Trang Bị Thắng Nhiều Nhất
Build 6774
Bảng trang bị Deadlock này xếp hạng mọi trang bị theo tỷ lệ thắng, cho người chơi cái nhìn rõ ràng về các lựa chọn hiệu quả nhất trong meta hiện tại. Dù bạn đan Top items: Lucky Shot (59.6% WR), Silencer (59.2% WR), Siphon Bullets (58.6% WR). Lucky Shot achieves the highest win rate at 59.62%. Extra Spirit leads popularity at 2.89% pick rate. Analyzing 156 items across 10.564.335 matches with average 51.79% win rate, 0.64% pick rate. Updated every 5 minutes.
Top 3 Trang Bị Có Tỷ Lệ Thắng Cao Nhất
Rank | Item | Wins | Losses | Win Rate | Pick Rate | Description |
|---|---|---|---|---|---|---|
| 12.938 | 8.763 | 59.62% | 0.21% | Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.Bonus damage cannot Crit. | ||
| 20.530 | 14.160 | 59.18% | 0.33% | Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires. | ||
| 28.743 | 20.312 | 58.59% | 0.46% | |||
#4 | 6.813 | 4.853 | 58.40% | 0.11% | ||
#5 | 10.191 | 7.273 | 58.35% | 0.17% | Upon casting an ultimate ability gain a Barrier and temporary Spirit Power. | |
#6 | 9.264 | 6.618 | 58.33% | 0.15% | Apply Spirit Resist, Debuff Resist and an aura on a friendly target that deals
damage to enemies proportional to their max health. Existing debuffs on the target are reduced.Can be self cast. | |
#7 | 10.917 | 7.802 | 58.32% | 0.18% | Grow larger in size, gaining bullet resist, spirit resist, and melee damage. Nearby enemies suffer from slow and have reduced dash speed. | |
#8 | 12.482 | 9.143 | 57.72% | 0.20% | While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration. | |
#9 | 9.770 | 7.209 | 57.54% | 0.16% | Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack. | |
#10 | 14.730 | 10.959 | 57.34% | 0.24% | Applying
heal to yourself or an ally grants the target
bonus fire rate and
bonus move speed.Does not apply on innate Regen or passive Bullet/Spirit Lifesteals. | |
#11 | 5.179 | 3.868 | 57.25% | 0.09% | ||
#12 | 6.185 | 4.639 | 57.14% | 0.10% | Instantly enter a void state and become Invulnerable for a short duration. | |
#13 | 26.304 | 19.864 | 56.97% | 0.44% | ||
#14 | 22.262 | 16.853 | 56.91% | 0.37% | Taking heavy hits of
spirit damage from an enemy reduces a random ability cooldown. | |
#15 | 57.436 | 44.033 | 56.60% | 0.96% | Dealing significant
spirit damage to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.The cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes. | |
#16 | 6.685 | 5.130 | 56.58% | 0.11% | Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. | |
#17 | 4.533 | 3.490 | 56.50% | 0.08% | Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned. | |
#18 | 13.797 | 10.662 | 56.41% | 0.23% | Gain Spirit Lifesteal and Spirit Power. | |
#19 | 17.105 | 13.229 | 56.39% | 0.29% | Reset the cooldown of all your abilities and restore all your charges. | |
#20 | 12.893 | 10.034 | 56.24% | 0.22% | Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing. | |
#21 | 61.826 | 48.174 | 56.21% | 1.04% | Dealing
spirit damage applies a stacking Spirit Amp that increases your
spirit damage to the target. | |
#22 | 12.163 | 9.510 | 56.12% | 0.21% | Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else. | |
#23 | 32.051 | 25.259 | 55.93% | 0.54% | Gain bonus Fire Rate, Spirit Power and Spirit Lifesteal by charging up when shooting enemy heroes. | |
#24 | 21.185 | 16.706 | 55.91% | 0.36% | ||
#25 | 13.846 | 10.975 | 55.78% | 0.23% | Launch a projectile that deals
damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities. | |
#26 | 19.895 | 15.835 | 55.68% | 0.34% | Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept. | |
#27 | 15.102 | 12.037 | 55.65% | 0.26% | Provides Bullet Resist to nearby friendly units. | |
#28 | 10.157 | 8.103 | 55.62% | 0.17% | Your bullets build up to reduce the target's outgoing damage and apply healing reduction. | |
#29 | 11.936 | 9.544 | 55.57% | 0.20% | ||
#30 | 16.149 | 13.176 | 55.07% | 0.28% | Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks. If the target reaches max stacks, they will be stunned. | |
#31 | 17.766 | 14.644 | 54.82% | 0.31% | Reduces the effect of enemy applied healing reduction. | |
#32 | 35.631 | 29.408 | 54.78% | 0.62% | Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage. | |
#33 | 24.477 | 20.316 | 54.64% | 0.42% | ||
#34 | 2.958 | 2.471 | 54.49% | 0.05% | Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off. | |
#35 | 27.537 | 23.003 | 54.49% | 0.48% | Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes. | |
#36 | 16.726 | 13.991 | 54.45% | 0.29% | While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed. | |
#37 | 17.572 | 14.791 | 54.30% | 0.31% | ||
#38 | 66.798 | 56.415 | 54.21% | 1.17% | Reduces the Cooldown of your abilities and items. | |
#39 | 25.755 | 21.905 | 54.04% | 0.45% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal
bonus spirit damage based on your Spirit Power. | |
#40 | 5.869 | 5.026 | 53.87% | 0.10% | Throw a flask that explodes on contact, creating an area that does increasing
spirit damage per second and reduces enemy Bullet Resist.50% less effective vs non-heroes. | |
#41 | 4.363 | 3.750 | 53.78% | 0.08% | Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance. | |
#42 | 106.140 | 91.259 | 53.77% | 1.87% | ||
#43 | 76.166 | 65.607 | 53.72% | 1.34% | Increases the duration of your abilities and items. | |
#44 | 36.988 | 31.989 | 53.62% | 0.65% | Your Weapon Damage increases as you take sustained damage. | |
#45 | 20.702 | 17.998 | 53.49% | 0.37% | Your bullets have a chance to shock your target. The shock will jump to a nearby enemy. | |
#46 | 10.880 | 9.462 | 53.49% | 0.19% | The next instance of high
spirit damage you take is significantly reduced. | |
#47 | 18.096 | 15.788 | 53.41% | 0.32% | Gain a chance to either deflect incoming bullets, preventing all
weapon damage or prevent all on-hit effects from bullets. | |
#48 | 48.538 | 42.445 | 53.35% | 0.86% | Periodically deals
spirit damage to the closest two enemies nearby. | |
#49 | 13.301 | 11.672 | 53.26% | 0.24% | Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack. | |
#50 | 9.828 | 8.696 | 53.06% | 0.18% | Damage from your ultimate applies a
stun and deals
bonus spirit damage after a short delay. | |
#51 | 2.311 | 2.050 | 52.99% | 0.04% | Toggle: Continually sacrifice Health to improve
fire rate, Debuff Resistance and Move Speed. | |
#52 | 65.111 | 57.828 | 52.96% | 1.16% | Imbue an ability to increase its Duration. | |
#53 | 11.433 | 10.205 | 52.84% | 0.20% | Release an expanding ice blast that deals
spirit damage, Freezing and then Slowing targets it hits.Slowed targets have their stamina regen frozen | |
#54 | 6.531 | 5.835 | 52.81% | 0.12% | Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. | |
#55 | 61.900 | 55.424 | 52.76% | 1.11% | After not taking damage for a period, gain health regen. | |
#56 | 8.090 | 7.264 | 52.69% | 0.15% | ||
#57 | 34.204 | 30.896 | 52.54% | 0.62% | Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero. | |
#58 | 37.440 | 33.921 | 52.47% | 0.68% | ||
#59 | 74.604 | 67.618 | 52.46% | 1.35% | When an enemy takes
spirit damage, they have their spirit resist reduced. | |
#60 | 62.166 | 56.461 | 52.40% | 1.12% | ||
#61 | 8.337 | 7.634 | 52.20% | 0.15% | Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.Your own Damage Output is reduced for the duration. | |
#62 | 36.685 | 33.645 | 52.16% | 0.67% | Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Move Speed and maintain full speed while attacking. | |
#63 | 84.999 | 78.073 | 52.12% | 1.54% | Reduces the effect of enemy Move Speed penalties. | |
#64 | 133.263 | 122.591 | 52.09% | 2.42% | Reduces the Cooldown of your abilities. | |
#65 | 23.036 | 21.311 | 51.94% | 0.42% | Reduces the duration of all negative effects applied to you. | |
#66 | 97.626 | 90.730 | 51.83% | 1.78% | ||
#67 | 107.420 | 99.878 | 51.82% | 1.96% | ||
#68 | 74.195 | 69.014 | 51.81% | 1.36% | ||
#69 | 83.213 | 77.626 | 51.74% | 1.52% | ||
#70 | 30.599 | 28.601 | 51.69% | 0.56% | After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. | |
#71 | 5.054 | 4.726 | 51.68% | 0.09% | Heal yourself and nearby allies. | |
#72 | 101.490 | 94.917 | 51.67% | 1.86% | Increases the range and effect radius of your abilities and items. | |
#73 | 15.406 | 14.430 | 51.64% | 0.28% | Landing a Headshot reduces their Bullet Resist. | |
#74 | 13.434 | 12.591 | 51.62% | 0.25% | ||
#75 | 34.659 | 32.523 | 51.59% | 0.64% | ||
#76 | 67.795 | 64.007 | 51.44% | 1.25% | Increases the effectiveness of your healing. | |
#77 | 20.961 | 19.828 | 51.39% | 0.39% | Teleport straight ahead, gaining Bullet Resist. | |
#78 | 49.410 | 46.852 | 51.33% | 0.91% | ||
#79 | 35.916 | 34.159 | 51.25% | 0.66% | Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced. | |
#80 | 58.703 | 55.906 | 51.22% | 1.08% | Whenever you score an assist or kill, gain extra sprint, ability range and passive soul generation. This effect stacks and persists through death. | |
#81 | 51.287 | 48.909 | 51.19% | 0.95% | When you perform a Light or Heavy Melee attack against a hero, the attack deals extra
spirit damage and steals Spirit Resist and Spirit Power.Effects are reduced by 30% for Light Melee hits. | |
#82 | 31.934 | 30.444 | 51.19% | 0.59% | Reduces Bullet Resist on enemies when you deal
spirit damage. | |
#83 | 2.622 | 2.513 | 51.06% | 0.05% | ||
#84 | 53.591 | 51.461 | 51.01% | 0.99% | Gain a Barrier for a short duration. | |
#85 | 55.700 | 53.552 | 50.98% | 1.03% | Heal and gain bonus Movement Speed for a short duration when you cast an ability. | |
#86 | 112.242 | 107.999 | 50.96% | 2.08% | Imbue an ability to reduce its Cooldown. | |
#87 | 50.890 | 49.261 | 50.81% | 0.95% | ||
#88 | 122.742 | 118.936 | 50.79% | 2.29% | Imbue an ability to increase its range and effect radius. | |
#89 | 18.914 | 18.325 | 50.79% | 0.35% | Provide the target with a Barrier and temporary Move Speed. Can be self-cast.Cooldown is reduced by half when cast on someone else. | |
#90 | 26.996 | 26.251 | 50.70% | 0.50% | Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also reduces Incoming Healing on the bleeding target. | |
#91 | 17.192 | 16.743 | 50.66% | 0.32% | Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. | |
#92 | 16.346 | 15.970 | 50.58% | 0.31% | ||
#93 | 52.864 | 51.726 | 50.54% | 0.99% | When you perform a Light or Heavy Melee attack against a hero, deal extra
spirit damage with the attack and reduce the target's Spirit Resist.Cooldown is 2x longer for Light Melee hits. | |
#94 | 13.730 | 13.456 | 50.50% | 0.26% | Increases Weapon Damage as you continuously fire your weapon. | |
#95 | 26.966 | 26.475 | 50.46% | 0.51% | Dealing significant
weapon damage replenishes a charge for each of your charged abilities. | |
#96 | 71.733 | 70.657 | 50.38% | 1.35% | ||
#97 | 65.192 | 64.296 | 50.35% | 1.23% | ||
#98 | 77.352 | 76.349 | 50.33% | 1.45% | ||
#99 | 51.273 | 50.853 | 50.21% | 0.97% | Your imbued ability charges up over time with
bonus spirit damage,
bonus fire rate, and reloads bullets on use. | |
#100 | 25.776 | 25.567 | 50.20% | 0.49% | Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled. | |
#101 | 58.069 | 57.613 | 50.20% | 1.10% | Dealing
spirit damage to enemy Heroes grants you Bonus
regeneration. Stacks when dealing damage to different heroes. | |
#102 | 153.316 | 152.199 | 50.18% | 2.89% | ||
#103 | 65.613 | 65.214 | 50.15% | 1.24% | When below 50% health, gain additional Spirit Resist. | |
#104 | 108.817 | 108.326 | 50.11% | 2.06% | ||
#105 | 3.983 | 3.965 | 50.11% | 0.08% | Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. | |
#106 | 20.377 | 20.387 | 49.99% | 0.39% | Your next headshot against an enemy Hero deals
bonus weapon damage,
heal you, and briefly grants
bonus move speed. | |
#107 | 30.029 | 30.083 | 49.96% | 0.57% | Target an enemy NPC and consume it for 170% Bonus Souls and grants a powerful long lasting buff. | |
#108 | 89.570 | 89.894 | 49.91% | 1.70% | ||
#109 | 5.924 | 5.945 | 49.91% | 0.11% | Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.Cannot be used for 5s if attacked by enemy Hero. | |
#110 | 77.088 | 77.588 | 49.84% | 1.46% | Your attacks have additional Weapon Damage against enemies above 50% health. | |
#111 | 12.987 | 13.070 | 49.84% | 0.25% | When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist. | |
#112 | 142.338 | 143.290 | 49.83% | 2.70% | ||
#113 | 5.741 | 5.798 | 49.75% | 0.11% | Make your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot. | |
#114 | 22.887 | 23.135 | 49.73% | 0.44% | Your next Heavy Melee attack against an enemy deals increased damage. | |
#115 | 45.161 | 45.810 | 49.64% | 0.86% | While you are above 65% health, gain bonus
Spirit and Cooldown Reduction. | |
#116 | 63.215 | 64.242 | 49.60% | 1.21% | ||
#117 | 64.859 | 66.369 | 49.42% | 1.24% | Your
spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal. | |
#118 | 16.315 | 16.732 | 49.37% | 0.31% | When the target takes
spirit damage, they have their Move Speed reduced. | |
#119 | 25.007 | 25.664 | 49.35% | 0.48% | Your next headshot against an enemy Hero deals
bonus weapon damage. | |
#120 | 27.036 | 27.806 | 49.30% | 0.52% | Gain a Barrier whenever you take significant
spirit damage from enemy Heroes in a small time frame. | |
#121 | 15.206 | 15.745 | 49.13% | 0.29% | Your bullets build up a Movement Slow on enemies. | |
#122 | 87.738 | 90.838 | 49.13% | 1.69% | ||
#123 | 11.759 | 12.178 | 49.12% | 0.23% | Your bullets build up a Movement Slow on enemies. | |
#124 | 32.052 | 33.200 | 49.12% | 0.62% | Your next bullet deals bonus
spirit damage. | |
#125 | 22.855 | 23.714 | 49.08% | 0.44% | Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them. | |
#126 | 5.625 | 5.838 | 49.07% | 0.11% | Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. | |
#127 | 28.967 | 30.062 | 49.07% | 0.56% | Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. | |
#128 | 28.923 | 30.018 | 49.07% | 0.56% | Slows movement of enemy target. Also Silences their movement-based items and abilities.Increases the target's gravity.Does not affect target's stamina usage. | |
#129 | 37.689 | 39.218 | 49.01% | 0.73% | ||
#130 | 23.750 | 24.765 | 48.95% | 0.46% | When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow. | |
#131 | 8.951 | 9.369 | 48.86% | 0.17% | Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed. | |
#132 | 12.746 | 13.344 | 48.85% | 0.25% | When you deal
spirit damage to enemies, you also reduce their Fire Rate. | |
#133 | 29.346 | 30.753 | 48.83% | 0.57% | While you are above 65% health, gain
weapon damage and
bonus fire rate. | |
#134 | 5.454 | 5.731 | 48.76% | 0.11% | Gain souls over time, as long as you are alive. | |
#135 | 94.773 | 99.688 | 48.74% | 1.84% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 165 damage to deal additional damage. Ignores Spirit Resistance. | |
#136 | 20.226 | 21.277 | 48.73% | 0.39% | Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry
heal and gain
move speed and
Spirit. | |
#137 | 41.130 | 43.617 | 48.53% | 0.80% | Your next bullet will heal you based on what target you hit. | |
#138 | 5.075 | 5.398 | 48.46% | 0.10% | Target an enemy to reduce their Spirit Resist and Spirit Power. | |
#139 | 34.025 | 36.402 | 48.31% | 0.67% | Dealing
weapon damage at close range opens a wound and grants you
bonus move speed. Wounded enemies take
spirit damage over time, have reduced bullet resist, and are revealed through walls. | |
#140 | 97.208 | 104.746 | 48.13% | 1.91% | Charges up over time with
bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage. | |
#141 | 45.548 | 49.315 | 48.01% | 0.90% | Deal additional Weapon Damage when in close range to your target. | |
#142 | 41.982 | 45.570 | 47.95% | 0.83% | Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits. | |
#143 | 11.319 | 12.288 | 47.95% | 0.22% | Apply a Stun after 2s. Stun duration is increased against airborne targets.Increases the target's gravity for the duration of the stun. | |
#144 | 20.185 | 21.942 | 47.91% | 0.40% | Deal additional Weapon Damage when beyond a minimum distance from your target. | |
#145 | 17.999 | 19.652 | 47.80% | 0.36% | Deal additional Weapon Damage when beyond a minimum distance from your target. | |
#146 | 11.721 | 12.868 | 47.67% | 0.23% | When below 50% health, gain additional Bullet Resist. | |
#147 | 23.836 | 26.239 | 47.60% | 0.47% | Release an expanding ice blast that deals
spirit damage and Slows targets it hits. | |
#148 | 13.068 | 14.510 | 47.39% | 0.26% | Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo. | |
#149 | 2.072 | 2.311 | 47.27% | 0.04% | Launch an expanding projectile which Silences enemies for a short duration and deals impact damage. Silence does not interrupt channeling abilities. | |
#150 | 3.799 | 4.278 | 47.03% | 0.08% | Inflict damage over time to a target, dealing damage based on their current health.Decay's damage is non-lethal and does not apply item procs. | |
#151 | 5.903 | 6.740 | 46.69% | 0.12% | Gain a Barrier whenever you take significant
weapon damage from enemy Heroes in a small time frame. | |
#152 | 9.521 | 11.174 | 46.01% | 0.20% | On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | |
#153 | 16.173 | 19.453 | 45.40% | 0.34% | When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s. | |
#154 | 3.887 | 4.750 | 45.00% | 0.08% | Target an enemy to reduce their Fire Rate and Bullet Resistance. | |
#155 | 8.870 | 12.127 | 42.24% | 0.20% | Become immune to bullets. | |
#156 | 3.672 | 5.075 | 41.98% | 0.08% | Disarms enemy target and reduces their Bullet Resist. | |
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Frequently Asked Questions
Vật phẩm nào có tỷ lệ thắng cao nhất trong Deadlock?
Lucky Shot hiện giữ tỷ lệ thắng cao nhất là 59.62% trong tất cả các vật phẩm.
Vật phẩm phổ biến nhất trong Deadlock là gì?
Extra Spirit là vật phẩm phổ biến nhất với tỷ lệ chọn 2.89%.
Vật phẩm nào có nhiều chiến thắng nhất trong Deadlock?
Extra Spirit có nhiều chiến thắng nhất với 153.316 trận thắng trên tất cả các trận đấu.
Có bao nhiêu vật phẩm trong Deadlock?
Hiện tại có 156 vật phẩm trong Deadlock có thể mua trong trận đấu.


