
- 胜率
- 46.0%
- 场次
- 2,871
- KDA
- 2.59
口袋 vs 炽焱 vs 炽焱
- 技能等级
- 所有技能等级
- 场次
- 25,983
- 版本
- 6861
- 最后更新
- 2026年11月15日 UTC
- 方法论
- 数据方法论
口袋 在这个 Deadlock 对位中对 炽焱 面临 46.0% 胜率的挑战。来自 2,871 场游戏的数据显示 口袋 平均有 -0.2 更多的死亡。专注于安全农业、队伍协调和避免 1v1 对抗。
口袋对线分析
使用下拉菜单选择对手,查看口袋对阵他们的详细数据分析。您将获得对战胜率、战斗统计、净资产对比和伤害分析——基于真实的Deadlock排位数据。
口袋 vs 炽焱对线谁赢?

口袋 vs 炽焱 对战摘要
The 口袋 vs 炽焱 matchup in Deadlock is 显著的统计优势. Based on 2,871 recent matches analyzed, 炽焱 wins with a 54.0% win rate compared to 口袋's 46.0%, giving 炽焱 a 8.0 percentage point advantage. The most significant statistical gap is in objective contribution, where 炽焱 consistently outperforms. 炽焱 dominates this matchup statistically. 炽焱 can play aggressively and look for solo kills, while 口袋 should focus on minimizing losses, farming safely, and relying on teammates to even the odds.
口袋 vs 炽焱 战斗分析
- 目标伤害
炽焱 contributes 1,855 more objective damage than 口袋 on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes.
- 平均击杀
炽焱 substantially outfrags 口袋 in this matchup, averaging 7.0 kills compared to 5.5 — a difference of nearly 1.5 eliminations per match.
- 玩家伤害
口袋 applies 2,094 more damage per game than 炽焱 in this matchup (34,700 vs 32,607).
- 净资产
炽焱 generates approximately 688 more souls than 口袋 on average.
口袋 vs 炽焱 推荐装备
口袋对战炽焱装备
炽焱对战口袋装备
物品胜率来自 口袋 对 炽焱 的 2,871 场比赛,颜色以该英雄在此对位中的胜率为参照。
围绕口袋组建最强队伍
阵容实验室用数十万场对局的真实胜率为你队中每一对英雄打分,对照敌方阵容检验你的选择,并一键载入经过验证的高胜率阵容。
- 六人阵容面板
- 双人协同胜率
- 验证过的高胜率阵容

口袋在Deadlock中对4名英雄有利,对39名英雄不利。口袋最强对位是蜃景,胜率53.3%。最难对位是佩吉,胜率36.8%。使用下表查找具体对位详情和出装推荐。
对手 | 胜率 | 场次 | KDA | 击杀 | 死亡 | 玩家伤害 | 净资产 |
|---|---|---|---|---|---|---|---|
| 41.59% | 3,441 | 2.57 | 5.6 | 6.6 | 34,874 | 42,077 | |
| 43.83% | 3,347 | 2.50 | 5.7 | 7.0 | 35,808 | 42,449 | |
| 46.63% | 3,208 | 2.60 | 5.4 | 6.5 | 35,528 | 41,935 | |
| 37.55% | 3,180 | 2.53 | 5.5 | 6.6 | 34,071 | 41,788 | |
| 48.34% | 3,169 | 2.70 | 5.5 | 6.3 | 34,978 | 42,491 | |
| 37.50% | 3,128 | 2.51 | 5.4 | 6.6 | 35,951 | 42,583 | |
| 40.43% | 3,015 | 2.53 | 5.3 | 6.5 | 33,600 | 42,305 | |
| 46.01% | 2,871 | 2.59 | 5.5 | 6.5 | 34,700 | 42,731 | |
| 49.79% | 2,864 | 2.64 | 5.7 | 6.6 | 35,535 | 43,592 | |
| 42.72% | 2,830 | 2.67 | 5.3 | 6.1 | 33,912 | 41,972 | |
| 46.69% | 2,748 | 2.69 | 5.6 | 6.4 | 34,584 | 42,860 | |
| 39.52% | 2,690 | 2.56 | 5.2 | 6.4 | 33,481 | 41,858 | |
| 43.45% | 2,681 | 2.55 | 5.4 | 6.6 | 35,229 | 42,472 | |
| 45.34% | 2,618 | 2.65 | 5.5 | 6.5 | 35,573 | 41,904 | |
| 36.76% | 2,568 | 2.48 | 5.1 | 6.3 | 32,187 | 41,741 | |
| 50.31% | 2,552 | 2.79 | 5.7 | 6.2 | 34,216 | 42,605 | |
| 42.84% | 2,549 | 2.57 | 5.4 | 6.5 | 34,964 | 41,319 | |
| 40.82% | 2,303 | 2.48 | 5.4 | 6.6 | 34,863 | 42,261 | |
| 46.13% | 2,300 | 2.64 | 5.4 | 6.5 | 33,558 | 42,147 | |
| 49.59% | 2,295 | 2.72 | 5.5 | 6.4 | 34,827 | 42,248 | |
| 44.98% | 2,261 | 2.65 | 5.8 | 6.7 | 36,166 | 42,987 | |
| 43.21% | 2,261 | 2.38 | 5.2 | 6.7 | 31,471 | 41,428 | |
| 48.85% | 2,129 | 2.66 | 5.5 | 6.6 | 34,849 | 42,604 | |
| 43.27% | 2,094 | 2.48 | 5.2 | 6.5 | 35,607 | 41,683 | |
| 40.94% | 2,091 | 2.44 | 5.3 | 6.7 | 33,472 | 41,504 | |
| 41.37% | 2,033 | 2.52 | 5.0 | 6.2 | 35,760 | 40,603 | |
| 46.68% | 2,003 | 2.70 | 5.8 | 6.6 | 35,487 | 42,692 | |
| 41.71% | 1,947 | 2.67 | 5.4 | 6.1 | 34,586 | 41,087 | |
| 45.91% | 1,771 | 2.58 | 5.4 | 6.4 | 34,952 | 42,435 | |
| 46.86% | 1,607 | 2.56 | 5.5 | 6.5 | 33,851 | 43,147 | |
| 48.41% | 1,605 | 2.64 | 5.5 | 6.4 | 34,895 | 42,067 | |
| 37.35% | 1,518 | 2.52 | 5.4 | 6.4 | 36,087 | 41,942 | |
| 49.39% | 1,403 | 2.75 | 5.7 | 6.4 | 36,169 | 43,418 | |
| 41.83% | 1,291 | 2.51 | 5.3 | 6.6 | 34,760 | 41,887 | |
| 45.51% | 1,259 | 2.59 | 5.6 | 6.6 | 35,601 | 42,544 | |
| 41.93% | 1,202 | 2.58 | 5.0 | 6.1 | 32,609 | 42,000 | |
| 48.75% | 1,198 | 2.70 | 5.4 | 6.3 | 34,724 | 42,460 | |
| 50.00% | 1,110 | 2.74 | 5.6 | 6.3 | 33,639 | 41,480 | |
| 40.94% | 1,104 | 2.52 | 5.2 | 6.4 | 32,897 | 40,646 | |
| 44.87% | 1,072 | 2.48 | 5.4 | 6.7 | 36,070 | 42,378 | |
| 46.14% | 997 | 2.67 | 5.1 | 5.9 | 32,502 | 41,001 | |
| 53.34% | 943 | 2.76 | 5.5 | 6.2 | 34,958 | 42,777 | |
| 51.40% | 930 | 2.78 | 5.5 | 6.2 | 33,865 | 42,746 | |
口袋对位 - 常见问题
口袋在Deadlock中最好的对阵是什么?
口袋最好的对阵是对抗蜃景,达到53.3%的胜率。口袋通过优越的战斗属性和有利的能力交互在此对阵中表现出色。
口袋在Deadlock中最难的对阵是什么?
口袋最难的对阵是对抗佩吉,仅有36.8%的胜率。对抗此对手时,口袋应专注于队伍协调和防守物品化。
口袋有多少有利的对阵?
口袋在Deadlock中有4个有利的对阵(50%+胜率)和39个不利的对阵。理解这些对阵动态有助于你做出更好的英雄选择并调整你的玩法。
我应该如何在困难的对阵中玩口袋?
在口袋的困难对阵中,优先考虑安全补刀、位置和队伍协调。调整你的装备构建以补偿对阵劣势,并寻找机会通过能力而不是直接对抗来影响对战。
我应该在口袋的对阵中关注什么属性?
在口袋对阵中要分析的关键属性包括胜率、KDA比率、平均玩家伤害和净资产差异。高伤害对阵倾向于侵略性玩法,而低KDA对阵表明玩法更防守和依赖队伍支援。

