Prison Compound Infiltration Plan Episode · Asmodian · Lv. 7

Episode

Prison Compound Infiltration Plan è una missione di tipo Episode in AION 2 per i personaggi Asmodian intorno al livello 7. Qui sotto trovi i suoi 6 passaggi e cosa ricompensa. Garlond (Mercenary Commander) dà la missione in Ishalgen. Segue Signs of a Crash Landing e porta a Brigade Prison Compound Infiltration Operation. Ti manda a sconfiggere Azrakar Watcher (Lv. 7).

Garlond and Anders, hoping to find clues about their missing comrades, proposed searching the Balaur camp and asked for your help.

Tipo
Episode
Fazione
Asmodian
Liv. cons.
7
Si sblocca a
1
EXP
13.532
Mandante della missione
Garlond

Passaggi della missione

Ogni passaggio di Prison Compound Infiltration Plan in ordine, con la mappa a cui ti porta.

  1. Find information about Azrakar Brigade Prison Compound
    • Defeat Azrakar Watcher
    • Investigate the Azrakar Brigade Command
    Ishalgen
  2. Deliver the information to Anders
    • Talk to Anders
    Ishalgen
  3. Obtain the key from Balaur
    • Collect the key
    Ishalgen
  4. Accept the Selvis call
    • Talk via Selvis
    Ishalgen
  5. Join Anders in front of the camp storage
    • Talk to Anders
    Ishalgen
  6. Search Azrakar Brigade Storage
    • Enter the guard camp storage
    Ishalgen

Per completarla: Talk to Anders at the Azrakar Brigade Prison Compound entrance.

Dialoghi della missione

23 righe di dialogo in gioco da Prison Compound Infiltration Plan. Personaggi principali: Anders e Garlond. Mostrato in inglese: il gioco non ha testi in questa lingua.

  1. GarlondWere you planning to look through this Balaur camp you mentioned?
  2. AndersWhere else? As long as we're cautious, we should be able to find something.
  3. If the Balaur captured them, they'd have written it down in some kind of log like they always do.
  4. I can read enough Balaur to understand something like that, at least.
  5. Garlond, you stick around the airship in case Hergal arrives while I'm gone.
  6. GarlondYes, good idea. But isn't it too dangerous rummaging through a Balaur camp?
Mostra le altre 17 righe
  1. AndersMay I ask your assistance, Daeva? You look tough.
  2. I'm sure one look at Garlond and me makes it clear we're no fighters.
  3. GarlondPlease help us once again, Daeva. We'll make it worth your while.
  4. AndersThank you, Daeva. As I was speaking about before, please look for any clues inside the Balaur camp to our comrades' whereabouts.
  5. AndersYou found a clue already? Let me see, I'll try deciphering it.
  6. Camp Storage Log... Records... New Daeva at the prison compound... Don't lose the storage key...
  7. Oh no, they were captured after all!
  8. It seems like there are more detailed records in the camp storage.
  9. But we can't get in without a key. We'll just have to take one from a Balaur.
  10. Can you handle it? I'll try to distract them.
  11. Contact me via Selvis as soon as you have the key.
  12. AndersDo you have the key?
  13. There should be a door along the eastern rockface.
  14. It'd be best to meet there.
  15. AndersShh, there might be security. Let's enter carefully.
  16. AndersAccording to the mark on the map, this is the Balaur prison compound. My comrades should be inside.
  17. I hope we can rescue them...

Dove iniziare e consegnare Prison Compound Infiltration Plan

I PNG che danno e completano Prison Compound Infiltration Plan, e la mappa in cui si trovano.

RuoloPNGMappa
Mandante della missioneGarlond · Mercenary CommanderIshalgen
ConsegnaAnders · Garlond MercenariesIshalgen

Catena di missioni di Prison Compound Infiltration Plan

Prison Compound Infiltration Plan appartiene al capitolo 1 della storia, «Betrayer and Survivor». Queste sono le missioni intorno ad essa.

OrdineMissione
Missione precedenteSigns of a Crash Landing
Questa missionePrison Compound Infiltration Plan
Missione successivaBrigade Prison Compound Infiltration Operation

Ricompense

Cosa dà Prison Compound Infiltration Plan al completamento, più 13.532 EXP.

Note trovate durante Prison Compound Infiltration Plan

Documenti nel gioco che leggi durante questa missione, citati dal client.

Azrakar Brigade Command
2 Drana ingredients (stored in the prison) 1 ingredient (failed to capture alive, currently tracking) Upon finding the ingredient, capture alive if possible. Map scheduled to be distributed within brigade is kept in the storage. *P.S. Any fools who get lost roaming the prison even after being given the map will be punished immediately.
Leggi la nota completa

Prison Compound Infiltration Plan è una missione di tipo Episode per i personaggi Asmodian con 6 passaggi. Ricompensa 13.532 EXP più Kina (Bound), Courage Scroll (Bound) e Speed Scroll (Bound). Il testo della storia, i passaggi e le ricompense in questa pagina arrivano direttamente dal client globale, quindi corrispondono a ciò che vedi in gioco. Segue Signs of a Crash Landing e porta a Brigade Prison Compound Infiltration Operation.

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FAQ su Prison Compound Infiltration Plan

Come si inizia Prison Compound Infiltration Plan?

Prison Compound Infiltration Plan si sblocca al livello 1 per i personaggi Asmodian ed è consigliata intorno al livello 7. Garlond (Mercenary Commander) dà la missione in Ishalgen.

Dove consegno Prison Compound Infiltration Plan?

Consegna Prison Compound Infiltration Plan a Anders (Garlond Mercenaries) in Ishalgen.

Cosa dà come ricompensa Prison Compound Infiltration Plan?

Prison Compound Infiltration Plan dà 13.532 EXP e Kina (Bound), Courage Scroll (Bound) e Speed Scroll (Bound); la tabella delle ricompense elenca ogni oggetto e quantità.

Quale missione viene dopo Prison Compound Infiltration Plan?

Completare Prison Compound Infiltration Plan sblocca Brigade Prison Compound Infiltration Operation.

Quali mostri combatto in Prison Compound Infiltration Plan?

Prison Compound Infiltration Plan ti chiede di sconfiggere Azrakar Watcher (Lv. 7). Ogni nome nell'elenco dei passaggi rimanda alla posizione e ai drop del mostro.

Con chi si parla in Prison Compound Infiltration Plan?

Prison Compound Infiltration Plan ha 23 righe di dialogo. I personaggi che parlano di più sono Anders e Garlond. Si apre con: “Were you planning to look through this Balaur camp you mentioned?”