
Gold Man: Fist Maskwalkers · Level 24
- Base HP
- 1,300≈20,826 at level 24
- Level
- 24
- Weakness
- Frost +16%
- Remnant Dust per kill
- 2,730At level 24
Gold Man: Fist HP and stats
Game dataBase attributes from the enemy's config, and the same values at the highest level it spawns at.
| Attribute | Base | At level 24 |
|---|---|---|
| HP | 1,300 | 20,826 |
| Sha-Chi | 800 | 9,779 |
| Attack | 100 | 281 |
| Stagger threshold | 1,000 | 11,506 |
Calculated Base values come from the enemy's own config. The game raises them with the area level; it fights at level 24 here (difficulty multipliers are not included).
Weaknesses and resistances
Game dataGold Man: Fist takes extra damage from Frost +16%, Poison +16%, Water +16%. Every element and status effect below.
| Element | Damage taken |
|---|---|
| Frost | +16% |
| Poison | +16% |
| Water | +16% |
| Status effect | Build-up |
|---|---|
| Frost (duration) | +16% |
| Soaked | +16% |
| Poison | +16% |
Where to find Gold Man: Fist
Game data2 placed spawns across 2 regions, with the area level of each.
| Region | Area levels | Spawns |
|---|---|---|
| Crimson Forest | Lv 24 | 1 |
| Mandate Encampment | — | 1 |
The map shows 1 of 2 spawn points; the interactive map has the full region.
Gold Man: Fist Remnant Dust per kill
Game dataDust from each kill at every level it spawns at, with its HP and attack at that level.
| Level | Region | Remnant Dust | HP | Attack |
|---|---|---|---|---|
| Lv 24 | Crimson Forest | 2,710–2,730 | 20,826 | 281 |
Calculated HP and attack = base × the game's monster curve at that level; difficulty multipliers are not included. Dust comes straight from the loot table.
Gold Man: Fist codex entry
The game's own description of this enemy.
In-game codexThe searing Sha-Chi within the great tower has forged these monks into living “Gold Men.” When they channel their power, their skin gleams like red gold, impervious to blades and spears, while their fists strike with tremendous force.
However, powerful attacks with heavy weapons such as great axes can disrupt their stance and break through their protective Sha-Chi.
Gold Man: Fist is one of the Maskwalkers in Phantom Blade Zero, with 1,300 base HP, 800 Sha-Chi and 100 attack. You meet it in Crimson Forest, Mandate Encampment at level 24. It has several weaknesses (Frost +16%, Poison +16%, Water +16%), so most elemental weapons and Phantom Edges work. Each kill pays up to 2,730 Remnant Dust.
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Gold Man: Fist FAQ
Where to find Gold Man: Fist in Phantom Blade Zero?
Gold Man: Fist spawns in Crimson Forest, Mandate Encampment at level 24.
How much HP does Gold Man: Fist have?
Gold Man: Fist has 1,300 base HP; at level 24 that grows to about 20,826 before difficulty modifiers.
What is Gold Man: Fist weak to?
Gold Man: Fist takes extra damage from Frost +16%, Poison +16%, Water +16%.
How much Remnant Dust does Gold Man: Fist give?
2,730 Remnant Dust per kill at level 24.









