gaming Profiles
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

A Brawler / Keeper / Mage / Blacksmith TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Brawler, Keeper, Mage, Blacksmith. The primary trait is Elderwood, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Veigar (3-Star Win Rate: 100.0%, Pick Rate: 58.6%), Nunu & Willump (3-Star Win Rate: 100.0%, Pick Rate: 48.3%), Lulu (3-Star Win Rate: 100.0%, Pick Rate: 37.9%), Rakan (3-Star Win Rate: 90.0%, Pick Rate: 34.5%), Maokai (3-Star Win Rate: 88.9%, Pick Rate: 31.0%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Ornn and Nunu & Willump in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 89.66% and an average placement of 2.69, making it a strong contender in the current meta.

What item builds does Brawler / Keeper / Mage / Blacksmith use?

Brawler / Keeper / Mage / Blacksmith performs best with these item builds: Veigar with Blue Buff, Jeweled Gauntlet, Spear of Shojin (100.00% win rate, +10.34% difference from comp average); Lulu with Archangel's Staff, Guinsoo's Rageblade, Spear of Shojin (100.00% win rate, +10.34% difference from comp average); Nunu & Willump with Bramble Vest, Gargoyle Stoneplate, Warmog's Armor (100.00% win rate, +10.34% difference from comp average).

Is Brawler / Keeper / Mage / Blacksmith contested in TFT Set 16?

Brawler / Keeper / Mage / Blacksmith is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Brawler / Keeper / Mage / Blacksmith?

The win condition for Brawler / Keeper / Mage / Blacksmith is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Veigar and Nunu & Willump and Lulu and Rakan and Maokai as the primary carrys. Focus on 3-starring Veigar which has a 100.0% win rate when upgraded.

Should I reroll or level with Brawler / Keeper / Mage / Blacksmith?

Yes, Brawler / Keeper / Mage / Blacksmith is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Veigar (100.0% win rate at 3-star) and Nunu & Willump (100.0% win rate at 3-star) and Lulu (100.0% win rate at 3-star) and Rakan (90.0% win rate at 3-star) and Maokai (88.9% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Brawler / Keeper / Mage / Blacksmith cost to build?

Brawler / Keeper / Mage / Blacksmith is a high cost composition requiring approximately 132 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.