Freljord / Freljord / Noxus / Quickstriker Composição de TFT
Strategy Guide
- Win Condition: 2-Cost Reroll - 3-star as your primary carryAshe.
- Reroll Targets: 3-star Ashe and Tryndamere and Sejuani. Roll down at level 6 where 2-cost units have the highest appearance rate.
- Economy: High Cost comp (108g investment). Save gold early, loss streak for extra gold and first carousel priority.
- Items: Item flexibility is high - slam for early tempo.
- Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
- Briar

1 CostReroll Lvl: Level 4
- Ashe

- Neeko

- Tryndamere

2 CostReroll Lvl: Level 6
- Draven

- Sejuani

3 CostReroll Lvl: Level 7
- Swain

4 CostReroll Lvl: Level 10
- Kindred

5 CostReroll Lvl: Level 10
Este é o posicionamento sugerido para os campeões desta composição TFT. O posicionamento é baseado nas funções das unidades.
Champion | |||
|---|---|---|---|
| - | Win Rate: 100.0% Pick Rate: 100.0% | - | |
| - | - | Win Rate: 100.0% Pick Rate: 100.0% | |
| - | Win Rate: 100.0% Pick Rate: 100.0% | - | |
| - | - | Win Rate: 100.0% Pick Rate: 100.0% | |
| - | Win Rate: 100.0% Pick Rate: 100.0% | - | |
| - | Win Rate: 100.0% Pick Rate: 45.5% | Win Rate: 100.0% Pick Rate: 54.5% | |
Win Rate: 100.0% Pick Rate: 18.2% | Win Rate: 100.0% Pick Rate: 81.8% | - | |
Win Rate: 100.0% Pick Rate: 81.8% | Win Rate: 100.0% Pick Rate: 18.2% | - |
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~89 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 36.
This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Ashe or Tryndamere or Sejuani significantly increases your chances of taking first.
Detailed Analysis
Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker is classified as a Late Game Tank composition in TFT Patch 16.7. With a 100.0% win rate and 2.09 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Ashe and Tryndamere and Sejuani copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Ashe as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Ashe by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Ashe. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Tryndamere and Sejuani. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Ashe and Tryndamere and Sejuani copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Ashe as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Ashe by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Ashe. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Tryndamere and Sejuani. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
This shows which units survive fights long enough to deal damage to the enemy player in Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Kindred contributes 14.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Swain (13.2%), Tryndamere (12.5%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker
Strengths
- High 100.0% win rate makes this a top-tier composition
- Excellent 2.09 average placement for reliable top 4
- Strong 45.5% first place rate for high-rolling games
- Ashe and Tryndamere and Sejuani can be 3-starred for power spikes
Weaknesses
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Focus on 3-starring Ashe for a 100.0% win rate power spike.
Prioritize items for Kindred and Draven and Ashe. Check the Top Items section for optimal builds.
Place Swain and Sejuani in the frontline to protect Kindred and Draven and Ashe in the backline. Use the positioning board above as a guide.
Ajude-nos a manter a precisão! Se você notar estatísticas incorretas, dados faltantes ou quaisquer problemas, seu feedback melhora diretamente a qualidade dos nossos dados para toda a comunidade.
Comp A Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker TFT - Perguntas frequentes
Quais características essa composição usa?
Esta composição usa as seguintes características: Defender, Juggernaut, Slayer, Arcanist, Eternal, Freljord, Noxus, Quickstriker.
Quais são os carries desta composição de TFT?
The primary carries for this composition are Ashe (3-Star Win Rate: 100.0%, Pick Rate: 100.0%), Tryndamere (3-Star Win Rate: 100.0%, Pick Rate: 100.0%), Sejuani (3-Star Win Rate: 100.0%, Pick Rate: 54.5%).
Qual é o melhor posicionamento para esta composição?
Coloque seus carries como Kindred and Draven and Ashe na linha de trás e seus tanques como Swain and Sejuani na linha de frente para absorver dano. Confira o tabuleiro de posicionamento acima para o posicionamento exato.
Esta composição é boa na meta atual?
Esta composição tem uma taxa de vitória de 100.00% e uma colocação média de 2.09, tornando-a uma forte competidora na meta atual.
Quais builds de itens Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker usa?
Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker tem melhor desempenho com estes builds de itens: Ashe com Guinsoo's Rageblade, Giant Slayer, Kraken's Fury (100.00% taxa de vitória, +0.00% diferença da média da comp); Kindred com Guinsoo's Rageblade, Last Whisper, Giant Slayer (100.00% taxa de vitória, +0.00% diferença da média da comp); Neeko com Bramble Vest, Gargoyle Stoneplate, Evenshroud (100.00% taxa de vitória, +0.00% diferença da média da comp).
Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker é disputada no TFT Set 16?
Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker é relativamente não disputada com apenas uma taxa de escolha de 0.1%, tornando-a uma boa escolha quando você quer evitar brigar por unidades. Você pode frequentemente conseguir seus campeões-chave como Kindred and Draven and Ashe sem muita competição.
Qual é a condição de vitória para Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker?
The win condition for Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker is "Reroll de 2 de custo". Esta é uma composição de reroll que foca em conseguir 3 estrelas em Ashe and Tryndamere and Sejuani como o carry principals. Focus on 3-starring Ashe which has a 100.0% win rate when upgraded.
Devo fazer reroll ou subir de nível com Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker?
Yes, Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Ashe (100.0% win rate at 3-star) and Tryndamere (100.0% win rate at 3-star) and Sejuani (100.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Quanto ouro custa construir Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker?
Defender / Juggernaut / Slayer / Arcanist / Eternal / Freljord / Noxus / Quickstriker é uma composição de alto custo que requer aproximadamente 108 de investimento em ouro para completar. Priorize economia cedo, mantenha 50+ de juros de ouro, e evite rolar até ter uma base econômica sólida.









