Bảng trang bị Deadlock này xếp hạng mọi trang bị theo tỷ lệ thắng, cho người chơi cái nhìn rõ ràng về các lựa chọn hiệu quả nhất trong meta hiện tại. Dù bạn đan Top items: Lucky Shot (58.3% WR), Scourge (58.2% WR), Silencer (57.7% WR). Lucky Shot achieves the highest win rate at 58.32%. Extra Spirit leads popularity at 2.81% pick rate. Analyzing 156 items across 8.333.744 matches with average 51.48% win rate, 0.64% pick rate. Updated every 5 minutes.
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Lucky Shot currently holds the highest win rate of 58.32% among all items.
| 7.700 |
| 5.503 |
| 58.32% |
| 0.16% |
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit. |
| 17.702 | 12.715 | 58.20% | 0.36% | Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health. Existing debuffs on the target are reduced.Can be self cast. |
| 18.605 | 13.616 | 57.74% | 0.39% | Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. |
#4 | 6.084 | 4.454 | 57.73% | 0.13% |
#5 | 4.552 | 3.361 | 57.53% | 0.09% | Upon casting an ultimate ability gain a Barrier and temporary Spirit Power. |
#6 | 14.230 | 10.640 | 57.22% | 0.30% | Gain Spirit Lifesteal and Spirit Power. |
#7 | 8.490 | 6.413 | 56.97% | 0.18% | Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed. |
#8 | 3.107 | 2.357 | 56.86% | 0.07% | Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned. |
#9 | 9.163 | 7.006 | 56.67% | 0.19% | You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.Can be canceled early.Activation cancels any active ability. |
#10 | 27.563 | 21.143 | 56.59% | 0.58% |
#11 | 15.063 | 11.599 | 56.50% | 0.32% | Taking heavy hits of
spirit damage from an enemy reduces a random ability cooldown. |
#12 | 2.179 | 1.680 | 56.47% | 0.05% | Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance. |
#13 | 40.034 | 30.874 | 56.46% | 0.85% | Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes. |
#14 | 7.102 | 5.488 | 56.41% | 0.15% | Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack. |
#15 | 47.924 | 37.347 | 56.20% | 1.02% | Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes. |
#16 | 59.874 | 46.681 | 56.19% | 1.28% | Dealing
spirit damage applies a stacking Spirit Amp that increases your
spirit damage to the target. | |
#17 | 15.639 | 12.208 | 56.16% | 0.33% | Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.Does not apply on innate Regen or passive Bullet/Spirit Lifesteals. |
#18 | 7.911 | 6.213 | 56.01% | 0.17% | Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. |
#19 | 12.191 | 9.647 | 55.82% | 0.26% |
#20 | 17.447 | 13.927 | 55.61% | 0.38% | Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction. |
#21 | 11.949 | 9.558 | 55.56% | 0.26% | While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration. |
#22 | 5.374 | 4.337 | 55.34% | 0.12% |
#23 | 14.414 | 11.678 | 55.24% | 0.31% | Release an expanding ice blast that deals
spirit damage, Freezing and then Slowing targets it hits.Slowed targets have their stamina regen frozen |
#24 | 11.063 | 9.086 | 54.91% | 0.24% | Provides Bullet Resist to nearby friendly units. |
#25 | 15.417 | 12.696 | 54.84% | 0.34% | Reset the cooldown of all your abilities and restore all your charges. |
#26 | 9.266 | 7.639 | 54.81% | 0.20% | Damage from your ultimate applies a
stun and deals
bonus spirit damage after a short delay. |
#27 | 24.834 | 20.477 | 54.81% | 0.54% |
#28 | 12.550 | 10.371 | 54.75% | 0.28% | Your bullets build up to reduce the target's outgoing damage and apply healing reduction. |
#29 | 4.189 | 3.471 | 54.69% | 0.09% | Toggle: Continually sacrifice Health to improve
fire rate, Debuff Resistance and Move Speed. |
#30 | 7.496 | 6.215 | 54.67% | 0.16% | Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else. |
#31 | 31.452 | 26.441 | 54.33% | 0.69% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal
bonus spirit damage based on your Spirit Power. |
#32 | 16.846 | 14.172 | 54.31% | 0.37% |
#33 | 58.151 | 48.980 | 54.28% | 1.29% | Reduces the Cooldown of your abilities and items. |
#34 | 18.071 | 15.244 | 54.24% | 0.40% | Reduces the effect of enemy applied healing reduction. |
#35 | 86.620 | 73.887 | 53.97% | 1.93% |
#36 | 18.084 | 15.481 | 53.88% | 0.40% | Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept. |
#37 | 13.294 | 11.447 | 53.73% | 0.30% | Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned. |
#38 | 3.343 | 2.882 | 53.70% | 0.07% | Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off. |
#39 | 14.580 | 12.651 | 53.54% | 0.33% |
#40 | 14.221 | 12.498 | 53.22% | 0.32% | Launch a projectile that deals
damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. |
#41 | 62.389 | 54.876 | 53.20% | 1.41% |
#42 | 62.845 | 55.331 | 53.18% | 1.42% | When an enemy takes
spirit damage, they have their spirit resist reduced. |
#43 | 33.903 | 30.041 | 53.02% | 0.77% | Periodically deals
spirit damage to the closest two enemies nearby. |
#44 | 28.380 | 25.154 | 53.01% | 0.64% | Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. |
#45 | 75.473 | 66.932 | 53.00% | 1.71% | Increases the range and effect radius of your abilities and items. |
#46 | 13.735 | 12.220 | 52.92% | 0.31% | When the target takes
spirit damage, they have their Move Speed reduced. |
#47 | 57.082 | 50.856 | 52.88% | 1.30% | Increases the duration of your abilities and items. |
#48 | 15.956 | 14.254 | 52.82% | 0.36% |
#49 | 9.182 | 8.250 | 52.67% | 0.21% | Gain a chance to either deflect incoming bullets, preventing all
weapon damage or prevent all on-hit effects from bullets. |
#50 | 13.695 | 12.371 | 52.54% | 0.31% | The next instance of high
spirit damage you take is significantly reduced. |
#51 | 1.920 | 1.759 | 52.19% | 0.04% | Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. | |
#52 | 44.934 | 41.224 | 52.15% | 1.03% | Imbue an ability to increase its Duration. |
#53 | 96.815 | 89.024 | 52.10% | 2.23% | Reduces the Cooldown of your abilities. |
#54 | 7.618 | 7.006 | 52.09% | 0.18% |
#55 | 20.579 | 19.144 | 51.81% | 0.48% | Teleport straight ahead, gaining Bullet Resist. |
#56 | 21.506 | 20.016 | 51.79% | 0.50% | Your bullets have a chance to shock your target. The shock will jump to a nearby enemy. |
#57 | 24.486 | 22.803 | 51.78% | 0.57% | After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. |
#58 | 10.997 | 10.254 | 51.75% | 0.25% | Gain souls over time, as long as you are alive. |
#59 | 22.585 | 21.129 | 51.67% | 0.52% | Reduces the duration of all negative effects applied to you. |
#60 | 4.800 | 4.499 | 51.62% | 0.11% | Heal yourself and nearby allies. |
#61 | 53.615 | 50.349 | 51.57% | 1.25% | Reduces the effect of enemy Move Speed penalties. |
#62 | 26.481 | 24.924 | 51.51% | 0.62% | Reduces Bullet Resist on enemies when you deal
spirit damage. |
#63 | 35.382 | 33.370 | 51.46% | 0.82% | Gain a Barrier for a short duration. |
#64 | 26.082 | 24.668 | 51.39% | 0.61% | Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. |
#65 | 83.641 | 79.201 | 51.36% | 1.95% | Imbue an ability to reduce its Cooldown. |
#66 | 70.764 | 67.056 | 51.35% | 1.65% |
#67 | 85.992 | 81.673 | 51.29% | 2.01% | Imbue an ability to increase its range and effect radius. |
#68 | 50.445 | 47.924 | 51.28% | 1.18% | Increases the effectiveness of your healing. |
#69 | 16.180 | 15.379 | 51.27% | 0.38% |
#70 | 20.535 | 19.642 | 51.11% | 0.48% | Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled. |
#71 | 18.243 | 17.493 | 51.05% | 0.43% | Landing a Headshot reduces their Bullet Resist. |
#72 | 86.404 | 83.163 | 50.96% | 2.03% |
#73 | 28.904 | 27.881 | 50.90% | 0.68% | After not taking damage for a period, gain health regen. |
#74 | 29.182 | 28.145 | 50.90% | 0.69% |
#75 | 45.298 | 43.714 | 50.89% | 1.07% |
#76 | 110.853 | 106.961 | 50.89% | 2.61% |
#77 | 79.848 | 77.315 | 50.81% | 1.89% |
#78 | 63.047 | 61.052 | 50.80% | 1.49% | Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. |
#79 | 119.051 | 115.298 | 50.80% | 2.81% |
#80 | 36.456 | 35.399 | 50.74% | 0.86% | Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking. |
#81 | 4.720 | 4.593 | 50.68% | 0.11% | Make your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot. |
#82 | 12.636 | 12.318 | 50.64% | 0.30% | Your Weapon Damage increases as you take sustained damage. |
#83 | 53.259 | 51.938 | 50.63% | 1.26% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and reloads bullets on use. |
#84 | 31.137 | 30.404 | 50.60% | 0.74% |
#85 | 10.490 | 10.257 | 50.56% | 0.25% | While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed. |
#86 | 39.823 | 38.938 | 50.56% | 0.95% |
#87 | 9.565 | 9.359 | 50.54% | 0.23% | Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else. |
#88 | 29.024 | 28.421 | 50.52% | 0.69% |
#89 | 4.240 | 4.153 | 50.52% | 0.10% | Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes. |
#90 | 10.948 | 10.737 | 50.49% | 0.26% | Increases Weapon Damage as you continuously fire your weapon. |
#91 | 26.649 | 26.188 | 50.44% | 0.63% | Heal and gain bonus Movement Speed for a short duration when you cast an ability. |
#92 | 45.280 | 44.509 | 50.43% | 1.08% | While you are above 65% health, gain bonus
Spirit and Cooldown Reduction. |
#93 | 39.911 | 39.243 | 50.42% | 0.95% | When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power.Effects are reduced by 30% for Light Melee hits. |
#94 | 20.554 | 20.220 | 50.41% | 0.49% | Your next headshot against an enemy Hero deals
bonus weapon damage,
heal you, and briefly grants
bonus move speed. |
#95 | 26.022 | 25.612 | 50.40% | 0.62% | Release an expanding ice blast that deals
spirit damage and Slows targets it hits. |
#96 | 6.999 | 6.914 | 50.31% | 0.17% | Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero. |
#97 | 62.515 | 61.813 | 50.28% | 1.49% | Your
spirit damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal. |
#98 | 24.743 | 24.479 | 50.27% | 0.59% | Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced. |
#99 | 16.516 | 16.343 | 50.26% | 0.39% | Your next Heavy Melee attack against an enemy deals increased damage. |
#100 | 67.554 | 66.844 | 50.26% | 1.61% |
#101 | 6.881 | 6.823 | 50.21% | 0.16% | Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. |
#102 | 13.455 | 13.355 | 50.19% | 0.32% | Deal additional Weapon Damage when beyond a minimum distance from your target. |
#103 | 81.903 | 81.479 | 50.13% | 1.96% |
#104 | 11.787 | 11.731 | 50.12% | 0.28% | Deal additional Weapon Damage when beyond a minimum distance from your target. |
#105 | 20.208 | 20.129 | 50.10% | 0.48% | Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. |
#106 | 17.216 | 17.151 | 50.09% | 0.41% | When you deal
spirit damage to enemies, you also reduce their Fire Rate. |
#107 | 19.341 | 19.272 | 50.09% | 0.46% |
#108 | 24.441 | 24.388 | 50.05% | 0.59% | Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target. |
#109 | 42.753 | 42.806 | 49.97% | 1.03% |
#110 | 31.402 | 31.496 | 49.93% | 0.75% | Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls. |
#111 | 13.717 | 13.783 | 49.88% | 0.33% | Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them. |
#112 | 20.074 | 20.177 | 49.87% | 0.48% | Gain a Barrier whenever you take significant
spirit damage from enemy Heroes in a small time frame. |
#113 | 37.831 | 38.056 | 49.85% | 0.91% | Your attacks have additional Weapon Damage against enemies above 50% health. |
#114 | 38.834 | 39.191 | 49.77% | 0.94% | When you perform a Light or Heavy Melee attack against a hero, deal extra
spirit damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits. |
#115 | 73.696 | 74.441 | 49.75% | 1.78% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. |
#116 | 26.638 | 26.922 | 49.73% | 0.64% | Dealing significant
weapon damage replenishes a charge for each of your charged abilities. |
#117 | 44.493 | 45.015 | 49.71% | 1.07% |
#118 | 10.195 | 10.319 | 49.70% | 0.25% |
#119 | 19.669 | 19.987 | 49.60% | 0.48% | Your bullets build up a Movement Slow on enemies. |
#120 | 27.363 | 27.801 | 49.60% | 0.66% | Your next headshot against an enemy Hero deals
bonus weapon damage. |
#121 | 30.696 | 31.247 | 49.56% | 0.74% | Your next bullet deals bonus
spirit damage. |
#122 | 20.355 | 20.731 | 49.54% | 0.49% | When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow. |
#123 | 26.912 | 27.472 | 49.49% | 0.65% | Dealing
spirit damage to enemy Heroes grants you Bonus
regeneration. Stacks when dealing damage to different heroes. |
#124 | 41.862 | 42.772 | 49.46% | 1.02% |
#125 | 41.785 | 42.711 | 49.45% | 1.01% |
#126 | 16.491 | 16.891 | 49.40% | 0.40% | Your bullets build up a Movement Slow on enemies. |
#127 | 18.553 | 19.036 | 49.36% | 0.45% | Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. |
#128 | 47.511 | 48.745 | 49.36% | 1.16% |
#129 | 10.671 | 10.959 | 49.33% | 0.26% | Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes. |
#130 | 52.420 | 53.993 | 49.26% | 1.28% | When below 50% health, gain additional Spirit Resist. |
#131 | 31.502 | 32.471 | 49.24% | 0.77% | Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. |
#132 | 11.594 | 11.950 | 49.24% | 0.28% | Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. |
#133 | 7.406 | 7.648 | 49.20% | 0.18% | Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. |
#134 | 8.942 | 9.239 | 49.18% | 0.22% | Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration. |
#135 | 24.360 | 25.303 | 49.05% | 0.60% | Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry
heal and gain
move speed and
Spirit. |
#136 | 82.338 | 85.644 | 49.02% | 2.02% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. |
#137 | 7.818 | 8.134 | 49.01% | 0.19% | When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. |
#138 | 18.559 | 19.352 | 48.95% | 0.45% | When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. |
#139 | 32.157 | 33.671 | 48.85% | 0.79% | Deal additional Weapon Damage when in close range to your target. |
#140 | 6.894 | 7.240 | 48.78% | 0.17% | On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. |
#141 | 19.930 | 21.019 | 48.67% | 0.49% | Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff. |
#142 | 27.517 | 29.028 | 48.66% | 0.68% | Your next bullet will heal you based on what target you hit. |
#143 | 4.557 | 4.815 | 48.62% | 0.11% |
#144 | 29.459 | 31.159 | 48.60% | 0.73% | Slows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage. |
#145 | 24.605 | 26.039 | 48.58% | 0.61% | While you are above 65% health, gain
weapon damage and
bonus fire rate. |
#146 | 4.558 | 4.953 | 47.92% | 0.11% | Gain a Barrier whenever you take significant
weapon damage from enemy Heroes in a small time frame. |
#147 | 3.459 | 3.788 | 47.73% | 0.09% | Target an enemy to reduce their Spirit Resist and Spirit Power. |
#148 | 5.796 | 6.412 | 47.48% | 0.15% | Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo. |
#149 | 4.096 | 4.539 | 47.43% | 0.10% | Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs. |
#150 | 5.256 | 6.091 | 46.32% | 0.14% | Target an enemy to reduce their Fire Rate and Bullet Resistance. |
#151 | 8.515 | 9.904 | 46.23% | 0.22% | When below 50% health, gain additional Bullet Resist. |
#152 | 3.304 | 3.874 | 46.03% | 0.09% | Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities. |
#153 | 10.803 | 13.090 | 45.21% | 0.29% | Apply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun. |
#154 | 2.116 | 2.689 | 44.04% | 0.06% | Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. |
#155 | 5.134 | 7.245 | 41.47% | 0.15% | Disarms enemy target and reduces their Bullet Resist. |
#156 | 6.008 | 8.974 | 40.10% | 0.18% | Become immune to bullets. |
Extra Spirit is the most popular item with a pick rate of 2.81%.
Extra Spirit has the most wins with 119.051 victories across all matches.
Currently, there are 156 items available in Deadlock for purchase during matches.