Champion image

Rumble the Mechanized Menace

Rumble is a young inventor with a temper. Using nothing more than his own two hands and a heap of scrap, the feisty yordle constructed a colossal mech suit outfitted with an arsenal of electrified harpoons and incendiary rockets. Though others may scoff and sneer at his junkyard creations, Rumble doesn't mind—after all, he's the one with the flamespitter.

  • [object Object] P spell

    Junkyard Titan

    Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.

  • [object Object] Q spell

    Flamespitter

    Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

    Cost:
    • 0
    Cooldown:
    • 10/
    • 9/
    • 8/
    • 7/
    • 6
    Range:
    • 600
  • [object Object] W spell

    Scrap Shield

    Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

    Cost:
    • 0
    Cooldown:
    • 6
    Range:
    • 20
  • [object Object] E spell

    Electro Harpoon

    Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.

    Cost:
    • 0
    Cooldown:
    • 1
    Range:
    • 850
  • [object Object] R spell

    The Equalizer

    Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.

    Cost:
    • 0
    Cooldown:
    • 130/
    • 105/
    • 80
    Range:
    • 1750
Classes:
  • Fighter,
  • Mage
44.37%Win Rate
[object Object] champion tier

Champion Base Stats

  • Champion Health Icon Ability Power:0
  • Champion Health Icon Attack Damage:64(3.2 per level)
  • Champion Health Icon Attack Speed:0(1.85 per level)
  • Champion Health Icon Crit Chance:0%
  • Champion Health Icon Mana:150(0 per level)
  • Champion Health Icon Mana Regen:0(0 per level)
  • Champion Health Icon Health:655(105 per level)
  • Champion Health Icon Health Regen:7(0.6 per level)
  • Champion Health Icon Armor:36(4.7 per level)
  • Champion Health Icon Magic Resist:28(1.55 per level)
  • Champion Health Icon Movement Speed:345
  • Champion Health Icon Attack Range:125(125 per level)
Compare Against Other Champions

Champion Performance Ranking

  • Damage to Champions
  • Early Game Strength
  • Late Game Strength
  • Objective Control
  • Supportive Strength
  • Creep Farming
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MetaBot Tips

  • Rumble has less crowd control than most champions. This can make locking down kills or ganking for other players more difficult.
  • Rumble secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
  • Rumble tends to have a lower vision score than other champions. Make sure you are working to place wards and clear enemy wards.
  • Rumble has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
  • Rumble has more magic resistance than most champions, which makes them excellent in the early game against magic damage type enemies.
  • Rumble has more mana regen than most champions, making their playstyle optimal for aggressive trades in lane.

Best Rune Build

Primary Tree

SorcerySorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Phase RushPhase Rush
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm

Secondary Tree

InspirationInspiration
Glacial AugmentGlacial Augment
Unsealed SpellbookUnsealed Spellbook
First StrikeFirst Strike
Hextech FlashtraptionHextech Flashtraption
Magical FootwearMagical Footwear
Cash BackCash Back
Triple TonicTriple Tonic
Time Warp TonicTime Warp Tonic
Biscuit DeliveryBiscuit Delivery
Cosmic InsightCosmic Insight
Approach VelocityApproach Velocity
Jack Of All TradesJack Of All Trades

Gameplay Tips

Playing Rumble

  • Try and pace yourself to stay in the Danger Zone to maximize your effectiveness. It is easy to overheat if you rapidly use your abilities.
  • Try and keep targets in the range of your Flamespitter. It can deal a lot of damage overtime.
  • If you are winning a fight you can use your ultimate to wall off an escape path.

Playing Against Rumble

  • Watch Rumble's Heat bar carefully. If you see him Overheat, go in for the kill while his skills are disabled.
  • Rumble's ultimate can deal a lot of damage if you stay inside the area of effect. When you see the missiles falling, move out of the way as quickly as possible.
  • Rumble deals almost entirely magic damage. Build some Magic Resistance to reduce his damage.

Best Against

Counter Picks