Demacia / Defender / Invoker / Juggernaut / Arcanist TFT Comp

66.67%WR
A
Set:16
Sample Size:732,372 ranked games
Tier:SILVER
Last Updated:

This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Galio, Garen, Lux due to their popularity across multiple comps. You should be able to hit your key units without much competition.

4.50
Avg Placement
0.00%
First Place Rate
66.67%
Top 4 Rate
0.05%
Pick Rate

Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic builds: Garen with Gargoyle Stoneplate, Infinity Edge, Warmog's Armor (100.00% WR, +33.33% difference); Lux with Blue Buff, Jeweled Gauntlet, Spear of Shojin (100.00% WR, +33.33% difference); Sona with Archangel's Staff, Archangel's Staff, Nashor's Tooth (100.00% WR, +33.33% difference)

Strategy Guide

  • Win Condition: 1-Cost Reroll - 3-star Sona as your primary carry.
  • Reroll Targets: 3-star Sona and Jarvan IV and Anivia. Roll down at level 5 where 1-cost units have the highest appearance rate.
  • Economy: High Cost comp (84g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +33.3% win rate - hold components.
  • Carousel Priority: Tear Of The Goddess and Giant's Belt.
  • Augment Synergies: Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), Demacia trait augments.
1-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Highly Flexible
Reroll Lvl 5

Jarvan IV, Sona and Anivia are 1-cost units with an optimal reroll level of 4. Poppy and Xin Zhao are 2-cost units with an optimal reroll level of 6. Garen, Lux and Swain are 4-cost units with an optimal reroll level of 10. Galio is a 5-cost unit with an optimal reroll level of 10.

    • Jarvan IV
      Jarvan IV
    • Sona
      Sona
    • Anivia
      Anivia
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Poppy
      Poppy
    • Xin Zhao
      Xin Zhao
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Garen
      Garen
    • Lux
      Lux
    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Galio
      Galio
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Win rates and pick rates for Anivia, Jarvan IV, Sona, Poppy , Xin Zhao, Garen, Lux, Swain, Galio at different star levels (1-star, 2-star, 3-star).

Champion
Win Rate: 50.0%
Pick Rate: 16.7%
Win Rate: 83.3%
Pick Rate: 50.0%
Win Rate: 50.0%
Pick Rate: 33.3%
-
Win Rate: 66.7%
Pick Rate: 25.0%
Win Rate: 66.7%
Pick Rate: 75.0%
-
Win Rate: 100.0%
Pick Rate: 16.7%
Win Rate: 60.0%
Pick Rate: 83.3%
-
Win Rate: 55.6%
Pick Rate: 75.0%
Win Rate: 100.0%
Pick Rate: 25.0%
-
Win Rate: 66.7%
Pick Rate: 100.0%
-
Win Rate: 0.0%
Pick Rate: 25.0%
Win Rate: 88.9%
Pick Rate: 75.0%
-
Win Rate: 0.0%
Pick Rate: 25.0%
Win Rate: 88.9%
Pick Rate: 75.0%
-
Win Rate: 75.0%
Pick Rate: 33.3%
Win Rate: 62.5%
Pick Rate: 66.7%
-
Win Rate: 66.7%
Pick Rate: 100.0%
--

Top 5 items by win rate for each champion. Anivia's best item is Adaptive Helm with a 58.2% win rate. Jarvan IV's best item is Protector's Vow with a 60.8% win rate. Sona's best item is Spear of Shojin with a 59.5% win rate. Poppy 's best item is Bramble Vest with a 64.7% win rate. Xin Zhao's best item is Dragon's Claw with a 60.3% win rate. Garen's best item is Spirit Visage with a 70.6% win rate. Lux's best item is Nashor's Tooth with a 66.2% win rate. Swain's best item is Thief's Gloves with a 70.1% win rate. Galio's best item is Adaptive Helm with a 87.1% win rate. Items with low pick rates are excluded.

Champion
#1
#2
#3
#4
#5
Adaptive Helm58.2%
Archangel's Staff57.8%
Nashor's Tooth56.3%
Hextech Gunblade52.1%
Blue Buff49.6%
Protector's Vow60.8%
Bramble Vest59.4%
Dragon's Claw58.4%
Thief's Gloves57.7%
Sunfire Cape56.2%
Spear of Shojin59.5%
Void Staff57.6%
Archangel's Staff56.4%
Morellonomicon56.1%
Rabadon's Deathcap55.3%
Bramble Vest64.7%
Thief's Gloves64.1%
Evenshroud60.3%
Spirit Visage60.0%
Steadfast Heart59.7%
Dragon's Claw60.3%
Thief's Gloves59.8%
Bramble Vest58.1%
Warmog's Armor54.8%
Sunfire Cape53.0%
Spirit Visage70.6%
Bramble Vest69.9%
Sunfire Cape69.1%
Steadfast Heart67.7%
Dragon's Claw66.6%
Nashor's Tooth66.2%
Rabadon's Deathcap64.6%
Giant Slayer63.7%
Hextech Gunblade63.2%
Striker's Flail63.1%
Thief's Gloves70.1%
Protector's Vow69.8%
Steadfast Heart69.1%
Ionic Spark67.1%
Evenshroud66.7%
Adaptive Helm87.1%
Ionic Spark84.1%
Thief's Gloves82.7%
Dragon's Claw82.3%
Warmog's Armor81.5%

If contested, consider pivoting to Blacksmith / Chronokeeper (8 shared units, 2.83 avg place), Chronokeeper / Defender (8 shared units, 3.58 avg place), and Defender / Demacia (7 shared units, 3.61 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~70 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 32.

Detailed Analysis

Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic is classified as a Late Game Tank composition in TFT Patch 16.2. With a 66.7% win rate and 4.50 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Sona copies
Play strongest board

Focus on building economy while collecting Sona and Jarvan IV and Anivia copies. Play your strongest board with any 2-star units you hit naturally. Look for Jarvan IV and Sona as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 5 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Sona by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Sona. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Jarvan IV and Anivia. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Galio, add them for extra power. Scout remaining players and position to counter their carries.

Economy Summary
90gTotal Cost
HighInvestment
Lvl 5Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Sona and Jarvan IV and Anivia copies. Play your strongest board with any 2-star units you hit naturally. Look for Jarvan IV and Sona as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Sona by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Sona. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Jarvan IV and Anivia. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. If you find Galio, add them for extra power. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
GalioContributor
13.2%
#2
SwainContributor
11.6%
#3
LuxContributor
11.4%
#4
GarenContributor
11.2%
#5
Poppy Contributor
11.0%
#6
Jarvan IVContributor
10.6%
#7
SonaContributor
10.5%
#8
Xin ZhaoContributor
10.4%
#9
AniviaContributor
10.2%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Galio contributes 13.2% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Swain (11.6%), Lux (11.4%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic

Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic is a SILVER tier composition in TFT Set 16 with a 66.7% win rate and 4.50 average placement. This comp focuses on the Demacia trait.

Strengths

  • High 66.7% win rate makes this a top-tier composition
  • Sona and Jarvan IV and Anivia can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Sona for a 60.0% win rate power spike.

2
Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positioning

Place Galio and Garen in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Demacia, Defender, Invoker, Juggernaut, Arcanist, Heroic. The primary trait is Demacia, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Sona (3-Star Win Rate: 60.0%, Pick Rate: 83.3%), Jarvan IV (3-Star Win Rate: 66.7%, Pick Rate: 75.0%), Anivia (3-Star Win Rate: 50.0%, Pick Rate: 33.3%).

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Galio and Garen in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 66.67% and an average placement of 4.50, making it a strong contender in the current meta.

What item builds does Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic use?

Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic performs best with these item builds: Garen with Gargoyle Stoneplate, Infinity Edge, Warmog's Armor (100.00% win rate, +33.33% difference from comp average); Lux with Blue Buff, Jeweled Gauntlet, Spear of Shojin (100.00% win rate, +33.33% difference from comp average); Sona with Archangel's Staff, Archangel's Staff, Nashor's Tooth (100.00% win rate, +33.33% difference from comp average).

Is Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic contested in TFT Set 16?

Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic?

The win condition for Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic is "1-Cost Reroll". This is a reroll composition that focuses on 3-starring Sona and Jarvan IV and Anivia as the primary carrys. Focus on 3-starring Sona which has a 60.0% win rate when upgraded.

Should I reroll or level with Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic?

Yes, Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Sona (60.0% win rate at 3-star) and Jarvan IV (66.7% win rate at 3-star) and Anivia (50.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic cost to build?

Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic is a high cost composition requiring approximately 90 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic?

Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Galio and Garen. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic?

You should consider pivoting away from Demacia / Defender / Invoker / Juggernaut / Arcanist / Heroic if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Blacksmith / Chronokeeper with a 85.8% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.