Ionia / Bruiser / Slayer / Quickstriker TFT Comp
Strategy Guide
- Win Condition: 2-Cost Reroll - 3-star as your primary carryYasuo.
- Reroll Targets: 3-star Yasuo. Roll down at level 6 where 2-cost units have the highest appearance rate.
- Economy: High Cost comp (84g investment). Save gold early, loss streak for extra gold and first carousel priority.
- Items: Best-in-slot items add +64.3% win rate - hold components.
- Carousel Priority: Chain Vest and Sparring Gloves.
- Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.
- Shen

1 CostReroll Lvl: Level 4
- Yasuo

2 CostReroll Lvl: Level 6
- Kennen

3 CostReroll Lvl: Level 7
- Wukong

- Yone

- Yunara

4 CostReroll Lvl: Level 10
- Kindred

- Sett

5 CostReroll Lvl: Level 10
This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.
Champion | |||
|---|---|---|---|
Win Rate: 100.0% Pick Rate: 7.1% | Win Rate: 30.8% Pick Rate: 92.9% | - | |
| - | Win Rate: 30.0% Pick Rate: 71.4% | Win Rate: 50.0% Pick Rate: 28.6% | |
Win Rate: 0.0% Pick Rate: 21.4% | Win Rate: 45.5% Pick Rate: 78.6% | - | |
| - | Win Rate: 35.7% Pick Rate: 100.0% | - | |
| - | Win Rate: 35.7% Pick Rate: 100.0% | - | |
| - | Win Rate: 35.7% Pick Rate: 100.0% | - | |
Win Rate: 38.5% Pick Rate: 92.9% | Win Rate: 0.0% Pick Rate: 7.1% | - | |
Win Rate: 30.8% Pick Rate: 92.9% | Win Rate: 100.0% Pick Rate: 7.1% | - |
Playstyle Analysis
This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.
This composition prioritizes survival and scaling over early aggression. Deals ~89 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.
Detailed Analysis
Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker is classified as a Fortress composition in TFT Patch 16.7. With a 35.7% win rate and 4.50 average placement, this comp requires precise execution to succeed.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Yasuo copies. Play your strongest board with any 2-star units you hit naturally. Look for Shen and Yasuo as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Yasuo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Yasuo. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred or Sett, add them for extra power. Scout remaining players and position to counter their carries.
This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Yasuo copies. Play your strongest board with any 2-star units you hit naturally. Look for Shen and Yasuo as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Yasuo by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Yasuo. Once you 3-star your primary carry, stop rolling and begin leveling. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Kindred or Sett, add them for extra power. Scout remaining players and position to counter their carries.
Player Damage Analysis
This shows which units survive fights long enough to deal damage to the enemy player in Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Kindred contributes 14.3% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Sett (13.9%), Wukong (12.7%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker
Strengths
- Yasuo can be 3-starred for power spikes
- Multiple carry options provide flexibility in itemization
- Strong trait synergies across multiple activated traits
Weaknesses
- Below average 35.7% win rate requires optimal execution
- Multiple high-cost carries can be difficult to hit
Strategic Tips
Focus on 3-starring Yasuo for a 50.0% win rate power spike.
Prioritize items for Kindred and Yunara. Check the Top Items section for optimal builds.
Place Wukong and Kennen in the frontline to protect Kindred and Yunara in the backline. Use the positioning board above as a guide.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
F Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker TFT Comp - Frequently Asked Questions
What traits does this comp use?
This composition uses the following traits: Ionia, Bruiser, Slayer, The Boss, Eternal, Quickstriker. The primary trait is Ionia, which is active on 7 units.
What are the carries of this TFT Comp?
The primary carries for this composition are Yasuo (3-Star Win Rate: 50.0%, Pick Rate: 28.6%).
What is the best positioning for this composition?
Place your carries like Kindred and Yunara in the backline and your tanks like Wukong and Kennen in the frontline to absorb damage. Check the positioning board above for exact placement.
Is this composition good in the current meta?
This composition has a win rate of 35.71% and an average placement of 4.50, making it a strong contender in the current meta.
What item builds does Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker use?
Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker performs best with these item builds: Wukong with Protector's Vow, Sunfire Cape, Evenshroud (100.00% win rate, +64.29% difference from comp average); Yone with Edge of Night, Guinsoo's Rageblade, Quicksilver (100.00% win rate, +64.29% difference from comp average); Kennen with Last Whisper, Thief's Gloves, Titan's Resolve (100.00% win rate, +64.29% difference from comp average).
Is Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker contested in TFT Set 16?
Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Kindred and Yunara without much competition.
What is the win condition for Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker?
The win condition for Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Yasuo as the primary carry. Focus on 3-starring Yasuo which has a 50.0% win rate when upgraded.
Should I reroll or level with Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker?
Yes, Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Yasuo (50.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
How much gold does Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker cost to build?
Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker is a high cost composition requiring approximately 96 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.
What are the best pivot options for Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker?
Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker is moderately flexible with 3 pivot options available. The best pivot options share key units like Kindred and Sett. If you're contested, look at similar compositions that use these same champions with different supporting units.
When should I pivot away from Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker?
You should consider pivoting away from Ionia / Bruiser / Slayer / The Boss / Eternal / Quickstriker if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Ionia with a 80.7% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.











