- 最新更新
- Season 02 Patch Notes2026年10月15日
- 官方公告
- 7第 1、2 赛季
- 已收录改动
- 662
- 经验曲线调整
- 9 个等级
- 解锁花费调整
- 146
- 解锁等级变动
- 125
全部 WARDOGS 补丁说明
官方日期 | 更新 | 赛季 | 版本 | 涉及内容 | 改动数 |
|---|---|---|---|---|---|
| Season 02 Patch Notes | 2 | Season 2 | Maps, Misc, 修复, Damage, Squads, Rewards, Weather, Building, Drill rig, Spotting, Team kill, Vehicles, Vendor ux, Logistics, Controller, Gold market, Medical bag, New weapons, Parachutes, Ping limits, Compound bow, New vehicles, Progression, Suppression, Building misc, New equipment, Vehicle fixes, Vendor prices, New buildables, Server seeding, Team switching, Weapon balance, Faction balance, Vehicle rewards, Buildable rewards, Buildable weapons, Progression medic, Progression pilot, Progression recon, Progression driver, Progression assault, Progression support | 537 | |
| IR Goggles & CIWS Balance Hotfix | 1 | — | Balance | 2 | |
| Update 0.1.2 (Minor Patch) | 1 | 0.1.2 | 修复, Crash fix, 漏洞利用, Overview, 即将推出, Stability, 服务器浏览器, Community servers | 33 | |
| 第 02 赛季预告 | 2 | — | — | 0 | |
| 定期维护与 0.11 版本更新 | 1 | 0.11 | 修复, 地区, 即将推出, 活动, 服务器浏览器 | 18 | |
| 上线稳定性热修复 #1 | 1 | — | 修复 | 3 | |
| 预载开启 & 第 1 赛季更新日志 | 1 | — | 语音聊天, 漏洞利用, 管理与处罚, 性能与稳定性, 服务器浏览器, 玩法与载具 | 69 |
改动数 = 每篇公告的条目数加上经验、花费和解锁等级表格的行数。
每次更新改了什么
每个部分的第一条内容,以及每篇公告包含的表格。
Season 02 Patch Notes
2026年10月15日 · 第 2 赛季 · Season 2
- Maps — New spawns and routes on Bakurani. (另有 1 条)
- Misc — WARDOGS Steam Trading Cards and Point Shop Items are being added within Season 2, pending Valve's approval. (另有 4 条)
- 修复 — Spotting added and removed rewards now scale with build progress, to stop farming spots on unfinished buildables. (另有 6 条)
- Damage — High-calibre rounds like .308 and 7.62x54mmR were built for sniper rifles, where a slow fire rate and small magazines balance out their big damage per shot. In assault rifles, DMRs and LMGs, those same rounds were doing close to sniper damage at a much faster fire rate. That made these weapons far stronger than the others in their archetype, and picking anything else felt like a disadvantage. (另有 29 条)
- Squads — Squad leaders can now set a team visible squad intent from a pre-defined list of entries, which every player can see on their squad list before choosing to join a squad. (另有 1 条)
- Rewards — New Action Cash/XP Rewards (另有 14 条)
- Weather — New rain weather preset. (另有 6 条)
- Building — A full pass on build costs, build speed and durability, aimed at making structures a considered investment rather than something you spam. The Talon, Mortar and Drill Rig have had their resources and ammo rebalanced to make them slower to build and more expensive to keep active, without removing creative strategies or putting hard limits on player freedom. (另有 19 条)
- Drill rig — These changes severely reduce how long drill rigs can be active for, along with the fuel required to start and keep them active. The intention is to reduce the prevalence of multi drill rig builds becoming a dominant strategy, without removing the possibility of it ever occurring. We will continue to observe the effects these changes have. (另有 4 条)
- Spotting — Spotting rewards are now around 30% lower than Season 1 as it was the lowest-risk, highest-paying way to earn. They now also scale with the value of what you've found, so high-value targets pay more than low-value ones. (另有 2 条)
- Team kill — Team killing is now handled by a victim-driven vote, to allow for forgiveness but also punish purposeful teamkills. (另有 4 条)
- Vehicles — Vehicle inventories of purchased vehicles are now private to the driver and their squad by default. A new setting lets you open yours up to everyone once the vehicle is fully unlocked. (另有 5 条)
- Vendor ux — Old placeholder rebuy UI has been removed (另有 1 条)
- Logistics — Base logistics rewards are lower, but new delivery streaks add a bonus for every consecutive run, so logistics players are rewarded for making return trips instead of abandoning their vehicles. (另有 13 条)
- Controller — Aim Assist (另有 26 条)
- Gold market — Eight new weapon and vehicle skins join the Gold Market, spanning four camo families: (另有 11 条)
- Medical bag — Durability increased 100 → 150, so a single bag goes further before it needs replacing.
- New weapons — TCX-SPR [7.62x39mm] - Assault Rifle. (另有 4 条)
- Parachutes — Parachutes now take longer to fully open, and won't open at all below about 10m. (另有 5 条)
- Ping limits — We've introduced region-based ping limits to improve network reliability and ensure a fairer experience for everyone. Note: These initial values will be quite lenient as we hone in on appropriate values. (另有 6 条)
- Compound bow — Arrow trajectory has been updated to have a shorter drop-off. (另有 2 条)
- New vehicles — Wolf-110 - A fast, light wheeled transport. (另有 3 条)
- Progression — Levels 10 to 20 were a slow grind, and many players stalled out before unlocking the gear that defines each role. Reaching level 20 now takes less than half the playtime it did in Season 1. (另有 1 条)
- Suppression — Suppression was inconsistent and often unnoticeable. It has been rebuilt around shared falloff curves per weapon, so being shot at feels consistent regardless of what is shooting at you. (另有 5 条)
- Building misc — Barbed wire and sandbags can now be placed on top of Bremmer walls. (另有 7 条)
- New equipment — Molotov - A thrown incendiary that splashes fire on impact and burns anyone caught in it. Throw overarm or underarm. Deals impact damage and the flames will deal damage over time if you're standing in them. Molotovs can also burn destructible foliage and are affected by rain. (另有 2 条)
- Vehicle fixes — Fixed the Humvee gunner facing the wrong direction after entering. (另有 11 条)
- Vendor prices — Most muzzles, grips and foregrips dropped by up to a third. Biggest changes:
- New buildables — MG Nest - A manned M2 Browning emplacement. (另有 2 条)
- Server seeding — Players who join and populate empty servers earn rewards and a vendor discount once the match begins. (另有 2 条)
- Team switching — To stop late switching from deciding matches, once a team is more than 10 points ahead: (另有 4 条)
- Weapon balance — MP5 (另有 12 条)
- Faction balance — WARDOGS is a game that isn't supposed to be always perfectly balanced. However – one team had a notoriously lower win rate than the other two teams. There are valid complaints around Lonestar's uniform visibility and certain spawn positions which we have been watching and addressing. However – sentiment around the blue team is the largest driving factor for players not wanting to play on that team. (另有 6 条)
- Vehicle rewards — Every vehicle variant now has its own reward, so armed variants are worth far more than unarmed ones. Armed variants give 1.5x the XP of the default variant. Attack Vehicle rewards also increase the more kills they get, so hunting down an artillery dominating your team will still feel rewarding. (另有 13 条)
- Buildable rewards — Cash now matches each buildable's build supply cost, and XP is roughly 25% of the cash reward (另有 6 条)
- Buildable weapons — Talon (另有 5 条)
- Progression medic — The Medical Bag now unlocks at level 14 instead of 24, so medics can get value from it much earlier. Medics have also had the largest reshuffle of weapon and attachment unlocks of any track. (另有 1 条)
- Progression pilot — The Little Bird AH-6M [Miniguns] was too strong for how early it unlocked, so it now unlocks later and costs more. (另有 1 条)
- Progression recon — Recon gets the new M14 and its attachments, and most scopes and attachments have swapped levels.
- Progression driver — Drivers who prefer armed vehicles now have more ways to get kills before reaching the L2A6. The new Wolf-110 [M2 Browning] unlocks at level 16, followed by two new tanks: the T-72B3 at level 20 and the Flakpanzer Gepard at level 25. The SPH-2 also moves into the Driver track at level 31, down from WARDOG level 90. (另有 1 条)
- Progression assault — Assault is now the role for attacking enemy bases. C4 moves into the Assault track and the new Molotov Cocktail joins it, giving Assault players better tools against buildables. (另有 2 条)
- Progression support — Support gets the new Evo-3 Ultra, the PKM now unlocks at level 15 instead of 30, and the M249 moves from 15 to 20.
- 经验曲线:9 个等级调整
- 解锁花费:132 项调整
- 解锁等级:107 件物品变动
IR Goggles & CIWS Balance Hotfix
2026年10月2日 · 第 1 赛季
- Balance — Infrared Range Finders disabled in the vendor until Season 02, where they require batteries. (另有 1 条)
Update 0.1.2 (Minor Patch)
2026年9月30日 · 第 1 赛季 · 0.1.2
- 修复 — Throwables (grenades, smoke, and C4) can no longer be used from enclosed vehicle seats. (另有 4 条)
- Crash fix — Fixed the issue caused by the latest Windows 11 update, KB5124010, causing the recent WD-L020 crashes.
- 漏洞利用 — Revive action validity checks are now fully server authoritative, reducing the possibility of this being abusable across the map. (另有 5 条)
- Overview — This minor update is aimed at thwarting some of the recent XP & cash exploits and security issues seen since the early access launch, including a fix for the Windows WD-L020 crash error. (另有 4 条)
- 即将推出 — For those looking for more significant updates, Season 02 is planned to be a larger content update, with new map conditions, equipment, balance reworks and additional features. (另有 1 条)
- Stability — Various server stability hotfixes. (另有 1 条)
- 服务器浏览器 — New ‘DEPLOY’ UX Flow. Hit deploy and choose Official, Community, Infantry Mode or Low-Level servers. This is the first step intended to help signpost players toward servers running these modifiers. (另有 6 条)
- Community servers — Scheduled restarts: you can now set a daily restart time (UTC). (另有 4 条)
定期维护与 0.11 版本更新
2026年9月14日 · 第 1 赛季 · 0.11
- 修复 — 修复了多个刷钱漏洞。 (另有 1 条)
- 地区 — 提升了亚洲服务器容量。
- 即将推出 — 收藏社区服务器 (另有 5 条)
- 活动 — 社区服务器在一周内提供额外 5% 的对局结算金钱。
- 服务器浏览器 — 前端拆分为社区和官方两个服务器浏览器。 (另有 7 条)
预载开启 & 第 1 赛季更新日志
2026年9月9日 · 第 1 赛季
- 语音聊天 — 修复了加入失败后语音永久中断的问题。 (另有 1 条)
- 漏洞利用 — 修复了可让玩家到达教堂屋顶非预期位置的漏洞。
- 管理与处罚 — 新增举报追踪系统。 (另有 3 条)
- 性能与稳定性 — DLSS 帧生成无需重启即可切换;渲染目标池可配置。 (另有 7 条)
- 服务器浏览器 — 重做了服务器浏览器筛选。 (另有 2 条)
- 玩法与载具 — Z20 Lakota 平衡调整,并修复俯仰迟钝问题。 (另有 5 条)
- 经验曲线:10 个等级调整
- 经验数值:2 项行为调整
- 解锁花费:14 项调整
- 解锁等级:18 件物品变动
开发者目前共发布了 7 篇 WARDOGS 更新公告,从 2026年9月9日 的 预载开启 & 第 1 赛季更新日志 到 2026年10月15日 的 Season 02 Patch Notes。 合计 662 项独立改动,其中包括 146 项解锁花费调整和 125 件解锁等级变动的物品。 对成长影响最大的是 Season 02 Patch Notes 中重做的经验曲线,重新设定了职责路线的 9 个等级门槛。 每篇内容均摘自 Steam 官方公告并附原文链接,不会添加开发者未公布的任何数字。
MetaBot Desktop
夺取制胜优势
实时覆盖层、自动比赛追踪和专属工具——助你上分所需的一切,在 PC 上免费使用。
- 游戏内覆盖层
- 自动比赛追踪
- 桌面端专属工具
WARDOGS 补丁说明常见问题
WARDOGS 最新的更新是什么?
最新的官方公告是 2026年10月15日 发布的 Season 02 Patch Notes。
WARDOGS 哪个补丁调整了经验曲线?
是 Season 02 Patch Notes。它调整了职责路线 9 个等级所需的累计经验,完整的前后对照表见该补丁页面和成长页面。
WARDOGS 官方补丁说明发布在哪里?
发布在游戏的 Steam 新闻页面。这里的每个补丁页面都链接到对应的 Steam 原始公告。
WARDOGS 目前有过多少次补丁?
自 2026年9月9日 起共 7 篇官方更新公告(第 1、2 赛季),合计 662 项改动。
