Champion image

Senna the Redeemer

Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel specter Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.

  • [object Object] P spell

    Absolution

    When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance.

    Attacks from Senna's Relic Cannon take longer to fire, deal bonus damage, and briefly grant her a portion of her target's Move Speed.

  • [object Object] Q spell

    Piercing Darkness

    From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.

    Cost:
    • 70/
    • 80/
    • 90/
    • 100/
    • 110
    Cooldown:
    • 15
    Range:
    • 600
  • [object Object] W spell

    Last Embrace

    Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.

    Cost:
    • 50/
    • 55/
    • 60/
    • 65/
    • 70
    Cooldown:
    • 11
    Range:
    • 1250
  • [object Object] E spell

    Curse of the Black Mist

    Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased Move Speed, are unselectable, and hide their identities.

    Cost:
    • 70
    Cooldown:
    • 26/
    • 25/
    • 23/
    • 22/
    • 20
    Range:
    • 400
  • [object Object] R spell

    Dawning Shadow

    Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.

    Cost:
    • 100
    Cooldown:
    • 140/
    • 120/
    • 100
    Range:
    • 25000
Classes:
  • Support,
  • Marksman
50.48%Win Rate
[object Object] champion tier

Champion Base Stats

  • Champion Health Icon Ability Power:0
  • Champion Health Icon Attack Damage:50(0 per level)
  • Champion Health Icon Attack Speed:0(2 per level)
  • Champion Health Icon Crit Chance:0%
  • Champion Health Icon Mana:350(45 per level)
  • Champion Health Icon Mana Regen:11(0.7 per level)
  • Champion Health Icon Health:530(89 per level)
  • Champion Health Icon Health Regen:3(0.55 per level)
  • Champion Health Icon Armor:25(4 per level)
  • Champion Health Icon Magic Resist:30(1.3 per level)
  • Champion Health Icon Movement Speed:330
  • Champion Health Icon Attack Range:600(600 per level)
Compare Against Other Champions

Champion Performance Ranking

  • Damage to Champions
  • Early Game Strength
  • Late Game Strength
  • Objective Control
  • Supportive Strength
  • Creep Farming
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MetaBot Tips

  • Senna secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
  • Senna has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
  • Senna has more base armor than most champions, which makes them excellent in the early game against attack damage type enemies.
  • Senna has more magic resistance than most champions, which makes them excellent in the early game against magic damage type enemies.
  • Senna has more health regen than most champions, making their playstyle optimal for aggressive trades in lane.
  • Senna has more base attack damage than most champions, so they should be trading autos aggressively in lane.

Best Rune Build

Primary Tree

SorcerySorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Phase RushPhase Rush
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm

Secondary Tree

ResolveResolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching

Gameplay Tips

Playing Senna

    Playing Against Senna

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