Mappa di Altgard

Mappa di Altgard Asmodian · Lv. 1–51

Asmodian

Altgard è una regione Asmodian di AION 2 per i livelli 1–51. La mappa interattiva qui sotto è disegnata a partire dalla mappa del mondo del gioco e mostra ogni luogo che il client globale colloca qui. I suoi 560 Empyrean Trace e 59 Hidden Cube si possono spuntare sulla mappa man mano che li trovi, e i tuoi progressi si sincronizzano con il tuo account MetaBot.

Zone (campo + villaggio)
52 + 48
Livello
1–51
Mostri
383
Empyrean Trace
560
Kibelisk
61
Hidden Cube
59

Mappa interattiva di Altgard

Clicca su un punto per i dettagli e per segnarlo come trovato; usa la ricerca per saltare a un luogo, mostro o PNG. Ogni vista e selezione è un link condivisibile.

Caricamento della mappa…

Esplora Altgard per categoria

Ogni tipo di luogo in Altgard ha la sua pagina con una tabella completa e una mappa già impostata su quel livello.

Zone di Altgard

Ogni zona di campo e villaggio in Altgard, per livello. Ognuna rimanda ai suoi mostri, alla raccolta e ai punti di interesse.

ZonaTipoLivelloMostri
AltgardCampo——
Amurahta Surveillance BaseCampo——
Andsha Forward BaseCampo——
Blades Temporary OutpostCampo——
Detlef Thieves CampCampo——
Earth AltarCampo——
Granach's HideoutCampo——
Latrima OutpostCampo——
Logger's Rest RuinsCampo——
Muqaka's QuartersCampo——
Mysterious TrackCampo——
Prison CellCampo——
Root of the Sacred Tree EntranceCampo——
Watchtower CampCampo——
Wind AltarCampo——
Zikel's SanctumCampo——
Battlescar MoundCampo1–3312
Calderon CanyonCampo1–139
Corrupted Forester RuinsCampo11
CryptCampo1–132
DranactusCampo1–4527
Dredgion Crash SiteCampo1–4514
Eastern Gribade HighlandCampo1–4529
Fire AltarCampo1–272
Forest Marauder CampsiteCampo11
Graverobber DenCampo1–132
Mahindel RiverCampo1–407
Moslan ForestCampo1–4523
Munin's BridgeCampo1–203
Nameless CemeteryCampo1–4523
Purifying ForestCampo1–4532
Rubek Thieves' Occupied TerritoryCampo11
Sanctum OutpostCampo1–4526
Sanctum Outskirts WatchCampo1–183
Silent HillCampo1–1813
Southern Gribade HighlandCampo1–409
Spirit IsleCampo1–4826
Tranein HighlandCampo1–2016
Tranein PondCampo1–2011
UruthumheimCampo1–4525
Water AltarCampo11
Basfelt RuinsCampo33–4832
Flauke Legion OutpostCampo333
Legion Base RuinsCampo34–455
Fafnite DepositCampo35–4820
Western Gribade HighlandCampo37–4513
Barahta Extermination Unit OutpostCampo404
Idun's LakeCampo405
Black Claw VillageCampo41–4517
Lagta FortressCampo43–488
Impetusium SquareCampo44–4514
Immortal IsleCampo49–5126
Abandoned CampsiteVillaggio——
Basfelt WaterfallVillaggio——
Canyon Dispatch AreaVillaggio——
Collapsed ChasmVillaggio——
Collapsed Hall Of FameVillaggio——
Destroyed RuinsVillaggio——
Elim's RestVillaggio——
Fissure CaveVillaggio——
Forest HideoutVillaggio——
Graverobber CampsiteVillaggio——
Guide's DwellingVillaggio——
Healing SpringVillaggio——
Mire CampsiteVillaggio——
Odar's ShadeVillaggio——
Outskirts StallVillaggio——
Secret Rendezvous PointVillaggio——
Shadow HallVillaggio——
Shulak Street StallVillaggio——
Steel Hammer BaseVillaggio——
Steel Hammer Merchants HQVillaggio——
Steel Hammer Temporary Trading PostVillaggio——
Steel Hammer WorkcampVillaggio——
Temporary RetreatVillaggio——
Watcher's TentVillaggio——
Zemurru's TombVillaggio——
Abandoned SiteVillaggio11
Briskwind ShelterVillaggio11
Creion CampsiteVillaggio11
Faded StumpVillaggio11
Fang HideoutVillaggio1–182
Galorik's Inspection AreaVillaggio1–102
Gravekeeper CampVillaggio11
Guide Rest StopVillaggio11
Hidden CaveVillaggio11
Minushan SiteVillaggio11
Neglected CrematoriumVillaggio11
Nornir AssemblyVillaggio1–262
North Laborer's TentVillaggio1–322
Quai CampsiteVillaggio1–133
Safe HavenVillaggio1–116
Sanctum DumpsiteVillaggio1–192
Searcher RockVillaggio11
South Laborer's TentVillaggio1–322
Temporary Investigation BaseVillaggio11
Victorious Daeva's StatueVillaggio11
Mahindel CliffVillaggio342
Amunta's HideoutVillaggio401
Kumrica's CellarVillaggio41–422

Le zone di Altgard in breve

Cosa dice il gioco su 30 zone di Altgard, citato dal client.

ZonaDescrizione in gioco
Amurahta Surveillance BaseA Balaur base set up to monitor the area around Black Claw Village. Watch Captain Amurahta keeps a close eye to ensure the local Mau do their work efficiently, and extorts them for their supplies under the pretext of offering them protection.
Andsha Forward BaseAn outpost manned by Balaur of the Lagta Brigade, built to support their research into destroying the Blood Barrier. Whether human or Shulak, any who dare approach Impetusium Square without permission are attacked indiscriminately.
Blades Temporary OutpostAn outpost established by Blades in Moslan Forest to facilitate hunting down any surviving Nornir. Rumor has it that somewhere within the outpost lies a treasure chest filled with valuables looted from the Nornir.
Detlef Thieves CampA group of thieves based in Western Gribade Highland. Originally, they preyed on nearby refugees, but now they cooperate with the Blades, handing over to them any suspicious outsiders passing through.
Granach's HideoutA hideout of wanted criminals who originally worked for the Steel Hammer Merchants until they were caught smuggling goods. Now settled in the Eastern Gribade Highland, they continue to target passing merchants.
Latrima OutpostAn outpost of elite Balaur forces monitoring and patrolling Dranactus. They oversee Drana cultivation while keeping watch over the area. A teleportation device allows them to rapidly reinforce their forces, making this a key base.
Logger's Rest RuinsA small rest stop that was originally home to the loggers of Moslan Forest before being taken over by a band of thieves after the forest burned down. The thieves hunt forest creatures or rob refugees who pass through.
Muqaka's QuartersQuarters where Muqaka, the Chief of Black Claw Village, resides. All Fafnite production and trade statements, among other important documents, are kept in his quarters.
Battlescar MoundA hill in Altgard where a massive clash between Balaur and defiant Daeva took place. Now it is a peaceful meadow frequented by grazing animals.
Calderon CanyonA canyon in northern Altgard. There are various minerals and caves located along the north of the canyon.
Corrupted Forester RuinsA former hideout and home to the Nornir who protected the forest, until their souls were stolen during an attack by the Blades. Now in ruins, the hideout is filled with the vengeful wraiths driven mad by despair.
DranactusLand used by the Balaur to raise Drana for their food supply. Drana has stained the entire area red, with Balaur and their minions wherever one looks.
Dredgion Crash SiteAn area where the Dredgion of the Fafnir Brigade crashed after being caught in the Abyss Rift accident. The surrounding soil is heavily contaminated with waste fluids from the ship.
Eastern Gribade HighlandThe upper eastern area of Gribade Highland—no more than a parched land with only a small patch of grass. A temporary campsite has been built by a Black Claw search party sent to capture Amunta and members of the Daybreak Society.
Forest Marauder CampsiteA marauder hideout hidden within the Purifying Forest. This group particularly despises the Karas and loots all forest inhabitants, Nornirs and Karas alike.
Graverobber DenA den of grave robber Daeva obsessed with an relic buried in a tomb. They've set up camp near the cemetery and are causing havoc. They are notorious even among fellow grave robbers.
Mahindel RiverA large river that bisects the eastern region of Altgard from north to south. After the fall of AION, the river basin expanded because of changes to the landscape.
Moslan ForestA forested area between Altgard Fortress and the Vaspelt Timberlands. Under the care of the Elim, it was once home to a variety of flora and fauna, but recent raids by the Blood Blades have left it in ruins.
Munin's BridgeA bridge that connects northern Altgard to the Moslan Forest. Named by the Nornir after their teacher Munin.
Nameless CemeteryA graveyard for those who died fighting the Balaur. The sheer amount of dead has meant that many were buried without headstones, and the spirits of those Daeva who failed to return to the flow of Odyle roam freely.
Purifying ForestA forest protected by the power of the ancient Sacred Tree Grisilla. Because of the contamination resulting from Fafnir's Poison Blood, Grisilla has weakened and the entire forest is losing its purifying powers.
Rubek Thieves' Occupied TerritoryThe main base of a bandit group occupying Calderon Canyon. They expanded their power using illegal explosives and now pillage anyone in sight, human or Shugo alike.
Sanctum OutpostOnce the main base of the Destruction Archons operating near Zikel's Sanctum, it has since been taken over by the Balaur. Now that the Daeva's rebellion has been quelled, Draconute troops manage the area.
Sanctum Outskirts WatchAn outpost established by the Balaur outside the Sanctum Outpost. Though disguised as a simple outpost, it is actually a facility for testing Draconute modification, with many violent Draconutes who have slipped beyond Drakan control.
Silent HillA hilly area between the Nameless Cemetery and the Sanctum Outpost.
Southern Gribade HighlandThe highlands located between the Western and Eastern Gribade Highlands, to the south of Idun's Lake. The road to Zemurru's Tomb is located here, but it is not being maintained.
Tranein HighlandA peaceful hill on the outskirts of the Sanctum Outpost.
Tranein PondA small pond on the Tranein Highland.
UruthumheimBuilt to honor a Daeva named Uruthum who led eleven warriors to slay the giant Drake Minusha during the Millennium War, this site has since crumbled to ruins.
Basfelt RuinsThis place was once a village of loggers and hunters until it was largely destroyed by the Balaur. Now it is overgrown bush, and the terrain where the Balaur bombardment was concentrated is pitted and twisted, leaving only the shattered ruins of Zikel's…

Ingressi dei dungeon

I 61 dungeon con l'ingresso in Altgard, con la zona in cui si trovano.

NomeZona
Abandoned Memorial RoomUruthumheim
Trickster's DenDredgion Crash Site
Abandoned One's GraveNameless Cemetery
Dratona CaveDredgion Crash Site
Predator's LairPurifying Forest
Dusk PitCalderon Canyon
Lost RuinsNameless Cemetery
Poisonous Plant HabitatNameless Cemetery
Valka's NestDredgion Crash Site
Old GraveyardNameless Cemetery
Treasure Hunter's ResidenceDredgion Crash Site
Abandoned Archon JailMoslan Forest
Fafnite Storage RoomSanctum Outpost
Insectoid TunnelBasfelt Ruins
Bloodsoaked ConfessionalMoslan Forest
Prison of OblivionMoslan Forest
Watcher's Temporary OutpostCalderon Canyon
Blue Dragon's TrapSanctum Outpost
Hidden Vein CaveNameless Cemetery
Fortuneteller's GraveMoslan Forest
Howling DenMoslan Forest
Ossuary of the NobleNameless Cemetery
Smuggler's CaveCalderon Canyon
Homish's Prison CompoundSanctum Outpost
Kumbahum's CaveBlack Claw Village
Victims' CaveMoslan Forest
Drana DepositoryDranactus
High Priest's RuinsDranactus
Closed HideoutUruthumheim
All-Curing CaveBattlescar Mound
Fungie HabitatEastern Gribade Highland
Library of WisdomBasfelt Ruins
Destroyed ScriptoriumPurifying Forest
Dark Root CaveDranactus
Unstable CavePurifying Forest
Lamnah BasePurifying Forest
Twisted PitDranactus
Rift FissureBattlescar Mound
Scale AltarWestern Gribade Highland
Library of ForesightMoslan Forest
Skurv Laborer DenDranactus
Dratona Assembly AreaBasfelt Ruins
Place of RestBlack Claw Village
Final HavenBattlescar Mound
Worshiper's Underground CaveUruthumheim
Fanatics' DenSanctum Outpost
Spider CaveFafnite Deposit
Empty CaveWestern Gribade Highland
Lonely Rock ChasmWestern Gribade Highland
Rock CaveEastern Gribade Highland
Den of ExilesBlack Claw Village
Pirate's Treasure StorageIdun's Lake
Shulak CaveWestern Gribade Highland
Destruction Archons ArmoryEastern Gribade Highland
Ascetic's CaveImpetusium Square
Lagta Fafnite StorageLagta Fortress
Warriors' RestImpetusium Square
Tayga Breeding GroundBlack Claw Village
Library of PatienceBasfelt Ruins
Odylium Marauder DenEastern Gribade Highland
Ruins of the Ancient City of RoahAltgard

Dati letti dal client globale di AION 2 (build 0.0.4387.0). Come leggiamo i file di gioco

Altgard ha 52 zone di campo e 48 villaggi. Il client globale colloca qui 383 mostri diversi, 61 Kibelisk per gli spostamenti, 1803 nodi di raccolta e 61 ingressi di dungeon. Ogni zona rimanda alla sua pagina e ogni tipo di luogo ha la sua pagina con una tabella completa.

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FAQ su Altgard

Di che livello è Altgard?

Altgard copre i livelli 1–51. Per esempio: Battlescar Mound (1–33), Calderon Canyon (1–13) e Corrupted Forester Ruins (1). La tabella delle zone elenca il livello di ogni zona.

Dove sono gli Empyrean Trace in Altgard?

Altgard ha 560 Empyrean Trace. Attiva il livello Empyrean Trace o il percorso di raccolta per vederle tutte; la pagina Empyrean Trace di Altgard le elenca zona per zona.

Dove sono gli Hidden Cube in Altgard?

Altgard ha 59 Hidden Cube. Ognuno compare in uno di diversi punti possibili; attiva il livello Hidden Cube sulla mappa per vederli tutti, oppure apri la pagina Hidden Cube per tutte le mappe.

Quali mostri con nome ci sono in Altgard?

Altgard ha 24 mostri con nome e punto di comparsa fisso, tra cui Desecrator Newbold, Specter Archon Axios, Special Operations Leader Linx e Black Warrior Aed.

Quali dungeon si possono raggiungere da Altgard?

Gli ingressi in Altgard portano a Abandoned Memorial Room, Trickster's Den, Abandoned One's Grave, Dratona Cave e Predator's Lair. La tabella dei dungeon mostra la zona di ogni ingresso.

Dove sono i mercanti in Altgard?

Altgard ha 52 PNG mercanti, in Basfelt Waterfall, Graverobber Campsite, Shulak Street Stall e Fissure Cave. La tabella dei servizi elenca ogni PNG di servizio per zona.

Quante missioni ci sono in Altgard?

In Altgard si svolgono 307 missioni: 86 Pergamena del dovere, 80 Episode, 73 Dovere e 62 Regional. La tabella delle missioni mostra esempi di ogni tipo.