Champion image

Jhin Runes

The top Jhin runes in LoL patch 25.21 are Fleet Footwork, Presence of Mind, Legend: Bloodline, Coup de Grace for Jhin's primary runes. Jhin's runes in his secondary tree best utilizes Absolute Focus and Scorch. These Jhin rune choices provide the best Jhin rune build for ranked.

  • Jhin passive
    Whisper

    Whisper

    Jhin's hand cannon, Whisper, is a precise instrument designed to deal superior damage. It fires at a fixed rate and carries only four shots. Jhin imbues the final bullet with dark magics to critically strike and deal bonus execute damage. Whenever Whisper crits, it inspires Jhin with a burst of Move Speed.

  • Jhin Q
    Dancing Grenade

    Dancing Grenade

    Jhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills.

    Cost:
    • 40/
    • 45/
    • 50/
    • 55/
    • 60
    Cooldown:
    • 7/
    • 7/
    • 6/
    • 6/
    • 5
    Range:
    • 550
  • Jhin W
    Deadly Flourish

    Deadly Flourish

    Jhin brandishes his cane, firing a single shot with incredible range. It pierces through minions and monsters, but stops on the first champion hit. If the target was recently struck by Jhin's allies, lotus traps, or damaged by Jhin, they are rooted.

    Cost:
    • 50/
    • 55/
    • 60/
    • 65/
    • 70
    Cooldown:
    • 12
    Range:
    • 3000
  • Jhin E
    Captive Audience

    Captive Audience

    Jhin places an invisible lotus trap that blooms when walked over. It slows nearby enemies before dealing damage with an explosion of serrated petals.

    Beauty in Death - When Jhin kills an enemy champion, a lotus trap will bloom near their corpse.

    Cost:
    • 30
    Cooldown:
    • 2
    Range:
    • 750
  • Jhin R
    Curtain Call

    Curtain Call

    Jhin channels, transforming Whisper into a shoulder-mounted mega-cannon. It is able to fire 4 super shots at extreme range that pierce through minions and monsters, but stop on the first champion impacted. Whisper cripples enemies hit, which slows them and deals execute damage. The 4th shot is perfectly crafted, epically powerful, and guaranteed to critically strike.

    Cost:
    • 100
    Cooldown:
    • 120/
    • 105/
    • 90
    Range:
    • 25000
Classes:
  • Marksman,
  • Mage
48.32%Win Rate
[object Object] F tier