Fallout Regional · Asmodian · Lv. 45
Fallout è una missione di tipo Regional in AION 2 per i personaggi Asmodian intorno al livello 45. Qui sotto trovi i suoi 3 passaggi e cosa ricompensa. Karumba (Daybreak Society) dà la missione in Altgard.
At Zemurru's Tomb, Karumba is desperate for help. Just as Amunta had foreseen, the destruction of most of the Fafnite at Lagta Fortress caused Indnath to fly into a fit of rage. The Lagta Brigade are out in force, seeking vengeance, with Amunta as their first target. As a result, Amunta was sent to the hideout for his safety. However, Karumba recently lost contact with the hideout and needs you to check on Amunta.
- Tipo
- Regional
- Fazione
- Asmodian
- Liv. cons.
- 45
- Si sblocca a
- 10
- EXP
- 3.936.438
- Mandante della missione
- Karumba
Passaggi della missione
Ogni passaggio di Fallout in ordine, con la mappa a cui ti porta.
- Do a favor for Karumba
- Talk to Karumba
- Assess the situation at the hideout
- Investigate Amunta's Hideout
- Rescue Amunta
- Investigate the Lagta Underground Prison
Per completarla: Talk to Karumba at Zemurru's Tomb.
Dialoghi della missione
100 righe di dialogo in gioco da Fallout. Personaggi principali: Karumba, Lakiba e Umbaba. Mostrato in inglese: il gioco non ha testi in questa lingua.
- KarumbaSomething seems strange.
- KarumbaIt's been a while since we last met. If you have time, could you help us again?
- It's about Amunta's safety.
- After we heard that most of the Fafnite at Lagta Fortress had been destroyed, our Society held an emergency meeting.
- As Amunta said, it was inevitable that the incident would cause Indnath to go into a fit of rage.
- As we expected, the Lagta Brigade began a large-scale hunt. Likely to replenish the destroyed Fafnite.
Mostra le altre 94 righe
- The Balaur know Amunta helped Nemon, so he was their first target.
- We sent him back to the hideout to protect him, and heavily tightened security.
- I stayed behind to guard Zemurru's tomb on his behalf, but... we've recently lost all contact with the hideout.
- Since most of the Society members were already at the hideout, we don't even have the manpower to go check.
- And I can't leave this place either... That's why I'm asking you for this favor.
- Could you go to the hideout and check what happened?
- KarumbaThank you very much for helping. You've been to the hideout before, so you already know its location.
- Then, I entrust this to you.
- May Zemurru bless you...
- Daybreak SocietyWe've... been... attacked...
- Daeva... h-help us...
- Save... Amunta... Please...
- Lagta Brigade SentryYou'll pay for all that lost Fafnite!
- UmbabaI'm... at my limit...
- Lagta Brigade SentryPersistent little vermin... I'll kill you!
- UmbabaDaeva! Please help!
- UmbabaThanks to you, we eliminated all of them.
- UmbabaWe'll take this momentum to deal with the remaining Balaur!
- UmbabaI won't forgive those scaled demons!
- You're the Daeva I saw before. Thank you for your help.
- Karumba sent you? Ah, of course, I'm too ashamed to see her.
- I did my best to protect Amunta, but the Balaur proved too strong. *cough*
- He and several other members were captured. We must rescue them, no matter what!
- I heard the Balaur discuss taking them to an Underground Prison near Barahta Outpost.
- Please help us! We need to rescue them all!
- Thank you so, so much. You're always so much help.
- Take Amunta's staff over there! Be sure to give it to him when you see him!
- I'll take the wounded Mau to Zemurru's Tomb. Karumba will treat them.
- Please bring Amunta back to us, Daeva!
- The situation isn't good.
- Damn it! We've suffered heavy losses.
- Lagta Brigade SentryGood, the number of captives is steadily increasing.
- Lagta Brigade BodyguardTurn them all into Fafnite! They must pay for what was lost!
- Lagta Brigade SentryIntruder!
- Lagta Brigade SentryGet that rat!
- LakibaDaeva. Over here!
- Where do you think you're going?
- Looks like we have an infestation!
- LakibaDid you come to rescue us?
- Karumba asked you to? It's so shameful we require your help so often...
- First, could you open this door?
- There should be a lever on the floor near the prison on the other side. Pull that, and the door will open.
- Phew... That was close.
- Finally we can get out of here!
- B-But can we get out by ourselves?
- I'm so scared, nyerk...
- LakibaPhew, thank you. Allow me to explain the situation.
- The Lagta Brigade has begun hunting Daeva, Shugo, and Mau to turn into Fafnite.
- Even the Black Claw aren't safe from them. Nor even their own subordinates!
- We tried our best to defend ourselves when they raided the hideout, but... I was captured along with Amunta.
- They dragged Amunta deeper inside. We tried to follow, but they locked us in here.
- Please hurry farther in and rescue him!
- I'll leave the others to you, Kumrica. Make sure to evacuate everyone safely. No unnecessary risks.
- KumricaYou can count on me. Please rescue Amunta!
- I'll escort you from here.
- P-Please!
- ...We'll make it out of here alive, right?
- Lagta Brigade SentryWho are you?!
- LakibaDeath to the Balaur!
- We'll show them the power of the Daybreak!
- We have to save Ritualist Amunta!
- B-Be careful!
- LakibaDaeva, destroy that Fafnium. I'll open Amunta's cell.
- LakibaRitualist Amunta! Are you all right?
- AmuntaYes, I am fine…
- AmuntaThank you, Daeva. You've been through a lot as well, Lakiba.
- LakibaAll is good as long as you are safe.
- AmuntaIs that my staff? I thought it was taken by the Balaur. Thank you for keeping it safe.
- The power of Zemurru within it will be able to heal those who have suffered severe internal injuries from Fafnium.
- LakibaWhat? You intend to rescue even the Black Claw?
- AmuntaI should have already been turned into Fafnite.
- But that one lying over there, Chikata, bought me time. Because of that, she was dragged away first instead of me.
- LakibaReally? Her?
- AmuntaYes. Perhaps being betrayed by the Balaur made her remember our ties of kinship.
- I owe it to her to return the favor.
- May I request your help one more time, Daeva? My strength is greatly depleted. I can't do it alone.
- When I use the power in the staff, please lend me your own Daeva strength.
- Now, follow me.
- May the blessing of Zemurru awaken you!
- AmuntaNow!
- Ugh.
- Urgh!
- Both seem to have regained consciousness.
- Amunta*sigh* Both of them seem to have regained consciousness. Thank you for your help, Daeva.
- It would have been difficult for me alone. Their souls were greatly damaged by the Fafnium.
- Lakiba and I will take them back to the hideout. You return to Karumba and report the situation.
- LakibaI can take them to the hideout on my own. You must rest.
- AmuntaNo, there are too many for you to handle alone. I'll help you.
- KarumbaThere you are!
- I heard the situation from Umbaba. Is Amunta safe...?
- *sigh* That's a relief. I heard they even took a Black Claw back to the hideout...
- I understand we owe her for saving Amunta's life, but something doesn't seem right.
- I have a bad feeling we'll need your help again soon enough.
- Anyway, thank you for your hard work. May the blessings of Zemurru always be with you...
Ricompense
Cosa dà Fallout al completamento, più 3.936.438 EXP.
Fallout è una missione di tipo Regional per i personaggi Asmodian con 3 passaggi. Ricompensa 3.936.438 EXP più Kina (Bound), Wisdom Stone (Bound) e Daevanion Crystal (Bound). Il testo della storia, i passaggi e le ricompense in questa pagina arrivano direttamente dal client globale, quindi corrispondono a ciò che vedi in gioco.
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FAQ su Fallout
Come si inizia Fallout?
Fallout si sblocca al livello 10 per i personaggi Asmodian ed è consigliata intorno al livello 45. Karumba (Daybreak Society) dà la missione in Altgard.
Dove consegno Fallout?
Consegna Fallout a Karumba (Daybreak Society) in Altgard.
Cosa dà come ricompensa Fallout?
Fallout dà 3.936.438 EXP e Kina (Bound), Wisdom Stone (Bound) e Daevanion Crystal (Bound); la tabella delle ricompense elenca ogni oggetto e quantità.
Con chi si parla in Fallout?
Fallout ha 100 righe di dialogo. I personaggi che parlano di più sono Karumba, Lakiba e Umbaba. Si apre con: “Something seems strange.”
Quali sono i passaggi di Fallout?
Fallout ha 3 passaggi, a partire da: Do a favor for Karumba. L'elenco dei passaggi qui sopra li mostra tutti in ordine.