Champion image

Janna the Storm's Fury

Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated treacherous waters and braved rough tempests. Her favor and protection has since been called into the depths of Zaun, where Janna has become a beacon of hope to those in need. No one knows where or when she will appear, but more often than not, she's come to help.

  • [object Object] P spell

    Tailwind

    Janna's allies gain Move Speed moving towards her.

    Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.

  • [object Object] Q spell

    Howling Gale

    By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.

    Cost:
    • 90/
    • 95/
    • 100/
    • 105/
    • 110
    Cooldown:
    • 14
    Range:
    • 1075
  • [object Object] W spell

    Zephyr

    Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.

    Cost:
    • 50/
    • 55/
    • 60/
    • 65/
    • 70
    Cooldown:
    • 8/
    • 8/
    • 7/
    • 7/
    • 6
    Range:
    • 4294967295
  • [object Object] E spell

    Eye Of The Storm

    Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.

    Cost:
    • 70/
    • 75/
    • 80/
    • 85/
    • 90
    Cooldown:
    • 16/
    • 15/
    • 14/
    • 13/
    • 12
    Range:
    • 800
  • [object Object] R spell

    Monsoon

    Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.

    Cost:
    • 100
    Cooldown:
    • 130/
    • 115/
    • 100
    Range:
    • 725
Classes:
  • Support,
  • Mage
50.42%Win Rate
[object Object] champion tier

Champion Base Stats

  • Champion Health Icon Ability Power:0
  • Champion Health Icon Attack Damage:47(2.5 per level)
  • Champion Health Icon Attack Speed:0(3 per level)
  • Champion Health Icon Crit Chance:0%
  • Champion Health Icon Mana:360(50 per level)
  • Champion Health Icon Mana Regen:11(0.4 per level)
  • Champion Health Icon Health:570(90 per level)
  • Champion Health Icon Health Regen:5(0.55 per level)
  • Champion Health Icon Armor:28(4.5 per level)
  • Champion Health Icon Magic Resist:30(1.3 per level)
  • Champion Health Icon Movement Speed:325
  • Champion Health Icon Attack Range:550(550 per level)
Compare Against Other Champions

Champion Performance Ranking

  • Damage to Champions
  • Early Game Strength
  • Late Game Strength
  • Objective Control
  • Supportive Strength
  • Creep Farming
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MetaBot Tips

  • Janna secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
  • Janna has a much higher late game win rate than their early game win rate. Take advantage of this by spending the early game farming and avoiding unneccessary fights.
  • Janna has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
  • Janna has more magic resistance than most champions, which makes them excellent in the early game against magic damage type enemies.
  • Janna has more base attack damage than most champions, so they should be trading autos aggressively in lane.

Best Rune Build

Primary Tree

SorcerySorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Phase RushPhase Rush
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm

Secondary Tree

DominationDomination
ElectrocuteElectrocute
Dark HarvestDark Harvest
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Taste of BloodTaste of Blood
Sudden ImpactSudden Impact
Sixth SenseSixth Sense
Grisly MementosGrisly Mementos
Deep WardDeep Ward
Treasure HunterTreasure Hunter
Relentless HunterRelentless Hunter
Ultimate HunterUltimate Hunter

Gameplay Tips

Playing Janna

  • Eye of the Storm can be used on allied turrets.
  • Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
  • Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.

Playing Against Janna

  • Save an interrupt ability for when Janna uses her ultimate.
  • Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
  • Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.

Best Against

Counter Picks