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Viktor Runes

The top Viktor runes in LoL patch 25.21 are Summon Aery, Manaflow Band, Transcendence, Gathering Storm for Viktor's primary runes. Viktor's runes in his secondary tree best utilizes Conditioning and Overgrowth. These Viktor rune choices provide the best Viktor rune build for ranked.

  • Viktor passive
    Glorious Evolution

    Glorious Evolution

    Viktor gains Hex Fragments whenever he kills an enemy. With every 100 Hex Fragments he obtains, Viktor permanently augments an active ability. After upgrading all of his basic abilities, he can gather 100 Hex Fragments to augment his ultimate ability.

  • Viktor Q
    Siphon Power

    Siphon Power

    Viktor blasts an enemy unit with magic damage, which grants him a shield and empowers his next basic attack.

    Augment: Siphon Power's shield is increased by 60% and Viktor gains bonus move speed after casting the Ability.

    Cost:
    • 45/
    • 50/
    • 55/
    • 60/
    • 65
    Cooldown:
    • 9/
    • 8/
    • 7/
    • 6/
    • 5
    Range:
    • 600
  • Viktor W
    Gravity Field

    Gravity Field

    Viktor conjures a heavy gravitational field that slows enemies caught within its radius. Enemies who stay in the field for too long become stunned.

    Augment: Viktor's spells apply a slow to enemies.

    Cost:
    • 65
    Cooldown:
    • 17/
    • 16/
    • 15/
    • 14/
    • 13
    Range:
    • 800
  • Viktor E
    Hextech Ray

    Hextech Ray

    Viktor uses his biomechanical arm to fire a Hextech Ray that cuts across the field in a line, dealing damage to all enemies in its path.

    Augment: An explosion follows in the Hextech Ray's wake, dealing magic damage.

    Cost:
    • 60/
    • 70/
    • 80/
    • 90/
    • 100
    Cooldown:
    • 12/
    • 11/
    • 10/
    • 9/
    • 8
    Range:
    • 525
  • Viktor R
    Arcane Storm

    Arcane Storm

    Viktor conjures an Arcane Storm on the field, dealing magic damage and interrupting enemy channels. The storm periodically does magic damage to all nearby enemies and can be redirected by Viktor.

    Augment: The Arcane Storm moves 25% faster, and whenever champions die after taking damage from it, the storm grows and increases in its duration.

    Cost:
    • 100
    Cooldown:
    • 120/
    • 100/
    • 80
    Range:
    • 700
Classes:
  • Mage
49.48%Win Rate
[object Object] D tier