
Rell the Iron Maiden
The product of brutal experimentation at the hands of the Black Rose, Rell is a defiant, living weapon determined to topple Noxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control over metal... until she staged a violent escape, killing many of her captors in the process. Now branded as a criminal, Rell attacks Noxian soldiers on sight as she searches for survivors of her old “academy,” defending the meek while delivering violent death to her former overseers.
Break the Mold
Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.
Shattering Strike
Rell deals magic damage to units in a line, breaking their shields and stunning them.
Cost:- 50
Cooldown:- 11/
- 11/
- 10/
- 10/
- 9
Range:- 600
Ferromancy: Crash Down
Mounted: Rell Dismounts, crashing down in her armor, Knocking enemies up and gaining a large Shield. While dismounted, she gains Armor, Magic Resist, Attack Speed, and Attack Range, but is Slowed.
Dismounted: Rell forms her Mount, gaining a burst of speed and Knocking Up the next enemy she attacks.Cost:- 40
Cooldown:- 10
Range:- 450
Full Tilt
Passive: Rell gains out of combat Move Speed.
Active: Rell and an ally gain ramping Move Speed, doubled toward enemies and each other. Her next Attack explodes, dealing magic damage.Cost:- 40
Cooldown:- 14/
- 13/
- 12/
- 11/
- 10
Range:- 1200
Magnet Storm
Rell explodes in a magnetic fury, violently Pulling nearby enemies toward herself. Then Rell constantly Drags nearby enemies toward herself for a short while, dealing magic damage over time.
Cost:- 100
Cooldown:- 120/
- 100/
- 80
Range:- 200
- Tank,
- Support
![[object Object] champion tier](/_next/image?url=%2Fshared%2FTiers%2FTier-C.png&w=128&q=75)
Champion Base Stats
Ability Power:0
Attack Damage:55(3 per level)
Attack Speed:0(2 per level)
Crit Chance:0%
Mana:320(40 per level)
Mana Regen:7(0.7 per level)
Health:620(104 per level)
Health Regen:7(0.85 per level)
Armor:30(4 per level)
Magic Resist:28(1.8 per level)
Movement Speed:315
Attack Range:175(175 per level)
Champion Performance Ranking
- Damage to Champions
- Early Game Strength
- Late Game Strength
- Objective Control
- Supportive Strength
- Creep Farming
MetaBot Tips

- Rell is able to soak a lot of damage, making them much more viable in the frontline taking damage to protect less tanky teammates.
- Rell secures less objectives than most champions. Your value may be better oriented towards helping other champions secure objectives.
- Rell has a much higher late game win rate than their early game win rate. Take advantage of this by spending the early game farming and avoiding unneccessary fights.
- Rell has a low base movespeed compared to many other champions. Play back towards your tower in lane, and consider early game boots when fighting skillshot-based laners.
- Rell has more magic resistance than most champions, which makes them excellent in the early game against magic damage type enemies.
- Rell has more base attack damage than most champions, so they should be trading autos aggressively in lane.
Top Item Builds
Build Stats:
Armor:165
Movement Speed:50
Health:1050
Magic Resist:130
Armored Advance
1,700
Deal damage to empower your heals and shields
Item StatsArmor:40
Movement Speed:50
50.56%Win Rate100%Pick RateLocket of the Iron Solari
2,200
Activate to shield nearby allies from damage
Item StatsArmor:25
Health:200
Magic Resist:25
50.26%Win Rate66.67%Pick RateThornmail
2,450
Item StatsArmor:75
Health:150
72.55%Win Rate33.33%Pick RateZeke's Convergence
2,200
Grants you and your ally bonuses when you cast your ultimate.
Item StatsArmor:25
Health:300
Magic Resist:25
62.5%Win Rate66.67%Pick RateKaenic Rookern
2,900
Item StatsHealth:400
Magic Resist:80
52.26%Win Rate100%Pick RateOracle Lens
0
Disables nearby invisible wards and traps for a duration
Item Stats63.64%Win Rate66.67%Pick Rate
Best Rune Build
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