Primordian / Challenger / Rogue / N.O.V.A. / Dark Star / Marauder TFT Komposition
This comp averages a 4.57 placement with a 39.1% top 4 rate and a 17.4% first place rate across 364,187 ranked games. A 0.1% pick rate makes this a less contested composition.
- Briar

- Rek'Sai

1 CostReroll Lvl: Level 4
- Bel'Veth

- Akali

2 CostReroll Lvl: Level 6
- Rhaast

- Kai'Sa

3 CostReroll Lvl: Level 7
- Kindred

4 CostReroll Lvl: Level 10
- Jhin

5 CostReroll Lvl: Level 10
Strategy Guide
Dies ist die empfohlene Positionierung für die Champions dieser TFT-Komposition. Die Positionierung basiert auf den Rollen der Einheiten.
Playstyle Analysis
This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.
This composition prioritizes survival and scaling over early aggression. Deals ~98 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 32.
This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Briar or Bel'Veth or Rek'Sai significantly increases your chances of taking first.
Detailed Analysis
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator is classified as a Fortress composition in TFT Patch 16.9. With a 39.1% win rate and 4.57 average placement, this comp requires precise execution to succeed.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Briar and Bel'Veth and Rek'Sai copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Rek'Sai as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Briar by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Briar. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Bel'Veth and Rek'Sai. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Briar and Bel'Veth and Rek'Sai copies. Play your strongest board with any 2-star units you hit naturally. Look for Briar and Rek'Sai as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Briar by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Briar. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Bel'Veth and Rek'Sai. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Jhin, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Jhin contributes 14.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Rhaast (14.0%), Kai'Sa (12.6%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator
Strengths
- Strong 17.4% first place rate for high-rolling games
- Briar and Bel'Veth and Rek'Sai can be 3-starred for power spikes
- Multiple carry options provide flexibility in itemization
- Strong trait synergies across multiple activated traits
Weaknesses
- Below average 39.1% win rate requires optimal execution
- Higher 4.57 average placement indicates inconsistency
- Multiple high-cost carries can be difficult to hit
Strategic Tips
Wirtschaftsstrategie
Focus on 3-starring Briar for a 38.1% win rate power spike.
Itemisierung
Prioritize items for Jhin and Kindred. Check the Top Items section for optimal builds.
Positionierung
Place Rhaast and Rek'Sai in the frontline to protect Jhin and Kindred in the backline. Use the positioning board above as a guide.
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A Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator TFT Komp - Häufig gestellte Fragen
Welche Traits verwendet dieses Comp?
Diese Zusammenstellung verwendet folgende Traits: Challenger, Rogue, N.O.V.A., Dark Star, Marauder, Primordian, Redeemer, Eradicator. Der Haupt-Trait ist Primordian, der auf 3 Einheiten aktiv ist.
Was sind die Carries dieses TFT Comps?
Was ist die beste Positionierung für diese Zusammenstellung?
Platziere deine Carries wie Jhin and Kindred in der Backline und deine Tanks wie Rhaast and Rek'Sai in der Frontline, um Schaden zu absorbieren. Überprüfe das Positionierungsbrett oben für die genaue Platzierung.
Ist diese Zusammenstellung in der aktuellen Meta gut?
Diese Zusammenstellung hat eine Siegrate von 39.13% und eine durchschnittliche Platzierung von 4.57, was sie zu einem starken Kandidaten in der aktuellen Meta macht.
Welche Item-Builds verwendet Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator?
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator performt am besten mit diesen Item-Builds: Bel'Veth mit Yasuo's Bladework, Deathblade, Quicksilver (100.00% Siegrate, +60.87% Unterschied zum Comp-Durchschnitt); Rhaast mit Bloodthirster, Steadfast Heart, Sterak's Gage (100.00% Siegrate, +60.87% Unterschied zum Comp-Durchschnitt); Briar mit Bloodthirster, Giant Slayer, Sterak's Gage (100.00% Siegrate, +60.87% Unterschied zum Comp-Durchschnitt).
Ist Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator in TFT Set 17 umkämpft?
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator ist relativ unumkämpft mit nur einer 0.1% Pickrate, was es zu einer guten Wahl macht, wenn du vermeiden willst, um Einheiten zu kämpfen. Du kannst oft deine Schlüsselchampions wie Jhin and Kindred ohne viel Konkurrenz treffen.
Was ist die Siegbedingung für Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator?
The win condition for Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator is "1-Kosten-Reroll". Dies ist eine Reroll-Zusammenstellung, die sich auf das 3-Sternen von Briar and Bel'Veth and Rek'Sai als primären Carrys konzentriert. Focus on 3-starring Briar which has a 38.1% win rate when upgraded.
Sollte ich mit Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator rerolling oder leveln?
Yes, Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Briar (38.1% win rate at 3-star) and Bel'Veth (45.0% win rate at 3-star) and Rek'Sai (47.4% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Wie viel Gold kostet es, Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator zu bauen?
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator ist eine hohe kosten Zusammenstellung, die ungefähr 87 Gold Investition zum Vervollständigen benötigt. Priorisiere früh Wirtschaft, halte 50+ Gold Zinsen und vermeide das Rollen, bis du eine starke wirtschaftliche Grundlage hast.
Was sind die besten Pivot-Optionen für Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator?
Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator ist mäßig flexibel mit 3 Umschwenk-Optionen verfügbar. Die besten Pivot-Optionen teilen Schlüsseleinheiten wie Jhin and Kindred. Wenn du umkämpft bist, schaue dir ähnliche Zusammenstellungen an, die diese gleichen Champions mit anderen unterstützenden Einheiten verwenden.
Wann sollte ich von Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator wechseln?
You should consider pivoting away from Challenger / Rogue / N.O.V.A. / Dark Star / Marauder / Primordian / Redeemer / Eradicator if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Challenger / Rogue with a 91.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.









