Bastion / Bastion / Protector / The Crew TFT Comp
Strategy Guide
- Win Condition: 2-Cost Reroll - 3-star Shen as your primary carry.
- Reroll Targets: 3-star Shen and Sivir and Malphite and Ziggs and Janna. Roll down at level 5 where 1-cost units have the highest appearance rate.
- Economy: High Cost comp (123g investment). Save gold early, loss streak for extra gold and first carousel priority.
- Items: No specific BiS items required - slam components for tempo.
- Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
Sivir and Malphite are 1-cost units with an optimal reroll level of 4. Janna and Shen are 2-cost units with an optimal reroll level of 6. Ziggs is a 3-cost unit with an optimal reroll level of 7. Ryze and Jarvan IV are 4-cost units with an optimal reroll level of 10. Twisted Fate and Braum are 5-cost units with an optimal reroll level of 10.
- Sivir

- Malphite

1 CostReroll Lvl: Level 4
- Janna

- Shen

2 CostReroll Lvl: Level 6
- Ziggs

3 CostReroll Lvl: Level 7
- Ryze

- Jarvan IV

4 CostReroll Lvl: Level 10
- Twisted Fate

- Braum

5 CostReroll Lvl: Level 10
This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.
Champion | |||
|---|---|---|---|
| - | - | Win Rate: 100.0% Pick Rate: 100.0% | |
| - | - | Win Rate: 100.0% Pick Rate: 100.0% | |
| - | Win Rate: 100.0% Pick Rate: 55.0% | Win Rate: 100.0% Pick Rate: 45.0% | |
| - | - | Win Rate: 100.0% Pick Rate: 100.0% | |
| - | Win Rate: 100.0% Pick Rate: 10.0% | Win Rate: 100.0% Pick Rate: 90.0% | |
Win Rate: 100.0% Pick Rate: 15.0% | Win Rate: 100.0% Pick Rate: 80.0% | Win Rate: 100.0% Pick Rate: 5.0% | |
Win Rate: 100.0% Pick Rate: 20.0% | Win Rate: 100.0% Pick Rate: 75.0% | Win Rate: 100.0% Pick Rate: 5.0% | |
Win Rate: 100.0% Pick Rate: 60.0% | Win Rate: 100.0% Pick Rate: 40.0% | - | |
Win Rate: 100.0% Pick Rate: 50.0% | Win Rate: 100.0% Pick Rate: 50.0% | - |
Top 5 items by win rate for each champion. Malphite's best item is Steadfast Heart with a 55.0% win rate. Sivir's best item is Last Whisper with a 56.0% win rate. Janna's best item is Hextech Gunblade with a 67.9% win rate. Shen's best item is Dragon's Claw with a 65.8% win rate. Ziggs's best item is Void Staff with a 62.5% win rate. Jarvan IV's best item is Evenshroud with a 80.0% win rate. Ryze's best item is Hextech Gunblade with a 72.1% win rate. Braum's best item is Protector's Vow with a 89.1% win rate. Twisted Fate's best item is Infinity Edge with a 78.0% win rate. Items with low pick rates are excluded.
Champion | #1 | #2 | #3 | #4 | #5 |
|---|---|---|---|---|---|
If contested, consider pivoting to Bastion / Rogue Captain (8 shared units, 2.40 avg place), Rogue Captain / Mentor (9 shared units, 3.21 avg place), and Rogue Captain / Mentor (8 shared units, 3.79 avg place).
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition focuses more on survivability than raw damage output. Deals ~166 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew typically reaches deep into stage 6 and beyond, scaling into the late game. Games typically end around round 37.
This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Shen or Sivir or Malphite or Ziggs or Janna significantly increases your chances of taking first.
Detailed Analysis
Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew is classified as a Late Game Tank composition in TFT Patch 16.2. With a 100.0% win rate and 1.30 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is defensive — it focuses more on survivability than raw damage output. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Shen and Sivir and Malphite and Ziggs and Janna copies. Play your strongest board with any 2-star units you hit naturally. Look for Sivir and Malphite as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Shen by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Shen. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Sivir and Malphite and Ziggs and Janna. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Twisted Fate or Braum, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Shen and Sivir and Malphite and Ziggs and Janna copies. Play your strongest board with any 2-star units you hit naturally. Look for Sivir and Malphite as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Shen by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Shen. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Sivir and Malphite and Ziggs and Janna. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Twisted Fate or Braum, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
This shows which units survive fights long enough to deal damage to the enemy player in Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor: Braum contributes 13.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors: Twisted Fate (12.8%), Jarvan IV (11.9%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew
Strengths
- High 100.0% win rate makes this a top-tier composition
- Excellent 1.30 average placement for reliable top 4
- Strong 80.0% first place rate for high-rolling games
- Shen and Sivir and Malphite and Ziggs and Janna can be 3-starred for power spikes
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Focus on 3-starring Shen for a 100.0% win rate power spike.
Prioritize items for Twisted Fate and Ziggs. Check the Top Items section for optimal builds.
Place Jarvan IV and Shen in the frontline to protect Twisted Fate and Ziggs in the backline. Use the positioning board above as a guide.
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Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Bastion, Mentor, Protector, Rogue Captain, The Champ, The Crew. The primary trait is The Crew, which is active on 5 units.
What are the carries of this TFT Comp?
The primary carries for this composition are Shen (3-Star Win Rate: 100.0%, Pick Rate: 100.0%), Sivir (3-Star Win Rate: 100.0%, Pick Rate: 100.0%), Malphite (3-Star Win Rate: 100.0%, Pick Rate: 100.0%), Ziggs (3-Star Win Rate: 100.0%, Pick Rate: 90.0%), Janna (3-Star Win Rate: 100.0%, Pick Rate: 45.0%).
What is the best positioning for this composition?
Place your carries like Twisted Fate and Ziggs in the backline and your tanks like Jarvan IV and Shen in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 100.00% and an average placement of 1.30, making it a strong contender in the current meta.
What item builds does Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew use?
There are currently no specific item builds recommended for Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew. Focus on building your key carries with high win rate items shown in the Top Items section.
Is Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew contested in TFT Set 16?
Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew is relatively uncontested with only a 0.5% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Twisted Fate and Ziggs without much competition.
What is the win condition for Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew?
The win condition for Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Shen and Sivir and Malphite and Ziggs and Janna as the primary carrys. Focus on 3-starring Shen which has a 100.0% win rate when upgraded.
Should I reroll or level with Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew?
Yes, Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Shen (100.0% win rate at 3-star) and Sivir (100.0% win rate at 3-star) and Malphite (100.0% win rate at 3-star) and Ziggs (100.0% win rate at 3-star) and Janna (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
How much gold does Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew cost to build?
Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew is a high cost composition requiring approximately 135 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.
What are the best pivot options for Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew?
Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Twisted Fate and Braum. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew?
You should consider pivoting away from Bastion / Mentor / Protector / Rogue Captain / The Champ / The Crew if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bastion / Rogue Captain with a 89.4% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.