Zestaw:16
Wielkość próbki:461,978 ranked games
Tier:DIAMOND
Ostatnia aktualizacja:16 mar 2026
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Ambessa, Bel'Veth, Rift Herald due to their popularity and high cost. You should have no trouble hitting these units.
6.11
Avg Placement
10.53%
First Place Rate
15.79%
Top 4 Rate
0.06%
Pick Rate
Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher buildy: Ambessa z Bloodthirster, Edge of Night, Sterak's Gage (100.00% WR, różnica +84.21%); Bel'Veth z Guinsoo's Rageblade, Infinity Edge, Red Buff (100.00% WR, różnica +84.21%); Rek'Sai z Crownguard, Edge of Night, Thief's Gloves (100.00% WR, różnica +84.21%)
Ambessa
Ambessa
100.00%
Współczynnik wygranych
+84.21%
Difference
Bel'Veth
Bel'Veth
100.00%
Współczynnik wygranych
+84.21%
Difference
Rek'Sai
Rek'Sai
100.00%
Współczynnik wygranych
+84.21%
Difference

Strategy Guide

  • Win Condition: Vertical Void - maximize Void trait for synergy bonuses.
  • Economy: Medium Cost comp (75g investment). Play strongest board, pivot based on items and units hit.
  • Items: Best-in-slot items add +84.2% win rate - hold components.
  • Carousel Priority: B.F. Sword and Chain Vest.
  • Augment Synergies: Look for Void trait augments.
Vertical Void
Low Contest
Flexible Start
Hold For BiS Items
Moderate Flexibility
Sion, Rek'Sai and Cho'Gath are 2-cost units with an optimal reroll level of 6. Gangplank is a 3-cost unit with an optimal reroll level of 7. Ambessa, Bel'Veth, Rift Herald and Swain are 4-cost units with an optimal reroll level of 10.
    • Sion
      Sion
    • Rek'Sai
      Rek'Sai
    • Cho'Gath
      Cho'Gath
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Gangplank
      Gangplank
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Ambessa
      Ambessa
    • Bel'Veth
      Bel'Veth
    • Rift Herald
      Rift Herald
    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

To jest sugerowane pozycjonowanie bohaterów w tej kompozycji TFT. Pozycjonowanie opiera się na rolach jednostek.

Upgrade priority guide showing win rates and pick rates for Cho'Gath, Rek'Sai, Sion, Gangplank, Ambessa, Bel'Veth, Rift Herald , Swain at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Swain has the highest 2-star win rate at 50.0%.
Champion
Win Rate: 100.0%
Pick Rate: 10.5%
Win Rate: 7.1%
Pick Rate: 73.7%
Win Rate: 0.0%
Pick Rate: 15.8%
Win Rate: 0.0%
Pick Rate: 15.8%
Win Rate: 23.1%
Pick Rate: 68.4%
Win Rate: 0.0%
Pick Rate: 15.8%
Win Rate: 50.0%
Pick Rate: 21.1%
Win Rate: 8.3%
Pick Rate: 63.2%
Win Rate: 0.0%
Pick Rate: 15.8%
Win Rate: 0.0%
Pick Rate: 26.3%
Win Rate: 21.4%
Pick Rate: 73.7%
-
-
Win Rate: 5.9%
Pick Rate: 89.5%
Win Rate: 100.0%
Pick Rate: 10.5%
Win Rate: 0.0%
Pick Rate: 42.1%
Win Rate: 27.3%
Pick Rate: 57.9%
-
-
Win Rate: 15.8%
Pick Rate: 100.0%
-
Win Rate: 0.0%
Pick Rate: 68.4%
Win Rate: 50.0%
Pick Rate: 31.6%
-
Top 5 items by win rate for each champion. Cho'Gath's best item is Evenshroud with a 48.6% win rate. Rek'Sai's best item is Thief's Gloves with a 47.2% win rate. Sion's best item is Bramble Vest with a 58.8% win rate. Gangplank's best item is Quicksilver with a 60.4% win rate. Ambessa's best item is Thief's Gloves with a 62.6% win rate. Bel'Veth's best item is Thief's Gloves with a 65.7% win rate. Rift Herald 's best item is Bramble Vest with a 58.6% win rate. Swain's best item is Dragon's Claw with a 64.7% win rate. Items with low pick rates are excluded.

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~70 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 29.

Detailed Analysis

Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher is classified as a Fortress composition in TFT Patch 16.5. With a 15.8% win rate and 6.11 average placement, this comp requires precise execution to succeed.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Level to 4
Win streak if strong
Build early board

Build the strongest board possible with your available units. Sion and Rek'Sai are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3Transition
Level to 6 at 3-2
Roll to stabilize if low HP
Start collecting core units

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Sion, Rek'Sai, Cho'Gath.

Stage 4Power Spike
Level to 7 at 4-1
Roll for 2-star core units
Push to 8 at 4-5/5-1

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Gangplank, Ambessa, Bel'Veth. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Ambessa and Bel'Veth. This is when the comp reaches full power.

Stage 5+Late Game
Push to level 9 if healthy
Find final upgrades
Position against remaining players

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Economy Summary
75gTotal Cost
HighInvestment

Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.

Full Written Guide

Stage 2: Early Game

Build the strongest board possible with your available units. Sion and Rek'Sai are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3: Transition

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Sion, Rek'Sai, Cho'Gath.

Stage 4: Power Spike

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Gangplank, Ambessa, Bel'Veth. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Ambessa and Bel'Veth. This is when the comp reaches full power.

Stage 5+: Late Game

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
SwainContributor
13.4%
#2
AmbessaContributor
13.2%
#3
Bel'VethContributor
12.7%
#4
Rift Herald Contributor
12.4%
#5
Rek'SaiContributor
12.3%
#6
GangplankContributor
12.1%
#7
Cho'GathContributor
12.1%
#8
SionContributor
11.8%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Swain contributes 13.4% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Ambessa (13.2%), Bel'Veth (12.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher

Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher is a DIAMOND tier composition in TFT Set 16 with a 15.8% win rate and 6.11 average placement. This comp focuses on the Void trait.

Strengths

  • Strong trait synergies across multiple activated traits
  • Balanced composition with clear win conditions

Weaknesses

  • Below average 15.8% win rate requires optimal execution
  • Higher 6.11 average placement indicates inconsistency

Strategic Tips

1
Strategia Ekonomiczna

Level efficiently to find your key carries at higher levels.

2
Itemizacja

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Pozycjonowanie

Place Rift Herald and Swain in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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Kompozycja C Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher TFT - Często zadawane pytania

Jakie cechy wykorzystuje ta kompozycja?

Ta kompozycja wykorzystuje następujące cechy: Noxus, Void, Bruiser, Juggernaut, Slayer, Vanquisher. Główną cechą jest Void, która jest aktywna na 4 jednostkach.

Jakie są carry tej kompozycji TFT?

The primary carries for this composition are .

Jakie jest najlepsze ustawienie dla tej kompozycji?

Umieść swoich carry z tyłu, a tanki takich jak Rift Herald and Swain z przodu, aby absorbowały obrażenia. Sprawdź tablicę pozycjonowania powyżej dla dokładnego rozmieszczenia.

Czy ta kompozycja jest dobra w obecnej mecie?

Ta kompozycja ma współczynnik wygranych 15.79% i średnie miejsce 6.11, co czyni ją silnym konkurentem w obecnej mecie.

Jakie buildy przedmiotów wykorzystuje Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher?

Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher działa najlepiej z tymi buildami przedmiotów: Ambessa z Bloodthirster, Edge of Night, Sterak's Gage (100.00% współczynnik wygranych, +84.21% różnica od średniej kompozycji); Bel'Veth z Guinsoo's Rageblade, Infinity Edge, Red Buff (100.00% współczynnik wygranych, +84.21% różnica od średniej kompozycji); Rek'Sai z Crownguard, Edge of Night, Thief's Gloves (100.00% współczynnik wygranych, +84.21% różnica od średniej kompozycji).

Czy Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher jest rywalizowana w TFT Set 16?

Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher jest stosunkowo nierywalizowana z tylko 0.1% współczynnikiem wyboru, co czyni ją dobrym wyborem, gdy chcesz uniknąć walki o jednostki. Często możesz trafić swoich kluczowych bohaterów jak twoi carry bez dużej konkurencji.

Jaki jest warunek zwycięstwa dla Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher?

The win condition for Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher is "Wertykalny Void". Ta kompozycja skupia się na maksymalizacji cechy Void z 4 jednostkami, zapewniając silne bonusy synergii. Position your carries safely and itemize them properly for maximum damage output.

Czy powinienem rerollować czy levelować z Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher?

No, Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.

Ile złota kosztuje zbudowanie Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher?

Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher jest kompozycją o średni koszt wymagającą około 75 złota inwestycji do ukończenia. Zrównoważ swoją ekonomię między levelowaniem a rollowaniem. Utrzymuj progi odsetek, pozostając zdrowym na HP.

Jakie są najlepsze opcje pivotu dla Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher?

Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher jest umiarkowanie elastyczny z 3 opcjami pivotu. Najlepsze opcje pivotu dzielą kluczowe jednostki jak Ambessa and Bel'Veth. Jeśli jesteś rywalizowany, sprawdź podobne kompozycje używające tych samych bohaterów z innymi jednostkami wsparcia.

Kiedy powinienem odejść od Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher?

You should consider pivoting away from Noxus / Void / Bruiser / Juggernaut / Slayer / Vanquisher if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Riftscourge / Juggernaut with a 80.0% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.