Vi TFT champion portrait - Set 16
Avg Place
4.54
1st Place
19.3%
Top 4
49.5%
Pick Rate
18.0%

ViTFT Stats

Set 16
A2 Cost icon2 Cost
SetSet 16
Matches461,978
TierAll Tiers
RankAll Ranks
Last UpdatedMar 20, 2026
MethodologyData Methodology
Gain 125/150/175 (+ap) Shield for 2 seconds. Slam on target, dealing (+120ad) physical damage to enemies in a 1 hex range. Every third cast deals (+120ad) damage in a 2 hex range instead and knocks up enemies hit for 1 second.
Utility
This unit provides utility through traits, abilities, buffs, or crowd control

In 100% of team compositions, Vi is played for utility without carry items. Focus items on your main carry instead. As a 2-cost unit, Vi is easy to 3-star for enhanced utility.

Strategy Guide

  • Role: Vi is typically played for utility. Focus items on your main carry instead.
  • Leveling: Consider 3-starring Vi by slow rolling at level 6 where 2-cost units have the highest appearance rate.
  • Best Comps: Top performing comps: Defender/Freljord (100.0%), Defender/Disruptor (97.6%).
  • Flexibility: Vi is a flexible unit that fits into 14+ distinct team compositions. This makes it a safe early pickup since you can pivot to multiple builds depending on what you hit.
Utility
Uncontested
Skip Items
Flexible
Roll Lvl 6
2-Cost
Unknown

Set 16 Vi Stats

  • Vi health Health:700
  • Vi mana Mana:30
  • Vi armor Armor:40
  • Vi magic resistance MR:40
  • Vi attack damage AD:60
  • Vi attack speed AS:0.85
  • Vi attack range Attack Range:1
  • Vi critical strike chance Crit %:25%
Compare Against Other Units

When to Play Vi

Vi is a 2-cost champion in TFT Set 16 with a 49.5% win rate and 4.54 average placement. Vi has a 18.0% pick rate in ranked games.

Strengths

  • Popular meta pick with 18.0% play rate
  • Low 2-cost unit is easy to 3-star for power spikes
  • Flexible unit that fits multiple team compositions

Weaknesses

  • Low-cost unit falls off without 3-star upgrade
  • Requires proper item prioritization to maximize potential
  • Effectiveness depends on trait synergies and team comp

Strategic Tips

1
Economy Strategy

Consider 3-starring Vi if given early pairs.

2
Itemization

Vi works best with proper items - check the Build tab for optimal item recommendations.

3
Team Synergy

Top builds pair Vi with synergistic traits for maximum effectiveness.

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Vi Set 16 Stats - Frequently Asked Questions

Is Vi good in TFT Set 16?

Vi is currently a A-tier champion with a 49.55% win rate and 4.54 average placement in TFT Set 16. This makes Vi a strong pick that ranks 0th among 0 2-cost champions.

What are the best items for Vi in TFT?

The best items for Vi in TFT Set 16 are Thief's Gloves (54.0% win rate), Edge of Night (51.6% win rate) and Sterak's Gage (51.2% win rate). Visit the Vi Build page for more item combinations and win rates.

What comps use Vi in TFT Set 16?

The best team compositions featuring Vi in TFT Set 16 are Defender/Freljord (100.0% win rate), Defender/Disruptor (97.6% win rate) and Defender/Harvester (93.9% win rate). Vi is a flexible unit that fits into 14+ distinct compositions, making it a safe early pickup. See all compositions on the Vi Comps page.

Is Vi a carry or support in TFT?

Vi is typically played as a support or tank in TFT Set 16. As a 2-cost support unit, Vi provides utility through the trait. Focus your items on your main carry and use Vi to activate key synergies.

When should I roll for Vi in TFT?

Shop odds data for Vi varies by level. As a 2-cost unit, slow roll at level 6 to 3-star for the best chances to find Vi.

What traits does Vi have in TFT Set 16?

Trait information for Vi is being updated. Visit the Vi Traits page for the latest synergy data.

How does Vi compare to other 2-cost units?

Vi ranks 0th out of 0 2-cost champions in win rate (49.55%) in TFT Set 16. With a 18.02% pick rate and 4.54 average placement, Vi is one of the strongest 2-cost option.

Is Vi contested in TFT Set 16?

Vi has a high pick rate of 18.02%, making it a heavily contested unit in TFT Set 16. Scout your lobby early to see if other players are going for Vi, and be prepared to pivot if multiple players are competing for the same units.