M4A1-S
Damage
38
Price
$2,900
Fire Rate
600

M4A1-S Rifle

Category
Rifle
Skill Bracket
All Ranks
Updated
October 2026
Methodology
Data Methodology

The M4A1-S is a Rifle-class weapon in Counter-Strike 2.

M4A1-S Stats

Core stats for the M4A1-S, datamined from the Counter-Strike 2 game files.

  • Price$2,900
  • Kill Reward$300
  • Damage38
  • Fire Rate600 RPM
  • Magazine20
  • Armor Penetration70%
  • Headshot Multiplier3.475×
  • Wallbang Power2
  • Effective Range8,192
  • Movement Speed225
  • Ammo Type556MM_SMALL
  • TeamCT
  • Fire TypeAutomatic

M4A1-S Damage by Range

How much damage the M4A1-S deals per shot at different distances. Counter-Strike 2 reduces bullet damage the further it travels — every 500 units (about 12.7 m) the damage is multiplied by a range modifier of 0.94.

DistanceBodyHeadshot
0 m38132
10 m36126
20 m34120
30 m33114
40 m31109

The M4A1-S cannot one-shot headshot a helmeted opponent — even at point-blank range it takes more than one shot through a helmet.

Damage is per bullet against an unarmored target; body values assume a chest or arm hit and headshots apply a 3.48× multiplier.

In Counter-Strike 2, the M4A1-S is a Rifle-class weapon that deals 38 base damage and costs $2,900. Understanding where it fits in the buy menu — and how often it actually gets kills — is key to building an efficient loadout for both eco and full-buy rounds.

On the economy, the M4A1-S costs $2,900 and pays $300 per kill. Weigh that against your team’s buy: a strong kill share makes it a reliable full-buy option, while pricier picks are better saved for rounds you can afford to lose the weapon on.

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M4A1-S CS2 FAQ

How much damage does the M4A1-S do in CS2?

The M4A1-S deals 38 base damage per shot, with a 3.5× headshot multiplier. Damage falls off over distance at a range modifier of 0.94 per 500 units, so it is most lethal up close.

What class is the M4A1-S in CS2?

The M4A1-S is a Rifle-class weapon in Counter-Strike 2.

How effective is the M4A1-S?

Per-weapon effectiveness data for the M4A1-S is coming soon as we expand demo analysis.