通过交互式报点和来自真实录制对局的击杀热力图探索无畏契约的每张地图——提前掌握交火热区与强势点位。

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顶尖武器 |
|---|
顶尖特工 |
|---|
| S | Competitive | 6.6% | 46.0% | 54.6% | 21.3 | |||
| S | Competitive | 7.9% | 46.9% | 54.1% | 21.3 | |||
| A | Competitive | 14.1% | 47.9% | 52.9% | 21.2 | |||
| A | Competitive | 11.4% | 48.0% | 52.9% | 21.3 | |||
| B | Competitive | 2.6% | 47.9% | 52.8% | 21.2 | |||
| B | Competitive | 14.2% | 48.7% | 52.0% | 21.3 | |||
| B | Competitive | 2.5% | 48.3% | 51.8% | 21.3 | |||
| B | Competitive | 4.8% | 48.2% | 51.6% | 21.2 | |||
| C | Competitive | 6.6% | 49.6% | 51.6% | 21.3 | |||
| C | Competitive | 13.6% | 49.9% | 51.0% | 21.3 | |||
| C | Competitive | 6.6% | 51.4% | 49.7% | 21.4 | |||
| D | Competitive | 7.6% | 50.7% | 49.5% | 21.3 |
Haven is the most played map with a 14.2% play rate in competitive Valorant. It features a 48.7% attack win rate and 52.0% defense win rate.
Abyss is the most attacker-sided map with a 51.4% attack win rate. On this map, aggressive team compositions with strong entry Duelists and Initiators tend to excel.
Ascent favors defenders with a 54.6% defense win rate. Site-holding Sentinels and Controllers with strong area denial are particularly effective here.
Abyss produces the longest games, averaging 21.4 rounds per match. The balanced 51.4%/49.7% attack/defense split contributes to close games.
Across all 12 maps, the average attack win rate is 48.6% and defense win rate is 52.1%. Individual maps vary significantly, so understanding each map's balance is crucial for agent selection and strategy.
There are currently 12 maps in the Valorant competitive rotation. The most popular are Haven, Split, Breeze, which see the highest play rates in ranked games.
探索按防守方胜率排名的Valorant地图,揭示哪些战场有利于防守性的守点游戏。防守方地图通常具有强大的瓶颈点、有限的进攻方接近角度,或对技能友好的点位设计。了解防守方胜率帮助优化您的特工选择和点位设置。在防守方地图上,具有强大守点能力的哨兵和具有区域封锁技能的控制者表现出色。高防守胜率的地图通常惩罚不协调的推进,奖励耐心的基于技能的守点。我们的数据分析数千场竞技比赛的防守成功率,显示防守优势如何因段位和区域而异。这份排名对于理解为什么某些地图感觉进攻时很压抑以及如何调整您的策略至关重要。无论您是在指挥防守设置还是作为进攻方试图攻破困难的点位,防守方胜率数据帮助您理解每张地图的基本平衡。 当前竞技轮换包含12张地图。Haven以14.2%的游玩率领先。对于进攻打法,Abyss提供最佳进攻胜率,达到51.4%。防守方在Ascent表现出色,防守胜率为54.6%。Abyss上的比赛平均21.4回合,而Summit通常在21.2回合左右结束。总体而言,地图平均进攻胜率为48.6%,防守胜率为52.1%。