Portrait of Mad Arsonist in Phantom Blade Zero

Mad Arsonist Maskwalkers · Level 3–19

Base HP
425≈5,189 at level 19
Level
3–19
Weakness
Frost +16%
Remnant Dust per kill
1,110At level 19

Mad Arsonist HP and stats

Game data

Base attributes from the enemy's config, and the same values at the highest level it spawns at.

AttributeBaseAt level 19
HP4255,189
Sha-Chi3002,691
Attack100221
Stagger threshold100922

Calculated Base values come from the enemy's own config. The game raises them with the area level; it fights at level 3–19 here (difficulty multipliers are not included).

Weaknesses and resistances

Game data

Mad Arsonist takes extra damage from Frost +16%, Poison +16%, Water +16%. Every element and status effect below.

ElementDamage taken
Frost+16%
Poison+16%
Water+16%
Status effectBuild-up
Frost (duration)+16%
Soaked+16%
Poison+16%
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Where to find Mad Arsonist

Game data

15 placed spawns across 3 regions, with the area level of each.

RegionArea levelsSpawns
Weeping Creek ValleyLv 3, Lv 410
PangzhenLv 113
Mandate EncampmentLv 192

The map shows 10 of 15 spawn points; the interactive map has the full region.

Mad Arsonist Remnant Dust per kill

Game data

Dust from each kill at every level it spawns at, with its HP and attack at that level.

LevelRegionRemnant DustHPAttack
Lv 3Weeping Creek Valley140–160995101
Lv 4Weeping Creek Valley190–2101,097105
Lv 11Pangzhen280–3002,673132
Lv 19Mandate Encampment1,090–1,1105,189221

Calculated HP and attack = base × the game's monster curve at that level; difficulty multipliers are not included. Dust comes straight from the loot table.

Mad Arsonist drops

Game data

Items from the enemy's loot table besides Remnant Dust.

ItemCountChance
Sha-Chi Amber Shard×1Always

Mad Arsonist codex entry

The game's own description of this enemy.

Madwomen carrying bottles of lamp oil. Their Transcended hands no longer fear the flames, allowing them to splash fire freely and use it to burn the living.

They need no longer ration every drop of lamp oil. The failed products of Transcension provide more fire oil than they could ever use, enough to turn the night into a sea of fire.

In-game codex

Mad Arsonist is one of the Maskwalkers in Phantom Blade Zero, with 425 base HP, 300 Sha-Chi and 100 attack. It turns up widely, in Weeping Creek Valley, Pangzhen, Mandate Encampment, at level 3–19, which makes it about 5,189 HP at its toughest. It has several weaknesses (Frost +16%, Poison +16%, Water +16%), so most elemental weapons and Phantom Edges work. Each kill pays up to 1,110 Remnant Dust. It also drops Sha-Chi Amber Shard.

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Mad Arsonist FAQ

Where to find Mad Arsonist in Phantom Blade Zero?

Mad Arsonist spawns in Weeping Creek Valley, Pangzhen, Mandate Encampment at level 3–19.

How much HP does Mad Arsonist have?

Mad Arsonist has 425 base HP; at level 19 that grows to about 5,189 before difficulty modifiers.

What is Mad Arsonist weak to?

Mad Arsonist takes extra damage from Frost +16%, Poison +16%, Water +16%.

How much Remnant Dust does Mad Arsonist give?

From 140 Remnant Dust per kill at its lowest spawn level up to 1,110 at level 19.

What does Mad Arsonist drop?

Besides Remnant Dust, Mad Arsonist drops Sha-Chi Amber Shard.