Set:16
Sample Size:146,829 ranked games
Tier:SILVER
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Lucian & Senna, Warwick, Singed due to their popularity and high cost. You should have no trouble hitting these units.
3.86
Avg Placement
13.79%
First Place Rate
62.07%
Top 4 Rate
0.28%
Pick Rate
Soulbound / Zaun / Gunslinger / Juggernaut builds: Dr. Mundo with Gargoyle Stoneplate, Sunfire Cape, Warmog's Armor (100.00% WR, +37.93% difference); Jinx with Quickstriker Emblem, Guinsoo's Rageblade, Red Buff (100.00% WR, +37.93% difference); Singed with Gargoyle Stoneplate, Ionic Spark, Spirit Visage (100.00% WR, +37.93% difference)

Strategy Guide

  • Win Condition: 3-Cost Reroll - 3-star as your primary carryJinx.
  • Reroll Targets: 3-star Jinx and Vi and Dr. Mundo and Ekko. Roll down at level 6 where 2-cost units have the highest appearance rate.
  • Economy: High Cost comp (90g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +37.9% win rate - hold components.
  • Carousel Priority: Giant's Belt and Recurve Bow.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.
3-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Moderate Flexibility
Reroll Lvl 6
Blitzcrank is a 1-cost unit with an optimal reroll level of 4. Vi and Ekko are 2-cost units with an optimal reroll level of 6. Jinx and Dr. Mundo are 3-cost units with an optimal reroll level of 7. Warwick and Singed are 4-cost units with an optimal reroll level of 10. Lucian & Senna is a 5-cost unit with an optimal reroll level of 10.
    • Blitzcrank
      Blitzcrank
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Vi
      Vi
    • Ekko
      Ekko
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Jinx
      Jinx
    • Dr. Mundo
      Dr. Mundo
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Warwick
      Warwick
    • Singed
      Singed
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Lucian & Senna
      Lucian & Senna
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Blitzcrank, Ekko, Vi, Dr. Mundo, Jinx, Singed, Warwick, Lucian & Senna at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Vi, Ekko, Jinx, Dr. Mundo (over 25% pick rate at 3-star). Lucian & Senna has the highest 2-star win rate at 100.0%.
Champion
-
Win Rate: 58.3%
Pick Rate: 82.8%
Win Rate: 80.0%
Pick Rate: 17.2%
-
Win Rate: 50.0%
Pick Rate: 69.0%
Win Rate: 88.9%
Pick Rate: 31.0%
-
Win Rate: 50.0%
Pick Rate: 62.1%
Win Rate: 81.8%
Pick Rate: 37.9%
Win Rate: 0.0%
Pick Rate: 6.9%
Win Rate: 56.3%
Pick Rate: 55.2%
Win Rate: 81.8%
Pick Rate: 37.9%
Win Rate: 0.0%
Pick Rate: 6.9%
Win Rate: 61.5%
Pick Rate: 44.8%
Win Rate: 71.4%
Pick Rate: 48.3%
Win Rate: 57.1%
Pick Rate: 24.1%
Win Rate: 63.6%
Pick Rate: 75.9%
-
Win Rate: 36.4%
Pick Rate: 37.9%
Win Rate: 77.8%
Pick Rate: 62.1%
-
Win Rate: 57.7%
Pick Rate: 89.7%
Win Rate: 100.0%
Pick Rate: 10.3%
-
Top 5 items by win rate for each champion. Blitzcrank's best item is Thief's Gloves with a 51.4% win rate. Ekko's best item is Thief's Gloves with a 59.1% win rate. Vi's best item is Thief's Gloves with a 57.2% win rate. Dr. Mundo's best item is Steadfast Heart with a 60.6% win rate. Jinx's best item is Kraken's Fury with a 55.4% win rate. Singed's best item is Thief's Gloves with a 60.2% win rate. Warwick's best item is Edge of Night with a 66.1% win rate. Lucian & Senna's best item is Kraken's Fury with a 76.8% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Bruiser / Gunslinger (5 shared units, 2.65 avg place), Juggernaut / Disruptor (7 shared units, 4.28 avg place), and Gunslinger / Juggernaut (7 shared units, 4.43 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~106 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Soulbound / Zaun / Gunslinger / Juggernaut usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

First Place Potential: 13.8%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Jinx or Vi or Dr. Mundo or Ekko significantly increases your chances of taking first.

Detailed Analysis

Soulbound / Zaun / Gunslinger / Juggernaut is classified as a Late Game Tank composition in TFT Patch 16.6. With a 62.1% win rate and 3.86 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Soulbound / Zaun / Gunslinger / Juggernaut. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Jinx copies
Play strongest board

Focus on building economy while collecting Jinx and Vi and Dr. Mundo and Ekko copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Jinx by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Jinx. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi and Dr. Mundo and Ekko. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
132gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Jinx and Vi and Dr. Mundo and Ekko copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Vi as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Jinx by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Jinx. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Vi and Dr. Mundo and Ekko. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Lucian & Senna, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Soulbound / Zaun / Gunslinger / Juggernaut. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Lucian & SennaKey Survivor
16.3%
#2
WarwickContributor
13.3%
#3
SingedContributor
12.2%
#4
ViContributor
12.1%
#5
Dr. MundoContributor
12.0%
#6
JinxContributor
11.9%
#7
EkkoContributor
11.4%
#8
BlitzcrankContributor
10.8%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Lucian & Senna contributes 16.3% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Warwick (13.3%), Singed (12.2%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Soulbound / Zaun / Gunslinger / Juggernaut

Soulbound / Zaun / Gunslinger / Juggernaut is a SILVER tier composition in TFT Set 16 with a 62.1% win rate and 3.86 average placement. The primary carries are Jinx. This comp focuses on the Zaun trait.

Strengths

  • High 62.1% win rate makes this a top-tier composition
  • Excellent 3.86 average placement for reliable top 4
  • Solid 13.8% first place rate shows carry potential
  • Jinx and Vi and Dr. Mundo and Ekko can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Jinx for a 71.4% win rate power spike.

2
Itemization

Prioritize items for Jinx. Check the Top Items section for optimal builds.

3
Positioning

Place Singed and Dr. Mundo in the frontline to protect Jinx in the backline. Use the positioning board above as a guide.

Join MetaBot.GG

Create a free account to personalize your experience and track your favorite champions.

Customizable dashboardSave your favoritesFollow other playersConnect Your Gaming Profiles
🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

S Soulbound / Zaun / Gunslinger / Juggernaut TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Soulbound, Zaun, Gunslinger, Juggernaut. The primary trait is Zaun, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Jinx (3-Star Win Rate: 71.4%, Pick Rate: 48.3%), Vi (3-Star Win Rate: 81.8%, Pick Rate: 37.9%), Dr. Mundo (3-Star Win Rate: 81.8%, Pick Rate: 37.9%), Ekko (3-Star Win Rate: 88.9%, Pick Rate: 31.0%).

What is the best positioning for this composition?

Place your carries like Jinx in the backline and your tanks like Singed and Dr. Mundo in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 62.07% and an average placement of 3.86, making it a strong contender in the current meta.

What item builds does Soulbound / Zaun / Gunslinger / Juggernaut use?

Soulbound / Zaun / Gunslinger / Juggernaut performs best with these item builds: Dr. Mundo with Gargoyle Stoneplate, Sunfire Cape, Warmog's Armor (100.00% win rate, +37.93% difference from comp average); Jinx with Quickstriker Emblem, Guinsoo's Rageblade, Red Buff (100.00% win rate, +37.93% difference from comp average); Singed with Gargoyle Stoneplate, Ionic Spark, Spirit Visage (100.00% win rate, +37.93% difference from comp average).

Is Soulbound / Zaun / Gunslinger / Juggernaut contested in TFT Set 16?

Soulbound / Zaun / Gunslinger / Juggernaut is relatively uncontested with only a 0.3% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Jinx without much competition.

What is the win condition for Soulbound / Zaun / Gunslinger / Juggernaut?

The win condition for Soulbound / Zaun / Gunslinger / Juggernaut is "3-Cost Reroll". This is a reroll composition that focuses on 3-starring Jinx and Vi and Dr. Mundo and Ekko as the primary carrys. Focus on 3-starring Jinx which has a 71.4% win rate when upgraded.

Should I reroll or level with Soulbound / Zaun / Gunslinger / Juggernaut?

Yes, Soulbound / Zaun / Gunslinger / Juggernaut is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Jinx (71.4% win rate at 3-star) and Vi (81.8% win rate at 3-star) and Dr. Mundo (81.8% win rate at 3-star) and Ekko (88.9% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Soulbound / Zaun / Gunslinger / Juggernaut cost to build?

Soulbound / Zaun / Gunslinger / Juggernaut is a high cost composition requiring approximately 132 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Soulbound / Zaun / Gunslinger / Juggernaut?

Soulbound / Zaun / Gunslinger / Juggernaut is moderately flexible with 3 pivot options available. The best pivot options share key units like Lucian & Senna and Warwick. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Soulbound / Zaun / Gunslinger / Juggernaut?

You should consider pivoting away from Soulbound / Zaun / Gunslinger / Juggernaut if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Gunslinger with a 88.0% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.