Ionia / Bruiser builds: Ahri with Adaptive Helm, Blue Buff, Jeweled Gauntlet (100.00% WR, +37.93% difference); Shen with Gargoyle Stoneplate, Evenshroud, Warmog's Armor (100.00% WR, +37.93% difference); Wukong with Ionic Spark, Sunfire Cape, Warmog's Armor (100.00% WR, +37.93% difference)
Strategy Guide
- Win Condition: 1-Cost Reroll - 3-star Jhin as your primary carry.
- Reroll Targets: 3-star Jhin. Roll down at level 5 where 1-cost units have the highest appearance rate.
- Economy: Medium Cost comp (60g investment). Save gold early, loss streak for extra gold and first carousel priority.
- Items: Best-in-slot items add +37.9% win rate - hold components.
- Carousel Priority: Giant's Belt and Negatron Cloak.
- Augment Synergies: Look for Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments, Ionia trait augments.
- Jhin

- Shen

1 CostReroll Lvl: Level 4
- Xin Zhao

- Yasuo

2 CostReroll Lvl: Level 6
- Ahri

- Kennen

3 CostReroll Lvl: Level 7
- Wukong

- Yunara

4 CostReroll Lvl: Level 10
This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.
Champion | |||
|---|---|---|---|
Win Rate: 0.0% Pick Rate: 6.9% | Win Rate: 66.7% Pick Rate: 62.1% | Win Rate: 66.7% Pick Rate: 31.0% | |
Win Rate: 100.0% Pick Rate: 3.4% | Win Rate: 61.5% Pick Rate: 89.7% | Win Rate: 50.0% Pick Rate: 6.9% | |
Win Rate: 0.0% Pick Rate: 6.9% | Win Rate: 66.7% Pick Rate: 93.1% | - | |
| - | Win Rate: 60.7% Pick Rate: 96.6% | Win Rate: 100.0% Pick Rate: 3.4% | |
| - | Win Rate: 56.0% Pick Rate: 86.2% | Win Rate: 100.0% Pick Rate: 13.8% | |
Win Rate: 66.7% Pick Rate: 10.3% | Win Rate: 60.0% Pick Rate: 86.2% | Win Rate: 100.0% Pick Rate: 3.4% | |
Win Rate: 0.0% Pick Rate: 13.8% | Win Rate: 72.0% Pick Rate: 86.2% | - | |
Win Rate: 83.3% Pick Rate: 20.7% | Win Rate: 56.5% Pick Rate: 79.3% | - |
Top 5 items by win rate for each champion. Jhin's best item is Kraken's Fury with a 48.5% win rate. Shen's best item is Protector's Vow with a 64.0% win rate. Xin Zhao's best item is Thief's Gloves with a 68.6% win rate. Yasuo's best item is Thief's Gloves with a 62.6% win rate. Ahri's best item is Rabadon's Deathcap with a 57.5% win rate. Kennen 's best item is Ionic Spark with a 69.7% win rate. Wukong's best item is Sunfire Cape with a 71.8% win rate. Yunara's best item is Last Whisper with a 65.6% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Bruiser / Ionia (8 shared units, 1.52 avg place), and Bruiser / Ionia (5 shared units, 3.33 avg place).
Playstyle Analysis
This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.
This composition prioritizes survival and scaling over early aggression. Deals ~76 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Ionia / Bruiser reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 30.
Detailed Analysis
Ionia / Bruiser is classified as a Fortress composition in TFT Patch 16.2. With a 62.1% win rate and 4.55 average placement, this comp is among the strongest options in the current meta.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Ionia / Bruiser. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Jhin copies. Play your strongest board with any 2-star units you hit naturally. Look for Jhin and Shen as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Jhin by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Jhin. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
This is a medium economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Jhin copies. Play your strongest board with any 2-star units you hit naturally. Look for Jhin and Shen as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Jhin by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Jhin. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
Player Damage Analysis
This shows which units survive fights long enough to deal damage to the enemy player in Ionia / Bruiser. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor: Wukong contributes 13.7% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors: Kennen (13.5%), Yunara (13.4%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Ionia / Bruiser
Strengths
- High 62.1% win rate makes this a top-tier composition
- Jhin can be 3-starred for power spikes
- Multiple carry options provide flexibility in itemization
- Strong trait synergies across multiple activated traits
Weaknesses
- Higher 4.55 average placement indicates inconsistency
- Requires specific items on carries to maximize potential
- Can struggle if key units are contested
Strategic Tips
Focus on 3-starring Jhin for a 66.7% win rate power spike.
Prioritize items for Yunara and Jhin. Check the Top Items section for optimal builds.
Place Wukong and Kennen in the frontline to protect Yunara and Jhin in the backline. Use the positioning board above as a guide.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Ionia, Bruiser. The primary trait is Ionia, which is active on 8 units.
What are the carries of this TFT Comp?
The primary carries for this composition are Jhin (3-Star Win Rate: 66.7%, Pick Rate: 31.0%).
What is the best positioning for this composition?
Place your carries like Yunara and Jhin in the backline and your tanks like Wukong and Kennen in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 62.07% and an average placement of 4.55, making it a strong contender in the current meta.
What item builds does Ionia / Bruiser use?
Ionia / Bruiser performs best with these item builds: Ahri with Adaptive Helm, Blue Buff, Jeweled Gauntlet (100.00% win rate, +37.93% difference from comp average); Shen with Gargoyle Stoneplate, Evenshroud, Warmog's Armor (100.00% win rate, +37.93% difference from comp average); Wukong with Ionic Spark, Sunfire Cape, Warmog's Armor (100.00% win rate, +37.93% difference from comp average).
Is Ionia / Bruiser contested in TFT Set 16?
Ionia / Bruiser is relatively uncontested with only a 0.2% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Yunara and Jhin without much competition.
What is the win condition for Ionia / Bruiser?
The win condition for Ionia / Bruiser is "1-Cost Reroll". This is a reroll composition that focuses on 3-starring Jhin as the primary carry. Focus on 3-starring Jhin which has a 66.7% win rate when upgraded.
Should I reroll or level with Ionia / Bruiser?
Yes, Ionia / Bruiser is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Jhin (66.7% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
How much gold does Ionia / Bruiser cost to build?
Ionia / Bruiser is a medium cost composition requiring approximately 66 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.
What are the best pivot options for Ionia / Bruiser?
Ionia / Bruiser is moderately flexible with 2 pivot options available. The best pivot options share key units like Wukong and Yunara. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Ionia / Bruiser?
You should consider pivoting away from Ionia / Bruiser if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Ionia with a 97.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 2 alternative compositions.










