
Rumble the Mechanized Menace
Rumble is a young inventor with a temper. Using nothing more than his own two hands and a heap of scrap, the feisty yordle constructed a colossal mech suit outfitted with an arsenal of electrified harpoons and incendiary rockets. Though others may scoff and sneer at his junkyard creations, Rumble doesn't mind—after all, he's the one with the flamespitter.
Junkyard Titan
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
Flamespitter
Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.
Cost:- 0
Cooldown:- 10/
- 9/
- 8/
- 7/
- 6
Range:- 600
Scrap Shield
Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.
Cost:- 0
Cooldown:- 6
Range:- 20
Electro Harpoon
Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.
Cost:- 0
Cooldown:- 1
Range:- 850
The Equalizer
Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.
Cost:- 0
Cooldown:- 130/
- 105/
- 80
Range:- 1750
- Fighter,
- Mage
![[object Object] champion tier](/_next/image?url=%2Fshared%2FTiers%2FTier-F.png&w=128&q=75)
Champion Base Stats
Ability Power:0
Attack Damage:64(3.2 per level)
Attack Speed:0(1.85 per level)
Crit Chance:0%
Mana:150(0 per level)
Mana Regen:0(0 per level)
Health:655(105 per level)
Health Regen:7(0.6 per level)
Armor:36(4.7 per level)
Magic Resist:28(1.55 per level)
Movement Speed:345
Attack Range:125(125 per level)
Champion Performance Ranking
- Damage to Champions
- Early Game Strength
- Late Game Strength
- Objective Control
- Supportive Strength
- Creep Farming
MetaBot Tips

- Rumble has less crowd control than most champions. This can make locking down kills or ganking for other players more difficult.
- Rumble secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
- Rumble tends to have a lower vision score than other champions. Make sure you are working to place wards and clear enemy wards.
- Rumble has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
- Rumble has more magic resistance than most champions, which makes them excellent in the early game against magic damage type enemies.
- Rumble has more mana regen than most champions, making their playstyle optimal for aggressive trades in lane.
Top Item Builds
Build Stats:
Movement Speed:50
Health:600
Ability Power:475
Armor:50
Spellslinger's Shoes
1,600
Item StatsMovement Speed:50
44.53%Win Rate100%Pick RateLiandry's Torment
3,000
Charge up in combat to deal high damage over time, especially against durable enemies
Item StatsHealth:300
Ability Power:60
45.45%Win Rate50%Pick RateShadowflame
3,200
Item StatsAbility Power:110
38.71%Win Rate100%Pick RateZhonya's Hourglass
3,250
Activate to become invincible but unable to take actions
Item StatsArmor:50
Ability Power:105
69.05%Win Rate100%Pick RateHextech Rocketbelt
2,650
Activate to dash forward and unleash a fiery explosion
Item StatsHealth:300
Ability Power:70
48.78%Win Rate100%Pick RateRabadon's Deathcap
3,500
Massively increases Ability Power
Item StatsAbility Power:130
46.67%Win Rate100%Pick RateOracle Lens
0
Disables nearby invisible wards and traps for a duration
Item Stats18.18%Win Rate50%Pick Rate
Best Rune Build
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Gameplay Tips
Playing Rumble
- Try and pace yourself to stay in the Danger Zone to maximize your effectiveness. It is easy to overheat if you rapidly use your abilities.
- Try and keep targets in the range of your Flamespitter. It can deal a lot of damage overtime.
- If you are winning a fight you can use your ultimate to wall off an escape path.
Playing Against Rumble
- Watch Rumble's Heat bar carefully. If you see him Overheat, go in for the kill while his skills are disabled.
- Rumble's ultimate can deal a lot of damage if you stay inside the area of effect. When you see the missiles falling, move out of the way as quickly as possible.
- Rumble deals almost entirely magic damage. Build some Magic Resistance to reduce his damage.