
- 胜率
- 48.2%
- 场次
- 2,685
- KDA
- 3.38
开尔文 vs 格瑞墓 vs 格瑞墓
- 技能等级
- 所有技能等级
- 场次
- 24,159
- 版本
- 6861
- 最后更新
- 2026年11月15日 UTC
- 方法论
- 数据方法论
开尔文 在这个 Deadlock 对位中对 格瑞墓 面临 48.2% 胜率的挑战。来自 2,685 场游戏的数据显示 开尔文 平均有 -1.0 更多的死亡。专注于安全农业、队伍协调和避免 1v1 对抗。
开尔文对线分析
使用下拉菜单选择对手,查看开尔文对阵他们的详细数据分析。您将获得对战胜率、战斗统计、净资产对比和伤害分析——基于真实的Deadlock排位数据。
开尔文 vs 格瑞墓对线谁赢?

开尔文 vs 格瑞墓 对战摘要
The 开尔文 vs 格瑞墓 matchup in Deadlock is 适度有利的对战. Based on 2,685 recent matches analyzed, 格瑞墓 wins with a 51.8% win rate compared to 开尔文's 48.2%, giving 格瑞墓 a 3.6 percentage point advantage. The most significant statistical gap is in objective contribution, where 格瑞墓 consistently outperforms. 格瑞墓 holds a meaningful advantage in this matchup. 开尔文 players should play more cautiously, prioritize safe farming, and look for team fight opportunities where positioning and coordination matter more than 1v1 statistics.
开尔文 vs 格瑞墓 战斗分析
- 目标伤害
格瑞墓 contributes 2,052 more objective damage than 开尔文 on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes.
- KDA比率
The KDA disparity between 开尔文 and 格瑞墓 is substantial: 3.38 versus 2.45, a commanding 0.92 point difference that reveals 开尔文's dominance in direct combat exchanges.
- 玩家伤害
The damage differential between 格瑞墓 and 开尔文 is exceptional: 35,150 compared to just 28,969.
- 净资产
开尔文 and 格瑞墓 have nearly identical economic performance in this matchup, generating comparable souls throughout the game.
开尔文 vs 格瑞墓 推荐装备
开尔文对战格瑞墓装备
格瑞墓对战开尔文装备
物品胜率来自 开尔文 对 格瑞墓 的 2,685 场比赛,颜色以该英雄在此对位中的胜率为参照。
围绕开尔文组建最强队伍
阵容实验室用数十万场对局的真实胜率为你队中每一对英雄打分,对照敌方阵容检验你的选择,并一键载入经过验证的高胜率阵容。
- 六人阵容面板
- 双人协同胜率
- 验证过的高胜率阵容

开尔文在Deadlock中对41名英雄有利,对2名英雄不利。开尔文最强对位是蜃景,胜率64.7%。最难对位是佩吉,胜率48.0%。使用下表查找具体对位详情和出装推荐。
对手 | 胜率 | 场次 | KDA | 击杀 | 死亡 | 玩家伤害 | 净资产 |
|---|---|---|---|---|---|---|---|
| 57.95% | 2,975 | 3.39 | 5.0 | 5.6 | 29,449 | 40,985 | |
| 55.74% | 2,822 | 3.38 | 5.0 | 5.5 | 28,863 | 41,342 | |
| 54.85% | 2,775 | 3.38 | 5.3 | 5.8 | 30,025 | 41,982 | |
| 51.97% | 2,769 | 3.26 | 5.1 | 5.8 | 29,012 | 41,317 | |
| 56.47% | 2,688 | 3.42 | 5.1 | 5.6 | 29,012 | 41,802 | |
| 48.19% | 2,685 | 3.38 | 5.0 | 5.5 | 28,969 | 41,621 | |
| 50.49% | 2,646 | 3.41 | 4.9 | 5.6 | 30,661 | 42,379 | |
| 47.99% | 2,559 | 3.20 | 4.7 | 5.6 | 26,691 | 41,320 | |
| 51.35% | 2,510 | 3.45 | 4.9 | 5.3 | 28,139 | 41,518 | |
| 56.85% | 2,505 | 3.37 | 5.1 | 5.7 | 29,397 | 41,264 | |
| 54.58% | 2,435 | 3.43 | 5.0 | 5.4 | 28,212 | 41,286 | |
| 55.95% | 2,377 | 3.42 | 5.0 | 5.5 | 29,024 | 41,586 | |
| 58.70% | 2,356 | 3.62 | 5.3 | 5.4 | 29,458 | 42,086 | |
| 55.07% | 2,339 | 3.51 | 5.1 | 5.4 | 30,248 | 41,563 | |
| 50.98% | 2,289 | 3.50 | 5.0 | 5.5 | 28,608 | 41,480 | |
| 59.43% | 2,270 | 3.63 | 5.1 | 5.3 | 28,457 | 42,065 | |
| 59.19% | 2,122 | 3.58 | 5.2 | 5.4 | 29,263 | 41,243 | |
| 61.93% | 2,078 | 3.50 | 5.3 | 5.6 | 29,558 | 42,326 | |
| 55.59% | 1,993 | 3.03 | 5.1 | 6.0 | 28,359 | 41,781 | |
| 53.16% | 1,977 | 3.47 | 5.2 | 5.5 | 30,648 | 41,969 | |
| 52.37% | 1,965 | 3.51 | 4.9 | 5.3 | 29,259 | 41,139 | |
| 55.73% | 1,956 | 3.47 | 5.2 | 5.7 | 29,942 | 41,760 | |
| 56.45% | 1,954 | 3.51 | 5.0 | 5.4 | 28,789 | 41,839 | |
| 52.84% | 1,868 | 3.30 | 4.8 | 5.6 | 30,174 | 41,244 | |
| 54.32% | 1,850 | 3.51 | 4.6 | 5.2 | 30,387 | 40,402 | |
| 58.18% | 1,815 | 3.51 | 5.3 | 5.6 | 29,629 | 41,604 | |
| 58.38% | 1,701 | 3.54 | 5.3 | 5.6 | 30,248 | 42,211 | |
| 54.68% | 1,699 | 3.41 | 4.9 | 5.5 | 28,123 | 41,075 | |
| 62.65% | 1,518 | 3.77 | 5.4 | 5.4 | 30,695 | 43,500 | |
| 59.60% | 1,490 | 3.44 | 5.1 | 5.5 | 29,417 | 41,963 | |
| 59.48% | 1,345 | 3.66 | 5.4 | 5.3 | 30,910 | 42,842 | |
| 61.43% | 1,330 | 3.59 | 5.4 | 5.4 | 29,673 | 42,834 | |
| 57.20% | 1,236 | 3.55 | 5.1 | 5.3 | 28,882 | 41,004 | |
| 52.41% | 1,185 | 3.29 | 5.0 | 5.6 | 29,284 | 41,056 | |
| 51.36% | 1,176 | 3.31 | 4.7 | 5.4 | 28,104 | 41,876 | |
| 57.85% | 1,127 | 3.47 | 5.3 | 5.7 | 30,080 | 41,947 | |
| 58.64% | 1,071 | 3.47 | 4.9 | 5.3 | 29,245 | 41,626 | |
| 60.26% | 1,014 | 3.67 | 5.2 | 5.5 | 31,780 | 42,683 | |
| 58.76% | 1,004 | 3.64 | 5.1 | 5.3 | 28,647 | 41,089 | |
| 51.70% | 1,000 | 3.27 | 4.7 | 5.5 | 27,469 | 39,828 | |
| 59.23% | 991 | 3.79 | 5.0 | 5.0 | 29,732 | 43,112 | |
| 64.67% | 866 | 3.84 | 5.2 | 5.2 | 30,080 | 42,961 | |
| 61.35% | 758 | 3.92 | 5.2 | 5.0 | 29,577 | 42,243 | |
开尔文对位 - 常见问题
开尔文在Deadlock中最好的对阵是什么?
开尔文最好的对阵是对抗蜃景,达到64.7%的胜率。开尔文通过优越的战斗属性和有利的能力交互在此对阵中表现出色。
开尔文在Deadlock中最难的对阵是什么?
开尔文最难的对阵是对抗佩吉,仅有48.0%的胜率。对抗此对手时,开尔文应专注于队伍协调和防守物品化。
开尔文有多少有利的对阵?
开尔文在Deadlock中有41个有利的对阵(50%+胜率)和2个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。
我应该如何在困难的对阵中玩开尔文?
在开尔文的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。
我应该在开尔文的对阵中关注什么属性?
在开尔文对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。

