Champion image

Ziggs the Hexplosives Expert

With a love of big bombs and short fuses, the yordle Ziggs is an explosive force of nature. As an inventor's assistant in Piltover, he was bored by his predictable life and befriended a mad, blue-haired bomber named Jinx. After a wild night on the town, Ziggs took her advice and moved to Zaun, where he now explores his fascinations more freely, terrorizing the chem-barons and regular citizens alike in his never ending quest to blow stuff up.

  • [object Object] P spell

    Short Fuse

    Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.

  • [object Object] Q spell

    Bouncing Bomb

    Ziggs throws a bouncing bomb that deals magic damage.

    Cost:
    • 50/
    • 55/
    • 60/
    • 65/
    • 70
    Cooldown:
    • 6/
    • 6/
    • 5/
    • 5/
    • 4
    Range:
    • 850
  • [object Object] W spell

    Satchel Charge

    Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.

    Ziggs can use the Satchel to hexplode vulnerable enemy turrets.

    Cost:
    • 80
    Cooldown:
    • 20/
    • 18/
    • 16/
    • 14/
    • 12
    Range:
    • 1000
  • [object Object] E spell

    Hexplosive Minefield

    Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.

    Cost:
    • 70/
    • 80/
    • 90/
    • 100/
    • 110
    Cooldown:
    • 16
    Range:
    • 900
  • [object Object] R spell

    Mega Inferno Bomb

    Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.

    Cost:
    • 100
    Cooldown:
    • 120/
    • 95/
    • 70
    Range:
    • 5000
Classes:
  • Mage
46.81%Win Rate
[object Object] champion tier

Champion Base Stats

  • Champion Health Icon Ability Power:0
  • Champion Health Icon Attack Damage:55(3.1 per level)
  • Champion Health Icon Attack Speed:0(2 per level)
  • Champion Health Icon Crit Chance:0%
  • Champion Health Icon Mana:480(23.5 per level)
  • Champion Health Icon Mana Regen:8(0.8 per level)
  • Champion Health Icon Health:606(106 per level)
  • Champion Health Icon Health Regen:6(0.6 per level)
  • Champion Health Icon Armor:21(4.7 per level)
  • Champion Health Icon Magic Resist:30(1.3 per level)
  • Champion Health Icon Movement Speed:325
  • Champion Health Icon Attack Range:550(550 per level)
Compare Against Other Champions

Champion Performance Ranking

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MetaBot Tips

  • Ziggs has less crowd control than most champions. This can make locking down kills or ganking for other players more difficult.
  • Ziggs has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
  • Ziggs has more base armor than most champions, which makes them excellent in the early game against attack damage type enemies.
  • Ziggs has more magic resistance than most champions, which makes them excellent in the early game against magic damage type enemies.
  • Ziggs has more base attack damage than most champions, so they should be trading autos aggressively in lane.

Best Rune Build

Primary Tree

SorcerySorcery
Summon AerySummon Aery
Arcane CometArcane Comet
Phase RushPhase Rush
Axiom ArcanistAxiom Arcanist
Manaflow BandManaflow Band
Nimbus CloakNimbus Cloak
TranscendenceTranscendence
CelerityCelerity
Absolute FocusAbsolute Focus
ScorchScorch
WaterwalkingWaterwalking
Gathering StormGathering Storm

Secondary Tree

PrecisionPrecision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand

Gameplay Tips

Playing Ziggs

  • Even if you're far from a fight you can still help from afar with Mega Inferno Bomb.
  • Slowing your enemies with Hexplosive Minefield makes it easier to land other abilities.
  • Knocking yourself over walls with Satchel Charge can be great when chasing after or escaping from enemies.

Playing Against Ziggs

  • Don't step on Ziggs' mines! They'll slow you and make it much easier for him to hit you with his other abiltiies.
  • Many of Ziggs' abilities have long cooldowns. Try catching him just after he's used his abilities.
  • Ziggs' ultimate, Mega Inferno Bomb, deals more damage in the center of the explosion.

Best Against

Counter Picks