Ionia / Bruiser / Juggernaut / Arcanist TFT Kompozisyon
This comp averages a 2.43 placement with a 78.6% top 4 rate and a 50.0% first place rate across 337,751 ranked games. A 0.1% pick rate makes this a less contested composition.
- Shen

1 CostReroll Lvl: Level 4
- Ahri

3 CostReroll Lvl: Level 7
- Wukong

- Yunara

- Swain

4 CostReroll Lvl: Level 10
- Kindred

- Shyvana

- Sett

5 CostReroll Lvl: Level 10
Strategy Guide
Bu TFT takım kompozisyonu için önerilen şampiyon konumlandırması. Konumlandırma birimlerin rollerine göre yapılmıştır.
Playstyle Analysis
This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.
This composition prioritizes survival and scaling over early aggression. Deals ~139 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 34.
This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Yunara significantly increases your chances of taking first.
Detailed Analysis
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is classified as a Late Game Tank composition in TFT Patch 16.8. With a 78.6% win rate and 2.43 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.
Build the strongest board possible with your available units. Shen are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.
At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Shen, Ahri, Wukong.
At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Ahri, Wukong, Yunara. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Wukong and Yunara. This is when the comp reaches full power.
Look to push to level 9 if you have gold and HP remaining. At level 9, search for Kindred and Shyvana and Sett to complete your board.Scout the remaining players and adjust positioning to counter their carries.
Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.
Full Written Guide
Stage 2: Early Game
Build the strongest board possible with your available units. Shen are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.
Stage 3: Transition
At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Shen, Ahri, Wukong.
Stage 4: Power Spike
At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Ahri, Wukong, Yunara. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Wukong and Yunara. This is when the comp reaches full power.
Stage 5+: Late Game
Look to push to level 9 if you have gold and HP remaining. At level 9, search for Kindred and Shyvana and Sett to complete your board.Scout the remaining players and adjust positioning to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Kindred contributes 14.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Shyvana (13.9%), Sett (13.7%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist
Strengths
- High 78.6% win rate makes this a top-tier composition
- Excellent 2.43 average placement for reliable top 4
- Strong 50.0% first place rate for high-rolling games
- Yunara can be 3-starred for power spikes
Weaknesses
- Multiple high-cost carries can be difficult to hit
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Economy Strategy
Focus on 3-starring Yunara for a 100.0% win rate power spike.
Itemization
Prioritize items for Kindred and Yunara. Check the Top Items section for optimal builds.
Positioning
Place Wukong and Swain in the frontline to protect Kindred and Yunara in the backline. Use the positioning board above as a guide.
Doğruluğu korumamıza yardım edin! Yanlış istatistikler, eksik veriler veya herhangi bir sorun fark ederseniz, geri bildiriminiz tüm topluluk için veri kalitemizi doğrudan iyileştirir.
A Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist TFT Komp - Sık Sorulan Sorular
Bu dizilim hangi özellikleri kullanıyor?
Bu dizilim şu özellikleri kullanıyor: Eternal, Ionia, Dragonborn, The Boss, Bruiser, Juggernaut, Arcanist. Ana özellik Ionia olup, 5 birimde aktif.
Bu TFT diziliminin taşıyıcıları neler?
The primary carries for this composition are Yunara (3-Star Win Rate: 100.0%, Pick Rate: 50.0%).
Bu dizilim için en iyi konumlandırma nedir?
Taşıyıcılarınızı Kindred and Yunara gibi arka sıraya ve tanklarınızı Wukong and Swain gibi ön sıraya yerleştirerek hasar emilimini sağlayın. Tam yerleşim için yukarıdaki konumlandırma tahtasına bakın.
Bu dizilim mevcut metada iyi mi?
Bu dizilim %78.57 kazanma oranı ve 2.43 ortalama sıralamayla mevcut metada güçlü bir rakip.
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist hangi eşya yapılarını kullanıyor?
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist bu eşya yapılarıyla en iyi performansı gösteriyor: Kindred ile Guinsoo's Rageblade, Red Buff, Kraken's Fury (%100.00 kazanma oranı, dizilim ortalamasından +21.43% fark); Sett ile Quickstriker Emblem, Jeweled Gauntlet, Hand Of Justice (%100.00 kazanma oranı, dizilim ortalamasından +21.43% fark); Wukong ile Sunfire Cape, Evenshroud, Warmog's Armor (%100.00 kazanma oranı, dizilim ortalamasından +21.43% fark).
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist TFT Set 17'de yarışmalı mı?
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist sadece %0.1 seçilme oranıyla nispeten yarışmasız, birimler için savaşmaktan kaçınmak istediğinizde iyi bir seçim yapıyor. Kindred and Yunara gibi anahtar şampiyonlarınızı genellikle fazla rekabet olmadan bulabilirsiniz.
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist için kazanma koşulu nedir?
The win condition for Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is "4-Maliyetli Yeniden Atma". Bu, Yunara'i ana taşıyıcı olarak 3-yıldıza çıkarmaya odaklanan bir yeniden atma dizilimi. Focus on 3-starring Yunara which has a 100.0% win rate when upgraded.
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist ile yeniden atmalı mıyım yoksa seviye mi atlamalıyım?
No, Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist'i inşa etmek ne kadar altına mal oluyor?
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist, tamamlamak için yaklaşık 117 altın yatırımı gerektiren yüksek maliyet bir dizilim. Erken ekonomiyi önceliklendirin, 50+ altın faizi koruyun ve sağlam bir ekonomik temele sahip olana kadar atmaktan kaçının.
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist için en iyi pivot seçenekleri neler?
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist 2 pivot seçeneği mevcut, orta esneklikte. En iyi pivot seçenekleri Kindred and Shyvana gibi anahtar birimleri paylaşır. Yarışıyorsanız, bu aynı şampiyonları farklı destek birimleriyle kullanan benzer dizilimlere bakın.
Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist'den ne zaman uzaklaşmalıyım?
You should consider pivoting away from Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Ionia with a 81.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 2 alternative compositions.











