Zaun / Gunslinger / Juggernaut TFT Comp

76.56%WR
A
Set:16
Sample Size:732,372 ranked games
Tier:GOLD
Last Updated:

This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Miss Fortune, Singed, Warwick due to their popularity across multiple comps. You should be able to hit your key units without much competition.

3.41
Avg Placement
6.25%
First Place Rate
76.56%
Top 4 Rate
0.12%
Pick Rate

Zaun / Gunslinger / Juggernaut builds: Dr. Mundo with Ionic Spark, Sunfire Cape, Spirit Visage (100.00% WR, +23.44% difference); Ekko with Archangel's Staff, Hextech Gunblade, Thief's Gloves (100.00% WR, +23.44% difference); Jinx with Wit's End, Infinity Edge, Giant Slayer (100.00% WR, +23.44% difference)

Dr. Mundo
Dr. Mundo
100.00%
Win Rate
+23.44%
Difference
Jinx
Jinx
100.00%
Win Rate
+23.44%
Difference

Strategy Guide

  • Win Condition: 3-Cost Reroll - 3-star Jinx as your primary carry.
  • Reroll Targets: 3-star Jinx and Ekko and Dr. Mundo. Roll down at level 6 where 2-cost units have the highest appearance rate.
  • Economy: High Cost comp (87g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +23.4% win rate - hold components.
  • Carousel Priority: Needlessly Large Rod and B.F. Sword.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.
3-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Highly Flexible
Reroll Lvl 6

Blitzcrank is a 1-cost unit with an optimal reroll level of 4. Ekko and Vi are 2-cost units with an optimal reroll level of 6. Dr. Mundo and Jinx are 3-cost units with an optimal reroll level of 7. Miss Fortune, Singed and Warwick are 4-cost units with an optimal reroll level of 10.

    • Blitzcrank
      Blitzcrank
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Ekko
      Ekko
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Dr. Mundo
      Dr. Mundo
    • Jinx
      Jinx
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Miss Fortune
      Miss Fortune
    • Singed
      Singed
    • Warwick
      Warwick
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Win rates and pick rates for Blitzcrank, Ekko, Vi, Dr. Mundo, Jinx, Miss Fortune, Singed, Warwick at different star levels (1-star, 2-star, 3-star).

Champion
Win Rate: 0.0%
Pick Rate: 1.6%
Win Rate: 75.6%
Pick Rate: 70.3%
Win Rate: 80.0%
Pick Rate: 23.4%
Win Rate: 100.0%
Pick Rate: 1.6%
Win Rate: 70.5%
Pick Rate: 68.8%
Win Rate: 89.5%
Pick Rate: 29.7%
Win Rate: 100.0%
Pick Rate: 9.4%
Win Rate: 70.5%
Pick Rate: 68.8%
Win Rate: 85.7%
Pick Rate: 21.9%
-
Win Rate: 66.7%
Pick Rate: 70.3%
Win Rate: 100.0%
Pick Rate: 29.7%
Win Rate: 0.0%
Pick Rate: 1.6%
Win Rate: 50.0%
Pick Rate: 34.4%
Win Rate: 92.7%
Pick Rate: 64.1%
Win Rate: 70.4%
Pick Rate: 42.2%
Win Rate: 81.1%
Pick Rate: 57.8%
-
Win Rate: 72.7%
Pick Rate: 17.2%
Win Rate: 77.4%
Pick Rate: 82.8%
-
Win Rate: 61.5%
Pick Rate: 20.3%
Win Rate: 80.4%
Pick Rate: 79.7%
-

Top 5 items by win rate for each champion. Blitzcrank's best item is Thief's Gloves with a 56.4% win rate. Ekko's best item is Rabadon's Deathcap with a 60.8% win rate. Vi's best item is Thief's Gloves with a 54.5% win rate. Dr. Mundo's best item is Steadfast Heart with a 61.0% win rate. Jinx's best item is Kraken's Fury with a 56.2% win rate. Miss Fortune's best item is Giant Slayer with a 55.1% win rate. Singed's best item is Thief's Gloves with a 61.5% win rate. Warwick's best item is Edge of Night with a 64.4% win rate. Items with low pick rates are excluded.

Champion
#1
#2
#3
#4
#5
Thief's Gloves56.4%
Protector's Vow54.0%
Evenshroud53.3%
Warmog's Armor52.3%
Dragon's Claw51.4%
Rabadon's Deathcap60.8%
Thief's Gloves60.5%
Ionic Spark56.3%
Bloodthirster54.4%
Jeweled Gauntlet52.5%
Thief's Gloves54.5%
Warmog's Armor50.8%
Hand Of Justice46.5%
Sterak's Gage44.8%
Gargoyle Stoneplate44.4%
Steadfast Heart61.0%
Bramble Vest58.0%
Evenshroud57.3%
Spirit Visage55.8%
Thief's Gloves55.8%
Kraken's Fury56.2%
Deathblade53.2%
Guinsoo's Rageblade51.8%
Giant Slayer50.3%
Last Whisper49.1%
Giant Slayer55.1%
Blue Buff53.6%
Deathblade53.0%
Spear of Shojin50.9%
Infinity Edge49.4%
Thief's Gloves61.5%
Void Staff56.9%
Morellonomicon52.8%
Ionic Spark51.0%
Bloodthirster49.7%
Edge of Night64.4%
Titan's Resolve61.7%
Sterak's Gage60.6%
Bloodthirster58.7%
Hand Of Justice56.0%

If contested, consider pivoting to Juggernaut / Eternal (6 shared units, 3.14 avg place), Gunslinger / Juggernaut (7 shared units, 3.70 avg place), and Juggernaut / Eternal (7 shared units, 4.20 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~120 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Zaun / Gunslinger / Juggernaut usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 34.

Detailed Analysis

Zaun / Gunslinger / Juggernaut is classified as a Late Game Tank composition in TFT Patch 16.2. With a 76.6% win rate and 3.41 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Zaun / Gunslinger / Juggernaut. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Jinx copies
Play strongest board

Focus on building economy while collecting Jinx and Ekko and Dr. Mundo copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Ekko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Jinx by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Jinx. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Ekko and Dr. Mundo. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
117gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Jinx and Ekko and Dr. Mundo copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Ekko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Jinx by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Jinx. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Ekko and Dr. Mundo. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Zaun / Gunslinger / Juggernaut. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
WarwickContributor
13.6%
#2
Miss FortuneContributor
13.5%
#3
ViContributor
12.7%
#4
JinxContributor
12.5%
#5
Dr. MundoContributor
12.4%
#6
SingedContributor
12.4%
#7
EkkoContributor
11.8%
#8
BlitzcrankContributor
11.3%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Warwick contributes 13.6% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Miss Fortune (13.5%), Vi (12.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Zaun / Gunslinger / Juggernaut

Zaun / Gunslinger / Juggernaut is a GOLD tier composition in TFT Set 16 with a 76.6% win rate and 3.41 average placement. The primary carries are Jinx. This comp focuses on the Zaun trait.

Strengths

  • High 76.6% win rate makes this a top-tier composition
  • Excellent 3.41 average placement for reliable top 4
  • Jinx and Ekko and Dr. Mundo can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Jinx for a 92.7% win rate power spike.

2
Itemization

Prioritize items for Jinx. Check the Top Items section for optimal builds.

3
Positioning

Place Singed and Dr. Mundo in the frontline to protect Jinx in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Zaun, Gunslinger, Juggernaut. The primary trait is Zaun, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Jinx (3-Star Win Rate: 92.7%, Pick Rate: 64.1%), Ekko (3-Star Win Rate: 89.5%, Pick Rate: 29.7%), Dr. Mundo (3-Star Win Rate: 100.0%, Pick Rate: 29.7%).

What is the best positioning for this composition?

Place your carries like Jinx in the backline and your tanks like Singed and Dr. Mundo in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 76.56% and an average placement of 3.41, making it a strong contender in the current meta.

What item builds does Zaun / Gunslinger / Juggernaut use?

Zaun / Gunslinger / Juggernaut performs best with these item builds: Dr. Mundo with Ionic Spark, Sunfire Cape, Spirit Visage (100.00% win rate, +23.44% difference from comp average); Ekko with Archangel's Staff, Hextech Gunblade, Thief's Gloves (100.00% win rate, +23.44% difference from comp average); Jinx with Wit's End, Infinity Edge, Giant Slayer (100.00% win rate, +23.44% difference from comp average).

Is Zaun / Gunslinger / Juggernaut contested in TFT Set 16?

Zaun / Gunslinger / Juggernaut is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Jinx without much competition.

What is the win condition for Zaun / Gunslinger / Juggernaut?

The win condition for Zaun / Gunslinger / Juggernaut is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Jinx and Ekko and Dr. Mundo as the primary carrys. Focus on 3-starring Jinx which has a 92.7% win rate when upgraded.

Should I reroll or level with Zaun / Gunslinger / Juggernaut?

Yes, Zaun / Gunslinger / Juggernaut is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Jinx (92.7% win rate at 3-star) and Ekko (89.5% win rate at 3-star) and Dr. Mundo (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Zaun / Gunslinger / Juggernaut cost to build?

Zaun / Gunslinger / Juggernaut is a high cost composition requiring approximately 117 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Zaun / Gunslinger / Juggernaut?

Zaun / Gunslinger / Juggernaut is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Miss Fortune and Singed. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Zaun / Gunslinger / Juggernaut?

You should consider pivoting away from Zaun / Gunslinger / Juggernaut if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Juggernaut / Eternal with a 80.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.