Champion image

Jinx the Loose Cannon

An unhinged and impulsive criminal from the undercity, Jinx is haunted by the consequences of her past—but that doesn't stop her from bringing her own chaotic brand of pandemonium to Piltover and Zaun. She uses her arsenal of DIY weapons to devastating effect, unleashing torrents of colorful explosions and gunfire, inspiring the disenfranchised to rebellion and resistance with the mayhem she leaves in her wake.

  • [object Object] P spell

    Get Excited!

    Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.

  • [object Object] Q spell

    Switcheroo!

    Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.

    Cost:
    • 20
    Cooldown:
    • 1
    Range:
    • 600
  • [object Object] W spell

    Zap!

    Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.

    Cost:
    • 40/
    • 45/
    • 50/
    • 55/
    • 60
    Cooldown:
    • 8/
    • 7/
    • 6/
    • 5/
    • 4
    Range:
    • 1450
  • [object Object] E spell

    Flame Chompers!

    Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.

    Cost:
    • 90
    Cooldown:
    • 24/
    • 21/
    • 17/
    • 14/
    • 10
    Range:
    • 925
  • [object Object] R spell

    Super Mega Death Rocket!

    Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.

    Cost:
    • 100
    Cooldown:
    • 85/
    • 65/
    • 45
    Range:
    • 25000
Classes:
  • Marksman
49.32%Win Rate
[object Object] champion tier

Champion Base Stats

  • Champion Health Icon Ability Power:0
  • Champion Health Icon Attack Damage:59(3.25 per level)
  • Champion Health Icon Attack Speed:0(1.4 per level)
  • Champion Health Icon Crit Chance:0%
  • Champion Health Icon Mana:260(50 per level)
  • Champion Health Icon Mana Regen:6(1 per level)
  • Champion Health Icon Health:630(105 per level)
  • Champion Health Icon Health Regen:3(0.5 per level)
  • Champion Health Icon Armor:26(4.7 per level)
  • Champion Health Icon Magic Resist:30(1.3 per level)
  • Champion Health Icon Movement Speed:325
  • Champion Health Icon Attack Range:525(525 per level)
Compare Against Other Champions

Champion Performance Ranking

  • Damage to Champions
  • Early Game Strength
  • Late Game Strength
  • Objective Control
  • Supportive Strength
  • Creep Farming
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MetaBot Tips

  • Jinx has less crowd control than most champions. This can make locking down kills or ganking for other players more difficult.
  • Jinx tends to have a lower vision score than other champions. Make sure you are working to place wards and clear enemy wards.
  • Jinx has a much higher late game win rate than their early game win rate. Take advantage of this by spending the early game farming and avoiding unneccessary fights.
  • Jinx has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
  • Jinx has more mana regen than most champions, making their playstyle optimal for aggressive trades in lane.
  • Jinx has more health regen than most champions, making their playstyle optimal for aggressive trades in lane.

Best Rune Build

Primary Tree

PrecisionPrecision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand

Secondary Tree

InspirationInspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades

Gameplay Tips

Playing Jinx

  • Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close.
  • Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro.
  • When a fight starts try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe.

Playing Against Jinx

  • Jinx's minigun takes time to ramp up. If you see her poking with rockets try to jump on her and burst her down.
  • Jinx's ultimate does less damage the closer you are to her.
  • Jinx's snare grenades have a long cooldown and are her primary means of protecting herself. If she misses with them she will have a hard time escaping if engaged upon.

Best Against

Counter Picks