Vanguard / Shepherd Composition TFT
This comp averages a 5.61 placement with a 23.8% top 4 rate and a 2.0% first place rate across 641,662 ranked games. A 0.8% pick rate makes this a less contested composition.

- Teemo

- Nasus

- Leona

- Lissandra

1 CostReroll Lvl: Level 4
- Zoe

- Mordekaiser

2 CostReroll Lvl: Level 6
- Illaoi

3 CostReroll Lvl: Level 7
Strategy Guide
Voici le positionnement suggéré pour les champions de cette composition TFT. Le positionnement est basé sur les rôles des unités.
Playstyle Analysis
This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.
This composition prioritizes survival and scaling over early aggression. Deals ~71 avg damage per game.
Units in this comp are very durable — units survive significantly longer than average in fights.
Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 30.
Detailed Analysis
Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove is classified as a Fortress composition in TFT Patch 16.10. With a 23.8% win rate and 5.61 average placement, this comp requires precise execution to succeed.
Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.
Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.
Stage-by-Stage Guide
Understanding when to level, roll, and transition is crucial for maximizing your success with Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove. This guide breaks down the optimal play pattern for each stage of the game.
Focus on building economy while collecting Teemo and Leona and Nasus and Lissandra and Zoe copies. Play your strongest board with any 2-star units you hit naturally. Look for Teemo and Nasus as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3 is your key decision point. If you've collected 5+ copies of Teemo by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
By Stage 4, you should be close to or have already hit your 3-star Teemo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Leona and Nasus and Lissandra and Zoe. Transition to leveling at Stage 4-5 or 5-1.
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
This is a medium economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.
Full Written Guide
Stage 2: Early Game
Focus on building economy while collecting Teemo and Leona and Nasus and Lissandra and Zoe copies. Play your strongest board with any 2-star units you hit naturally. Look for Teemo and Nasus as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.
Stage 3: Transition
Stage 3 is your key decision point. If you've collected 5+ copies of Teemo by Stage 3-2, commit to the reroll strategy. Level to 5 at Stage 3-2 and begin slow rolling. At level 5, 1-cost units have the highest appearance rate.
Stage 4: Power Spike
By Stage 4, you should be close to or have already hit your 3-star Teemo. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Leona and Nasus and Lissandra and Zoe. Transition to leveling at Stage 4-5 or 5-1.
Stage 5+: Late Game
Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.
Player Damage Analysis
Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.
Key Takeaways
Full Damage Breakdown
Top Survivor:: Lissandra contributes 15.0% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.
Other Key Survivors:: Mordekaiser (14.8%), Teemo (14.5%). These units also survive fights consistently and contribute to your player damage total.
Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.
When to Play Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove
Strengths
- Teemo and Leona and Nasus and Lissandra and Zoe can be 3-starred for power spikes
- Strong trait synergies across multiple activated traits
- Balanced composition with clear win conditions
Weaknesses
- Below average 23.8% win rate requires optimal execution
- Higher 5.61 average placement indicates inconsistency
Strategic Tips
Stratégie Économique
Focus on 3-starring Teemo for a 28.9% win rate power spike.
Itemisation
Prioritize items for Teemo. Check the Top Items section for optimal builds.
Positionnement
Place Illaoi and Mordekaiser in the frontline to protect Teemo in the backline. Use the positioning board above as a guide.
Aidez-nous à maintenir la précision ! Si vous remarquez des statistiques incorrectes, des données manquantes ou d'autres problèmes, vos retours nous aident à améliorer la qualité de nos données pour toute la communauté.
Comp TFT F Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove - Questions fréquentes
Quels traits cette comp utilise-t-elle ?
Cette composition utilise les traits suivants : Shepherd, Arbiter, Dark Star, Conduit, Vanguard, Space Groove. Le trait principal est Vanguard, qui est actif sur 4 unités.
Quels sont les carries de cette comp TFT ?
Quel est le meilleur positionnement pour cette composition ?
Placez vos carries comme Teemo en arrière-ligne et vos tanks comme Illaoi and Mordekaiser en première ligne pour absorber les dégâts. Consultez le plateau de positionnement ci-dessus pour le placement exact.
Cette composition est-elle bonne dans la méta actuelle ?
Cette composition a un taux de victoire de 23.81% et un placement moyen de 5.61, ce qui en fait un concurrent solide dans la méta actuelle.
Quels builds d'objets Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove utilise-t-elle ?
Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove performe le mieux avec ces builds d'objets : Leona avec Gargoyle Stoneplate, Gargoyle Stoneplate, Gargoyle Stoneplate (46.15% taux de victoire, +22.34% différence par rapport à la moyenne de la comp); Teemo avec Guinsoo's Rageblade, Giant Slayer, Rabadon's Deathcap (19.59% taux de victoire, -4.22% différence par rapport à la moyenne de la comp).
Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove est-elle contestée dans TFT Set 17 ?
Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove est relativement non contestée avec seulement un taux de sélection de 0.8%, ce qui en fait un bon choix quand vous voulez éviter de vous battre pour des unités. Vous pouvez souvent obtenir vos champions clés comme Teemo sans beaucoup de concurrence.
Quelle est la condition de victoire pour Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove ?
The win condition for Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove is "Reroll 1 de coût". C'est une composition reroll qui se concentre sur le passage à 3 étoiles de Teemo and Leona and Nasus and Lissandra and Zoe comme carry principals. Focus on 3-starring Teemo which has a 28.9% win rate when upgraded.
Dois-je reroll ou monter de niveau avec Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove ?
Yes, Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove is a reroll composition. You should slow roll at level 5 where 1-cost units have the highest appearance rate. Your primary reroll targets are Teemo (28.9% win rate at 3-star) and Leona (27.2% win rate at 3-star) and Nasus (27.7% win rate at 3-star) and Lissandra (27.2% win rate at 3-star) and Zoe (26.1% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.
Combien d'or coûte la construction de Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove ?
Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove est une composition de coût moyen nécessitant environ 69 d'investissement en or pour compléter. Équilibrez votre économie entre la montée de niveau et le roll. Maintenez les seuils d'intérêt tout en restant en bonne santé en HP.
Quelles sont les meilleures options de pivot pour Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove ?
Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove est modérément flexible avec 3 options de pivot disponibles. Les meilleures options de pivot partagent des unités clés comme Illaoi and Zoe. Si vous êtes contesté, regardez des compositions similaires qui utilisent ces mêmes champions avec différentes unités de support.
Quand devrais-je m'éloigner de Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove ?
You should consider pivoting away from Shepherd / Arbiter / Dark Star / Conduit / Vanguard / Space Groove if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Arbiter / Party Animal with a 89.5% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.




