Progression

Three paths, one pool of points

Swordmastery works around the clock. Witchcraft is Coen’s daytime magic. Vampirism wakes at night. One shared experience bar funds all three, so every point spent in one tree is a point the other two never get.

All skills
Focus abilities

Combat, Witchcraft and Vampire abilities

27 focus abilities with charge costs, cooldowns and what each level adds — the powers Coen spends focus on, not the passive perks.

All abilities
The clock

How the 30 days work

Exploring is free. Only marked actions — quest steps, some skill unlocks, certain conversations — spend time, and each day and each night holds eight units of it. Most quests play differently depending on which half of the day you take them on.

Open the planner
30days until the investiture
8 + 8time units per day and per night
0units spent on exploring, looking and listening
versions of most quests — a day one and a night one
Day · 8Night · 8
Quests

Every quest, both halves of the day

207 quests catalogued with their day and night variants, time costs, endings and rewards side by side.

Quest list
Gear

Weapons, armor and manuals

1645 items with stats, sources and the skills they unlock — from short swords to the Arbiter's regalia.

All items
Vale Sangora

The people and the places

Who you meet, who you fight, and where each of them is by day and by night.

Merchants

Who sells what, and from which day

50 merchants across Vale Sangora: blacksmiths, alchemists, medics and traders, with their stock windows by story day.

All merchants
Readables

Letters, notes and books of Vale Sangora

811 readable documents transcribed from the retail build — the notes and letters that fill in the story between quests.

All readables
Completion

All 47 trophies

The full published trophy list — 47 on PlayStation 5, 46 on Steam and Xbox — from the first feed to the platinum, each linked to the quests, skills and bosses it depends on.

Trophy list
MetaBot Desktop

Your Dawnwalker Guide, In-Game

The map, the quests, the skills and the 30-day clock in an overlay — look anything up without alt-tabbing out of Vale Sangora. Free on your PC.

  • In-game overlays
  • Automatic match tracking
  • Desktop-exclusive tools
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The Blood of Dawnwalker FAQ

When did The Blood of Dawnwalker release?

The Blood of Dawnwalker released on September 3, 2026 for PC, PlayStation 5 and Xbox Series X|S, published by Bandai Namco and developed by Rebel Wolves.

How does the 30-day time limit work?

Coen has 30 days to rescue his family. Each day and each night is split into 8 time units. Exploring costs nothing; only marked actions such as quest steps and some skill unlocks spend units, and the game shows the cost before you commit.

What are the skill trees?

There are three: Swordmastery, Witchcraft, Vampirism. They share one experience bar and one pool of skill points. Swordmastery and Witchcraft techniques are learned from manuals; Vampirism unlocks as Coen's corruption rises.

Where does the data on this site come from?

Official facts come from Rebel Wolves and Bandai Namco material — the 47 trophies, the three trees, the time system. The rest is read out of the retail build itself, and any value we have not reproduced there is labelled unverified rather than counted as zero.

How many trophies does The Blood of Dawnwalker have?

47 on PlayStation 5: one platinum, 3 gold, 5 silver and 38 bronze. Steam and Xbox list 46 achievements, the same set without the platinum. Several are mutually exclusive endings, so a full run needs more than one playthrough.