Champion image

Rammus the Armordillo

Idolized by many, dismissed by some, mystifying to all, the curious being Rammus is an enigma. Protected by a spiked shell, he inspires increasingly disparate theories on his origin wherever he goes—from demigod, to sacred oracle, to a mere beast transformed by magic. Whatever the truth may be, Rammus keeps his own counsel and stops for no one as he roams the Shuriman desert.

  • [object Object] P spell

    Spiked Shell

    Rammus' basic attacks deal bonus magic damage, scaling with his Armor.

  • [object Object] Q spell

    Powerball

    Rammus accelerates in a ball towards his enemies, dealing damage and slowing targets affected by the impact.

    Cost:
    • 60
    Cooldown:
    • 12/
    • 11/
    • 9/
    • 8/
    • 6
    Range:
    • 300
  • [object Object] W spell

    Defensive Ball Curl

    Rammus goes into a defensive formation, vastly increasing his Armor and Magic Resistance, amplifying Spiked Shells' damage, and returning damage to enemies that basic attack him.

    Cost:
    • 40
    Cooldown:
    • 7
    Range:
    • 300
  • [object Object] E spell

    Frenzying Taunt

    Rammus taunts an enemy champion or monster into a reckless assault against him. Additionally, he gains increased Attack Speed for a short time, but this bonus is extended by having any of his other spells active.

    Cost:
    • 50
    Cooldown:
    • 12
    Range:
    • 325
  • [object Object] R spell

    Soaring Slam

    Rammus hops into the air and slams down at a target area, dealing magic damage and slowing enemies. If cast while Rammus is in Powerball, Rammus knocks up enemies near the center as well.

    Cost:
    • 100
    Cooldown:
    • 90
    Range:
    • 25000
Classes:
  • Tank
46.34%Win Rate
[object Object] champion tier

Champion Base Stats

  • Champion Health Icon Ability Power:0
  • Champion Health Icon Attack Damage:55(2.75 per level)
  • Champion Health Icon Attack Speed:0(2.215 per level)
  • Champion Health Icon Crit Chance:0%
  • Champion Health Icon Mana:310(33 per level)
  • Champion Health Icon Mana Regen:7(0.5 per level)
  • Champion Health Icon Health:675(94 per level)
  • Champion Health Icon Health Regen:8(0.55 per level)
  • Champion Health Icon Armor:40(5.5 per level)
  • Champion Health Icon Magic Resist:32(2.05 per level)
  • Champion Health Icon Movement Speed:335
  • Champion Health Icon Attack Range:125(125 per level)
Compare Against Other Champions

Champion Performance Ranking

  • Damage to Champions
  • Early Game Strength
  • Late Game Strength
  • Objective Control
  • Supportive Strength
  • Creep Farming
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MetaBot Tips

  • Rammus is able to soak a lot of damage, making them much more viable in the frontline taking damage to protect less tanky teammates.
  • Rammus secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
  • Rammus has a high rate of healing compared to other champions. They may be good at exchanging hit trades in lane or before teamfights since they can recover damage taken very well.
  • Rammus has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
  • Rammus has more base attack damage than most champions, so they should be trading autos aggressively in lane.
  • Rammus excells at supporting other champions, and should prioritize helping carrying type champions again kills and snowball.

Best Rune Build

Primary Tree

ResolveResolve
Grasp of the UndyingGrasp of the Undying
AftershockAftershock
GuardianGuardian
DemolishDemolish
Font of LifeFont of Life
Shield BashShield Bash
ConditioningConditioning
Second WindSecond Wind
Bone PlatingBone Plating
OvergrowthOvergrowth
RevitalizeRevitalize
UnflinchingUnflinching

Secondary Tree

PrecisionPrecision
Press the AttackPress the Attack
Lethal TempoLethal Tempo
Fleet FootworkFleet Footwork
ConquerorConqueror
Absorb LifeAbsorb Life
TriumphTriumph
Presence of MindPresence of Mind
Legend: AlacrityLegend: Alacrity
Legend: HasteLegend: Haste
Legend: BloodlineLegend: Bloodline
Coup de GraceCoup de Grace
Cut DownCut Down
Last StandLast Stand

Gameplay Tips

Playing Rammus

  • Powerball can be used as an effective escape mechanism.
  • Using taunt on a champion by your tower can cause the tower to attack your enemy.
  • Tremors and Defensive Ball Curl can be used late in the game to obliterate towers. If you're bogged down in a team fight, it is often valuable to break off and attack the buildings.

Playing Against Rammus

  • Pay particular attention to when his Defensive Ball Curl is off. Rammus has much lower stats than a normal tank when he's out of the stance.
  • Rammus often stacks high Armor, leaving him especially vulnerable to caster damage while not in Defensive Ball Curl.

Best Against

Counter Picks