Zaun / Piltover / Juggernaut / Disruptor TFT Comp

56.05%WR
A
Set:16
Sample Size:732,372 ranked games
Tier:PLATINUM
Last Updated:

This comp has a Very Low contested risk and is rarely contested. The most contested units are likely Seraphine, Singed, Warwick due to their popularity across multiple comps. You should be able to hit your key units without much competition.

4.35
Avg Placement
3.83%
First Place Rate
56.05%
Top 4 Rate
0.44%
Pick Rate

Piltover / Zaun / Juggernaut / Disruptor builds: Jinx with Guinsoo's Rageblade, Infinity Edge, Kraken's Fury (68.29% WR, +12.25% difference); Warwick with Bloodthirster, Sterak's Gage, Titan's Resolve (63.64% WR, +7.59% difference); Ekko with Bloodthirster, Guinsoo's Rageblade, Titan's Resolve (42.86% WR, -13.19% difference)

Strategy Guide

  • Win Condition: 2-Cost Reroll - 3-star Ekko as your primary carry.
  • Reroll Targets: 3-star Ekko and Jinx. Roll down at level 6 where 2-cost units have the highest appearance rate.
  • Economy: Medium Cost comp (69g investment). Save gold early, loss streak for extra gold and first carousel priority.
  • Items: Best-in-slot items add +12.2% win rate - hold components.
  • Carousel Priority: Recurve Bow and B.F. Sword.
  • Augment Synergies: Look for Reroll augments (Three's a Crowd, Pandora's Items), Zaun trait augments.
2-Cost Reroll
Low Contest
Loss Streak
Hold For BiS Items
Highly Flexible
Reroll Lvl 6

Blitzcrank is a 1-cost unit with an optimal reroll level of 4. Ekko and Vi are 2-cost units with an optimal reroll level of 6. Dr. Mundo and Jinx are 3-cost units with an optimal reroll level of 7. Seraphine, Singed and Warwick are 4-cost units with an optimal reroll level of 10.

    • Blitzcrank
      Blitzcrank
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Ekko
      Ekko
    • Vi
      Vi
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Dr. Mundo
      Dr. Mundo
    • Jinx
      Jinx
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Seraphine
      Seraphine
    • Singed
      Singed
    • Warwick
      Warwick
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Win rates and pick rates for Blitzcrank, Ekko, Vi, Dr. Mundo, Jinx, Seraphine, Singed, Warwick at different star levels (1-star, 2-star, 3-star).

Champion
Win Rate: 52.9%
Pick Rate: 5.0%
Win Rate: 54.2%
Pick Rate: 81.1%
Win Rate: 68.1%
Pick Rate: 13.9%
Win Rate: 57.9%
Pick Rate: 5.6%
Win Rate: 49.7%
Pick Rate: 56.3%
Win Rate: 65.1%
Pick Rate: 38.1%
Win Rate: 18.8%
Pick Rate: 4.7%
Win Rate: 53.1%
Pick Rate: 79.9%
Win Rate: 82.7%
Pick Rate: 15.3%
Win Rate: 26.7%
Pick Rate: 4.4%
Win Rate: 51.8%
Pick Rate: 74.6%
Win Rate: 77.5%
Pick Rate: 20.9%
Win Rate: 29.6%
Pick Rate: 8.0%
Win Rate: 48.6%
Pick Rate: 62.5%
Win Rate: 79.0%
Pick Rate: 29.5%
Win Rate: 38.0%
Pick Rate: 40.4%
Win Rate: 68.2%
Pick Rate: 59.3%
Win Rate: 100.0%
Pick Rate: 0.3%
Win Rate: 30.2%
Pick Rate: 28.3%
Win Rate: 66.0%
Pick Rate: 71.1%
Win Rate: 100.0%
Pick Rate: 0.6%
Win Rate: 31.7%
Pick Rate: 29.8%
Win Rate: 66.4%
Pick Rate: 70.2%
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Top 5 items by win rate for each champion. Blitzcrank's best item is Thief's Gloves with a 47.8% win rate. Ekko's best item is Thief's Gloves with a 67.9% win rate. Vi's best item is Thief's Gloves with a 54.0% win rate. Dr. Mundo's best item is Steadfast Heart with a 61.7% win rate. Jinx's best item is Deathblade with a 54.3% win rate. Seraphine's best item is Hextech Gunblade with a 61.4% win rate. Singed's best item is Thief's Gloves with a 61.4% win rate. Warwick's best item is Sterak's Gage with a 60.3% win rate. Items with low pick rates are excluded.

Champion
#1
#2
#3
#4
#5
Thief's Gloves47.8%
Bramble Vest47.4%
Protector's Vow42.4%
Sunfire Cape41.5%
Dragon's Claw40.2%
Thief's Gloves67.9%
Titan's Resolve55.2%
Jeweled Gauntlet54.5%
Bloodthirster52.5%
Hand Of Justice48.4%
Thief's Gloves54.0%
Sunfire Cape47.6%
Warmog's Armor46.1%
Hand Of Justice46.0%
Sterak's Gage44.4%
Steadfast Heart61.7%
Bramble Vest57.6%
Dragon's Claw55.4%
Sunfire Cape54.6%
Gargoyle Stoneplate54.1%
Deathblade54.3%
Kraken's Fury54.0%
Last Whisper52.0%
Guinsoo's Rageblade50.3%
Giant Slayer50.0%
Hextech Gunblade61.4%
Morellonomicon58.5%
Void Staff58.0%
Spear of Shojin57.0%
Nashor's Tooth55.8%
Thief's Gloves61.4%
Morellonomicon52.2%
Ionic Spark51.8%
Void Staff51.5%
Rabadon's Deathcap45.0%
Sterak's Gage60.3%
Hand Of Justice58.4%
Titan's Resolve58.4%
Edge of Night58.1%
Bloodthirster57.2%

If contested, consider pivoting to Defender / Juggernaut (5 shared units, 3.12 avg place), Juggernaut / Eternal (7 shared units, 3.14 avg place), and Gunslinger / Juggernaut (7 shared units, 3.70 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~93 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Piltover / Zaun / Juggernaut / Disruptor usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 32.

Detailed Analysis

Piltover / Zaun / Juggernaut / Disruptor is classified as a Late Game Tank composition in TFT Patch 16.2. With a 56.0% win rate and 4.35 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensive — it prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Piltover / Zaun / Juggernaut / Disruptor. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Build economy
Collect Ekko copies
Play strongest board

Focus on building economy while collecting Ekko and Jinx copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Ekko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3Transition
Level to 6 at 3-2
Start slow rolling
Commit or pivot decision

Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4Power Spike
Hit 3-star carry
Stop rolling, start leveling
Add high-cost units

By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Jinx. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+Late Game
Add remaining upgrades
Scout and position
Find legendaries if possible

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Economy Summary
99gTotal Cost
HighInvestment
Lvl 6Reroll At

This is a high economy investment that requires disciplined gold management during your reroll phase. Slow roll above 50 gold until you hit your 3-star targets.

Full Written Guide

Stage 2: Early Game

Focus on building economy while collecting Ekko and Jinx copies. Play your strongest board with any 2-star units you hit naturally. Look for Blitzcrank and Ekko as early game frontline. Aim to have 30-40 gold by the Stage 2 carousel.

Stage 3: Transition

Stage 3 is your key decision point. If you've collected 5+ copies of Ekko by Stage 3-2, commit to the reroll strategy. Level to 6 at Stage 3-2 and begin slow rolling. At level 6, 2-cost units have the highest appearance rate.

Stage 4: Power Spike

By Stage 4, you should be close to or have already hit your 3-star Ekko. Once you 3-star your primary carry, stop rolling and begin leveling. If resources allow, continue rolling for 3-star Jinx. Transition to leveling at Stage 4-5 or 5-1.

Stage 5+: Late Game

Your 3-star carry should be online and dealing massive damage. Focus on adding your remaining high-cost units and finding optimal positioning against the remaining players. Scout remaining players and position to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Piltover / Zaun / Juggernaut / Disruptor. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
SeraphineContributor
13.9%
#2
WarwickContributor
13.5%
#3
ViContributor
12.7%
#4
SingedContributor
12.5%
#5
Dr. MundoContributor
12.3%
#6
JinxContributor
12.2%
#7
EkkoContributor
11.8%
#8
BlitzcrankContributor
11.1%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor: Seraphine contributes 13.9% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors: Warwick (13.5%), Vi (12.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Piltover / Zaun / Juggernaut / Disruptor

Piltover / Zaun / Juggernaut / Disruptor is a PLATINUM tier composition in TFT Set 16 with a 56.0% win rate and 4.35 average placement. The primary carries are Jinx. This comp focuses on the Zaun trait.

Strengths

  • High 56.0% win rate makes this a top-tier composition
  • Ekko and Jinx can be 3-starred for power spikes
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Focus on 3-starring Ekko for a 65.1% win rate power spike.

2
Itemization

Prioritize items for Jinx. Check the Top Items section for optimal builds.

3
Positioning

Place Singed and Dr. Mundo in the frontline to protect Jinx in the backline. Use the positioning board above as a guide.

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Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Piltover, Zaun, Juggernaut, Disruptor. The primary trait is Zaun, which is active on 7 units.

What are the carries of this TFT Comp?

The primary carries for this composition are Ekko (3-Star Win Rate: 65.1%, Pick Rate: 38.1%), Jinx (3-Star Win Rate: 79.0%, Pick Rate: 29.5%).

What is the best positioning for this composition?

Place your carries like Jinx in the backline and your tanks like Singed and Dr. Mundo in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 56.05% and an average placement of 4.35, making it a strong contender in the current meta.

What item builds does Piltover / Zaun / Juggernaut / Disruptor use?

Piltover / Zaun / Juggernaut / Disruptor performs best with these item builds: Jinx with Guinsoo's Rageblade, Infinity Edge, Kraken's Fury (68.29% win rate, +12.25% difference from comp average); Warwick with Bloodthirster, Sterak's Gage, Titan's Resolve (63.64% win rate, +7.59% difference from comp average); Ekko with Bloodthirster, Guinsoo's Rageblade, Titan's Resolve (42.86% win rate, -13.19% difference from comp average).

Is Piltover / Zaun / Juggernaut / Disruptor contested in TFT Set 16?

Piltover / Zaun / Juggernaut / Disruptor is relatively uncontested with only a 0.4% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like Jinx without much competition.

What is the win condition for Piltover / Zaun / Juggernaut / Disruptor?

The win condition for Piltover / Zaun / Juggernaut / Disruptor is "2-Cost Reroll". This is a reroll composition that focuses on 3-starring Ekko and Jinx as the primary carrys. Focus on 3-starring Ekko which has a 65.1% win rate when upgraded.

Should I reroll or level with Piltover / Zaun / Juggernaut / Disruptor?

Yes, Piltover / Zaun / Juggernaut / Disruptor is a reroll composition. You should slow roll at level 6 where 2-cost units have the highest appearance rate. Your primary reroll targets are Ekko (65.1% win rate at 3-star) and Jinx (79.0% win rate at 3-star). Save gold above 50 and roll excess gold each round until you hit your 3-star units.

How much gold does Piltover / Zaun / Juggernaut / Disruptor cost to build?

Piltover / Zaun / Juggernaut / Disruptor is a high cost composition requiring approximately 99 gold investment to complete. Prioritize economy early, maintain 50+ gold interest, and avoid rolling until you have a strong economic foundation.

What are the best pivot options for Piltover / Zaun / Juggernaut / Disruptor?

Piltover / Zaun / Juggernaut / Disruptor is highly flexible with 5 similar compositions available for pivoting. The best pivot options share key units like Seraphine and Singed. If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Piltover / Zaun / Juggernaut / Disruptor?

You should consider pivoting away from Piltover / Zaun / Juggernaut / Disruptor if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Defender / Juggernaut with a 79.5% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 5 alternative compositions.