Champion image

Ekko Runes

The top Ekko runes in LoL patch 25.21 are Electrocute, Sudden Impact, Grisly Mementos, Treasure Hunter for Ekko's primary runes. Ekko's runes in his secondary tree best utilizes Demolish and Second Wind. These Ekko rune choices provide the best Ekko rune build for ranked.

  • Ekko passive
    Z-Drive Resonance

    Z-Drive Resonance

    Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

  • Ekko Q
    Timewinder

    Timewinder

    Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.

    Cost:
    • 50/
    • 60/
    • 70/
    • 80/
    • 90
    Cooldown:
    • 9/
    • 9/
    • 8/
    • 8/
    • 7
    Range:
    • 1075
  • Ekko W
    Parallel Convergence

    Parallel Convergence

    Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.

    Cost:
    • 30/
    • 35/
    • 40/
    • 45/
    • 50
    Cooldown:
    • 22/
    • 20/
    • 18/
    • 16/
    • 14
    Range:
    • 1600
  • Ekko E
    Phase Dive

    Phase Dive

    Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.

    Cost:
    • 40/
    • 45/
    • 50/
    • 55/
    • 60
    Cooldown:
    • 9/
    • 9/
    • 8/
    • 8/
    • 7
    Range:
    • 325
  • Ekko R
    Chronobreak

    Chronobreak

    Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.

    Cost:
    • 100
    Cooldown:
    • 110/
    • 80/
    • 50
    Range:
    • 850
Classes:
  • Assassin,
  • Mage
50.77%Win Rate
[object Object] A tier