已归档阵容: 该阵容来自之前的云顶赛季,保留在这里以备赛季回归时使用。
赛季:16
样本数:146,829 ranked games
Tier:All
最后更新:2026年3月21日
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Ryze, Karma, Jarvan IV due to their popularity and high cost. You should have no trouble hitting these units.
5.35
Avg Placement
3.13%
First Place Rate
30.21%
Top 4 Rate
0.05%
Pick Rate
No Recommended Builds

Strategy Guide

  • Win Condition: 1-Cost Reroll - 3-star as your primary carryLucian.
  • Reroll Targets: 3-star Lucian and Aatrox and Gangplank and Senna. Roll down at level 5 where 1-cost units have the highest appearance rate.
  • Economy: Medium Cost comp (63g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: No specific BiS items required - slam components for tempo.
  • Augment Synergies: Look for Reroll augments (Three's a Crowd, Pandora's Items), AP damage augments, Mighty Mech trait augments.
1-Cost Reroll
Low Contest
Loss Streak
Slam Items
Moderate Flexibility
Reroll Lvl 5
Aatrox and Lucian are 1-cost units with an optimal reroll level of 4. Gangplank is a 2-cost unit with an optimal reroll level of 6. Senna is a 3-cost unit with an optimal reroll level of 7. Ryze, Karma and Jarvan IV are 4-cost units with an optimal reroll level of 10.
    • Aatrox
      Aatrox
    • Lucian
      Lucian
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Gangplank
      Gangplank
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Senna
      Senna
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Ryze
      Ryze
    • Karma
      Karma
    • Jarvan IV
      Jarvan IV
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

这是此TFT阵容推荐的站位。站位基于棋子的角色进行安排。

Upgrade priority guide showing win rates and pick rates for TFT15_Galio, Aatrox, Lucian, Gangplank, Senna, Jarvan IV, Karma, Ryze at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Senna, Aatrox, Lucian, Gangplank (over 25% pick rate at 3-star). Karma has the highest 2-star win rate at 46.3%.
Champion
-
Win Rate: 22.2%
Pick Rate: 84.4%
Win Rate: 73.3%
Pick Rate: 15.6%
Win Rate: 0.0%
Pick Rate: 4.2%
Win Rate: 21.1%
Pick Rate: 59.4%
Win Rate: 48.6%
Pick Rate: 36.5%
Win Rate: 0.0%
Pick Rate: 2.1%
Win Rate: 12.8%
Pick Rate: 40.6%
Win Rate: 42.6%
Pick Rate: 56.3%
Win Rate: 0.0%
Pick Rate: 2.1%
Win Rate: 20.0%
Pick Rate: 62.5%
Win Rate: 50.0%
Pick Rate: 35.4%
Win Rate: 33.3%
Pick Rate: 3.1%
Win Rate: 15.4%
Pick Rate: 67.7%
Win Rate: 64.3%
Pick Rate: 29.2%
Win Rate: 25.8%
Pick Rate: 64.6%
Win Rate: 38.2%
Pick Rate: 35.4%
-
Win Rate: 18.2%
Pick Rate: 57.3%
Win Rate: 46.3%
Pick Rate: 42.7%
-
Win Rate: 29.9%
Pick Rate: 69.8%
Win Rate: 31.0%
Pick Rate: 30.2%
-
Top 5 items by win rate for each champion. Aatrox's best item is Steadfast Heart with a 59.6% win rate. Lucian's best item is Spear of Shojin with a 58.3% win rate. Gangplank's best item is Thief's Gloves with a 58.5% win rate. Senna's best item is Striker's Flail with a 65.0% win rate. Jarvan IV's best item is Protector's Vow with a 69.5% win rate. Karma's best item is Void Staff with a 65.5% win rate. Ryze's best item is Morellonomicon with a 67.5% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Stance Master / Mentor (7 shared units, 2.84 avg place), Executioner / Edgelord (7 shared units, 2.96 avg place), and Executioner / Mentor (7 shared units, 4.13 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~75 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 30.

Detailed Analysis

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech is classified as a Fortress composition in TFT Patch 16.6. With a 30.2% win rate and 5.35 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Strategist / Executioner / Mentor / Sorcerer / Mighty Mech. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Lucian copies
Play strongest board

Focus on building economy while collecting Lucian and Aatrox and Gangplank and Senna copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox and Lucian as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Lucian by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Lucian. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Aatrox and Gangplank and Senna. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
99gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Lucian and Aatrox and Gangplank and Senna copies. Play your strongest board with any 2-star units you hit naturally. Look for Aatrox and Lucian as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Lucian by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Lucian. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Aatrox and Gangplank and Senna. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Strategist / Executioner / Mentor / Sorcerer / Mighty Mech. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
RyzeContributor
14.8%
#2
KarmaContributor
14.8%
#3
Jarvan IVContributor
14.6%
#4
LucianContributor
14.3%
#5
SennaContributor
14.1%
#6
GangplankContributor
14.0%
#7
AatroxContributor
13.5%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Ryze contributes 14.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Karma (14.8%), Jarvan IV (14.6%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Strategist / Executioner / Mentor / Sorcerer / Mighty Mech

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech is a All tier composition in TFT Set 16 with a 30.2% win rate and 5.35 average placement. This comp focuses on the Mighty Mech trait.

Strengths

  • Lucian and Aatrox and Gangplank and Senna can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 30.2% win rate requires optimal execution
  • Higher 5.35 average placement indicates inconsistency

Strategic Tips

1
Economy Strategy

Focus on 3-starring Lucian for a 42.6% win rate power spike.

2
Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positioning

Place Jarvan IV and Aatrox in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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报告问题

F Strategist / Executioner / Mentor / Sorcerer / Mighty Mech云顶之弈阵容 - 常见问题

这个阵容使用哪些羁绊?

这个阵容使用以下羁绊: Strategist, Executioner, Mentor, Sorcerer, Mighty Mech。 主要羁绊是Mighty Mech,在6个单位上激活。

这个TFT阵容的主C是谁?

The primary carries for this composition are Lucian (3-Star Win Rate: 42.6%, Pick Rate: 56.3%), Aatrox (3-Star Win Rate: 48.6%, Pick Rate: 36.5%), Gangplank (3-Star Win Rate: 50.0%, Pick Rate: 35.4%), Senna (3-Star Win Rate: 64.3%, Pick Rate: 29.2%).

这个阵容的最佳站位是什么?

将你的主C 放在后排,坦克 如Jarvan IV and Aatrox 放在前排吸收伤害。查看上方的站位图获取精确位置。

这个阵容在当前版本好用吗?

这个阵容有30.21%的胜率和5.35的平均排名,使其成为当前版本的强力竞争者。

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech使用什么装备搭配?

目前没有针对Strategist / Executioner / Mentor / Sorcerer / Mighty Mech的特定装备搭配推荐。专注于为你的主要主C配备最佳装备部分显示的高胜率装备。

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech在TFT第16赛季被抢吗?

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech相对不被争抢,选取率仅为0.1%,当你想避免争抢单位时是个好选择。你通常可以轻松获得像你的主C这样的关键英雄。

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech的获胜条件是什么?

The win condition for Strategist / Executioner / Mentor / Sorcerer / Mighty Mech is "1费刷卡". 这是一个刷卡阵容,专注于将Lucian and Aatrox and Gangplank and Senna升到3星作为主要主Cs。 Focus on 3-starring Lucian which has a 42.6% win rate when upgraded.

我应该用Strategist / Executioner / Mentor / Sorcerer / Mighty Mech刷卡还是升级?

Yes, Strategist / Executioner / Mentor / Sorcerer / Mighty Mech is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Lucian (42.6% win rate at 3-star) and Aatrox (48.6% win rate at 3-star) and Gangplank (50.0% win rate at 3-star) and Senna (64.3% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

建造Strategist / Executioner / Mentor / Sorcerer / Mighty Mech需要多少金币?

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech是一个高费用阵容,需要大约99金币投资来完成。 优先早期经济,保持50+金币利息,在有稳固经济基础之前避免刷卡。

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech的最佳转型选项是什么?

Strategist / Executioner / Mentor / Sorcerer / Mighty Mech适度灵活,有3个转型选择。 最佳转型选项共享关键单位如Ryze and Karma。如果你被争抢,查看使用这些相同英雄配不同辅助单位的类似阵容。

我什么时候应该从Strategist / Executioner / Mentor / Sorcerer / Mighty Mech转型?

You should consider pivoting away from Strategist / Executioner / Mentor / Sorcerer / Mighty Mech if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Stance Master / Mentor with a 81.0% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.