
Nunu & Willump the Boy and His Yeti
Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…
Call of the Freljord
Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
Consume
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
Cost:- 60
Cooldown:- 12/
- 11/
- 10/
- 9/
- 8
Range:- 125
Biggest Snowball Ever!
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
Cost:- 50/
- 55/
- 60/
- 65/
- 70
Cooldown:- 14
Range:- 7500
Snowball Barrage
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
Cost:- 50/
- 55/
- 60/
- 65/
- 70
Cooldown:- 14/
- 13/
- 12/
- 11/
- 10
Range:- 625
Absolute Zero
Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.
Cost:- 100
Cooldown:- 110/
- 100/
- 90
Range:- 650
- Tank,
- Mage
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Nunu & Willump Overview
- Nunu & Willump's Top Build
- Nunu & Willump's Best Runes
- Nunu & Willump's Top Matchups
- Nunu & Willump's Counters
Nunu & Willump Stats
Ability Power:0
Attack Damage:61(3 per level)
Attack Speed:0(2.25 per level)
Crit Chance:0%
Mana:280(42 per level)
Mana Regen:7(0.5 per level)
Health:610(90 per level)
Health Regen:5(0.8 per level)
Armor:29(4.2 per level)
Magic Resist:32(2.05 per level)
Movement Speed:345
Attack Range:125(125 per level)
Nunu & Willump - Match Duration Win Rate
Nunu & Willump Tips

- Nunu & Willump is able to soak a lot of damage, making them much more viable in the frontline taking damage to protect less tanky teammates.
- Nunu & Willump secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
- Nunu & Willump has a high rate of healing compared to other champions. They may be good at exchanging hit trades in lane or before teamfights since they can recover through self-healing.
- Nunu & Willump has a low base attack speed, which can make last hitting in the early game more challenging. It can also make percentage attack speed items scale less effectively than they do on other champions.
- Nunu & Willump excells at supporting other champions, and should prioritize helping carrying type champions again kills and snowball.
Nunu & Willump Builds
Build Stats:
Movement Speed:55
Health:950
Ability Power:80
Armor:150
Mana:400
Magic Resist:80
Boots of Swiftness
1,000
Enhances Move Speed and reduces the effect of slows
Item StatsMovement Speed:55
30.00%Win Rate1.72%Pick RateLiandry's Torment
3,000
Charge up in combat to deal high damage over time, especially against durable enemies
Item StatsHealth:300
Ability Power:60
49.61%Win Rate43.79%Pick RateFrozen Heart
2,500
Massively increases Armor and slows enemy basic attacks
Item StatsArmor:75
Mana:400
51.39%Win Rate24.83%Pick RateThornmail
2,450
Summary Unavailable(Click for Item Details)
Item StatsArmor:75
Health:150
53.79%Win Rate25.00%Pick RateMejai's Soulstealer
1,500
Grants Ability Power for kills and assists
Item StatsHealth:100
Ability Power:20
73.02%Win Rate10.86%Pick RateKaenic Rookern
2,900
Summary Unavailable(Click for Item Details)
Item StatsHealth:400
Magic Resist:80
54.17%Win Rate16.55%Pick RateFarsight Alteration
0
Grants increased range and reveals the targetted area
Item Stats50.00%Win Rate1.38%Pick Rate
Nunu & Willump Runes
Primary Tree

Playing Nunu & Willump
- Consume allows Nunu to stay in a lane against ranged opponents.
- You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
- It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.
Playing Against Nunu & Willump
- Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
- Using Summoner Flash is a surefire way to escape Absolute Zero.
- Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.