Champion image

Nunu & Willump the Boy and His Yeti

Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…

  • [object Object] P spell

    Call of the Freljord

    Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.

  • [object Object] Q spell

    Consume

    Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.

    Cost:
    • 60
    Cooldown:
    • 12/
    • 11/
    • 10/
    • 9/
    • 8
    Range:
    • 125
  • [object Object] W spell

    Biggest Snowball Ever!

    Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.

    Cost:
    • 50/
    • 55/
    • 60/
    • 65/
    • 70
    Cooldown:
    • 14
    Range:
    • 7500
  • [object Object] E spell

    Snowball Barrage

    Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.

    Cost:
    • 50/
    • 55/
    • 60/
    • 65/
    • 70
    Cooldown:
    • 14/
    • 13/
    • 12/
    • 11/
    • 10
    Range:
    • 625
  • [object Object] R spell

    Absolute Zero

    Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.

    Cost:
    • 100
    Cooldown:
    • 110/
    • 100/
    • 90
    Range:
    • 650
Classes:
  • Tank,
  • Mage
49.72%Win Rate
[object Object] champion tier

Champion Base Stats

  • Champion Health Icon Ability Power:0
  • Champion Health Icon Attack Damage:61(3 per level)
  • Champion Health Icon Attack Speed:0(2.25 per level)
  • Champion Health Icon Crit Chance:0%
  • Champion Health Icon Mana:280(42 per level)
  • Champion Health Icon Mana Regen:7(0.5 per level)
  • Champion Health Icon Health:610(90 per level)
  • Champion Health Icon Health Regen:5(0.8 per level)
  • Champion Health Icon Armor:29(4.2 per level)
  • Champion Health Icon Magic Resist:32(2.05 per level)
  • Champion Health Icon Movement Speed:345
  • Champion Health Icon Attack Range:125(125 per level)
Compare Against Other Champions

Champion Performance Ranking

  • Damage to Champions
  • Early Game Strength
  • Late Game Strength
  • Objective Control
  • Supportive Strength
  • Creep Farming
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MetaBot Tips

  • Nunu & Willump is able to soak a lot of damage, making them much more viable in the frontline taking damage to protect less tanky teammates.
  • Nunu & Willump secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
  • Nunu & Willump has a high rate of healing compared to other champions. They may be good at exchanging hit trades in lane or before teamfights since they can recover damage taken very well.
  • Nunu & Willump has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
  • Nunu & Willump has more health regen than most champions, making their playstyle optimal for aggressive trades in lane.

Best Rune Build

Primary Tree

SorcerySorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Phase RushPhase Rush
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm

Secondary Tree

DominationDomination
ElectrocuteElectrocute
Dark HarvestDark Harvest
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Taste of BloodTaste of Blood
Sudden ImpactSudden Impact
Sixth SenseSixth Sense
Grisly MementosGrisly Mementos
Deep WardDeep Ward
Treasure HunterTreasure Hunter
Relentless HunterRelentless Hunter
Ultimate HunterUltimate Hunter

Gameplay Tips

Playing Nunu & Willump

  • Consume allows Nunu to stay in a lane against ranged opponents.
  • You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
  • It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.

Playing Against Nunu & Willump

  • Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
  • Using Summoner Flash is a surefire way to escape Absolute Zero.
  • Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.

Best Against

Counter Picks