Archived Comp: This comp is from a prior TFT set, kept here for when older sets get brought back in set revivals.
Set:16
Sample Size:461,978 ranked games
Tier:All
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Twisted Fate, Jarvan IV, Ryze due to their popularity and high cost. You should have no trouble hitting these units.
3.79
Avg Placement
16.83%
First Place Rate
63.78%
Top 4 Rate
0.80%
Pick Rate
No Recommended Builds

Strategy Guide

  • Win Condition: 1-Cost Reroll - 3-star as your primary carrySivir.
  • Reroll Targets: 3-star Sivir and Malphite and Shen and Ziggs and Janna. Roll down at level 5 where 1-cost units have the highest appearance rate.
  • Economy: High Cost comp (108g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: No specific BiS items required - slam components for tempo.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
1-Cost Reroll
Low Contest
Loss Streak
Slam Items
Moderate Flexibility
Reroll Lvl 5

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Malphite, Sivir, Janna, Shen, Ziggs, Jarvan IV, Ryze, Twisted Fate at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Shen, Janna, Sivir, Ziggs, Malphite (over 25% pick rate at 3-star). Jarvan IV has the highest 2-star win rate at 74.7%.
Champion
Win Rate: 0.0%
Pick Rate: 0.1%
Win Rate: 33.3%
Pick Rate: 1.9%
Win Rate: 64.3%
Pick Rate: 97.3%
-
Win Rate: 20.6%
Pick Rate: 2.4%
Win Rate: 64.8%
Pick Rate: 97.4%
Win Rate: 55.6%
Pick Rate: 2.6%
Win Rate: 58.0%
Pick Rate: 60.9%
Win Rate: 73.9%
Pick Rate: 36.5%
Win Rate: 0.0%
Pick Rate: 0.1%
Win Rate: 32.5%
Pick Rate: 8.3%
Win Rate: 66.7%
Pick Rate: 91.5%
Win Rate: 0.0%
Pick Rate: 0.1%
Win Rate: 39.7%
Pick Rate: 16.8%
Win Rate: 68.7%
Pick Rate: 83.1%
Win Rate: 40.5%
Pick Rate: 32.1%
Win Rate: 74.7%
Pick Rate: 67.6%
Win Rate: 100.0%
Pick Rate: 0.3%
Win Rate: 47.4%
Pick Rate: 35.9%
Win Rate: 72.7%
Pick Rate: 63.5%
Win Rate: 100.0%
Pick Rate: 0.6%
Win Rate: 61.7%
Pick Rate: 78.7%
Win Rate: 71.3%
Pick Rate: 21.3%
-
Top 5 items by win rate for each champion. Malphite's best item is Steadfast Heart with a 55.3% win rate. Sivir's best item is Kraken's Fury with a 60.4% win rate. Janna's best item is Nashor's Tooth with a 56.4% win rate. Shen's best item is Steadfast Heart with a 62.3% win rate. Ziggs's best item is Rabadon's Deathcap with a 56.4% win rate. Jarvan IV's best item is Protector's Vow with a 69.5% win rate. Ryze's best item is Morellonomicon with a 67.5% win rate. Twisted Fate's best item is Red Buff with a 73.0% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Bastion / Rogue Captain (8 shared units, 2.12 avg place), Bastion / Rogue Captain (8 shared units, 2.40 avg place), and Bastion / The Champ (7 shared units, 3.86 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~95 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Mentor / Protector / Rogue Captain / Strategist / The Crew usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 33.

First Place Potential: 16.8%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Sivir or Malphite or Shen or Ziggs or Janna significantly increases your chances of taking first.

Detailed Analysis

Mentor / Protector / Rogue Captain / Strategist / The Crew is classified as a Late Game Tank composition in TFT Patch 16.5. With a 63.8% win rate and 3.79 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Mentor / Protector / Rogue Captain / Strategist / The Crew. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Sivir copies
Play strongest board

Focus on building economy while collecting Sivir and Malphite and Shen and Ziggs and Janna copies. Play your strongest board with any 2-star units you hit naturally. Look for Malphite and Sivir as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Sivir by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Sivir. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Malphite and Shen and Ziggs and Janna. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Twisted Fate, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
120gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Sivir and Malphite and Shen and Ziggs and Janna copies. Play your strongest board with any 2-star units you hit naturally. Look for Malphite and Sivir as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Sivir by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Sivir. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Malphite and Shen and Ziggs and Janna. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Twisted Fate, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Mentor / Protector / Rogue Captain / Strategist / The Crew. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Twisted FateContributor
14.2%
#2
RyzeContributor
13.7%
#3
Jarvan IVContributor
13.5%
#4
ZiggsContributor
11.9%
#5
ShenContributor
11.9%
#6
JannaContributor
11.7%
#7
SivirContributor
11.6%
#8
MalphiteContributor
11.4%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Twisted Fate contributes 14.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Ryze (13.7%), Jarvan IV (13.5%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Mentor / Protector / Rogue Captain / Strategist / The Crew

Mentor / Protector / Rogue Captain / Strategist / The Crew is a All tier composition in TFT Set 16 with a 63.8% win rate and 3.79 average placement. The primary carries are Twisted Fate and Ziggs. This comp focuses on the The Crew trait.

Strengths

  • High 63.8% win rate makes this a top-tier composition
  • Excellent 3.79 average placement for reliable top 4
  • Strong 16.8% first place rate for high-rolling games
  • Sivir and Malphite and Shen and Ziggs and Janna can be 3-starred for power spikes

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Sivir for a 64.8% win rate power spike.

2
Itemization

Prioritize items for Twisted Fate and Ziggs. Check the Top Items section for optimal builds.

3
Positioning

Place Jarvan IV and Shen in the frontline to protect Twisted Fate and Ziggs in the backline. Use the positioning board above as a guide.

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S Mentor / Protector / Rogue Captain / Strategist / The Crew TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Mentor, Protector, Rogue Captain, Strategist, The Crew. The primary trait is The Crew, which is active on 5 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Sivir (3-Star Win Rate: 64.8%, Pick Rate: 97.4%), Malphite (3-Star Win Rate: 64.3%, Pick Rate: 97.3%), Shen (3-Star Win Rate: 66.7%, Pick Rate: 91.5%), Ziggs (3-Star Win Rate: 68.7%, Pick Rate: 83.1%), Janna (3-Star Win Rate: 73.9%, Pick Rate: 36.5%).

What is the best positioning for this composition?

Place your carries like Twisted Fate and Ziggs in the backline and your tanks like Jarvan IV and Shen in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 63.78% and an average placement of 3.79, making it a strong contender in the current meta.

What item builds does Mentor / Protector / Rogue Captain / Strategist / The Crew use?

There are currently no specific item builds recommended for Mentor / Protector / Rogue Captain / Strategist / The Crew. Focus on building your key carries with high win rate items shown in the Top Items section.

Is Mentor / Protector / Rogue Captain / Strategist / The Crew contested in TFT Set 16?

Mentor / Protector / Rogue Captain / Strategist / The Crew is relatively uncontested with only a 0.8% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Twisted Fate and Ziggs without much competition.

What is the win condition for Mentor / Protector / Rogue Captain / Strategist / The Crew?

The win condition for Mentor / Protector / Rogue Captain / Strategist / The Crew is "1-Cost Reroll". This is a reroll composition that focuses on 3-starring Sivir and Malphite and Shen and Ziggs and Janna as the primary carrys. Focus on 3-starring Sivir which has a 64.8% win rate when upgraded.

Should I reroll or level with Mentor / Protector / Rogue Captain / Strategist / The Crew?

Yes, Mentor / Protector / Rogue Captain / Strategist / The Crew is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Sivir (64.8% win rate at 3-star) and Malphite (64.3% win rate at 3-star) and Shen (66.7% win rate at 3-star) and Ziggs (68.7% win rate at 3-star) and Janna (73.9% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Mentor / Protector / Rogue Captain / Strategist / The Crew cost to build?

Mentor / Protector / Rogue Captain / Strategist / The Crew is a high cost composition requiring approximately 120 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Mentor / Protector / Rogue Captain / Strategist / The Crew?

Mentor / Protector / Rogue Captain / Strategist / The Crew is moderately flexible with 3 pivot options available. The best pivot options share key units like Twisted Fate and Jarvan IV. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Mentor / Protector / Rogue Captain / Strategist / The Crew?

You should consider pivoting away from Mentor / Protector / Rogue Captain / Strategist / The Crew if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bastion / Rogue Captain with a 92.3% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.