Archivierte Komposition: Diese Comp stammt aus einem früheren TFT-Set und wird hier aufbewahrt für Set-Revivals.
Set:17
Stichprobengröße:337,751 ranked games
Tier:PLATINUM
Zuletzt aktualisiert:24. Apr. 2026
2.43
Avg Placement
50.00%
First Place Rate
78.57%
Top 4 Rate
0.05%
Pick Rate

This comp averages a 2.43 placement with a 78.6% top 4 rate and a 50.0% first place rate across 337,751 ranked games. A 0.1% pick rate makes this a less contested composition.

Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist Builds: Kindred mit Guinsoo's Rageblade, Red Buff, Kraken's Fury (100.00% GR, +21.43% Differenz); Sett mit Quickstriker Emblem, Jeweled Gauntlet, Hand Of Justice (100.00% GR, +21.43% Differenz); Wukong mit Sunfire Cape, Evenshroud, Warmog's Armor (100.00% GR, +21.43% Differenz)
Kindred
Kindred
100.00%
Siegesrate
+21.43%
Difference
Wukong
Wukong
100.00%
Siegesrate
+21.43%
Difference
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Kindred, Shyvana, Sett due to their popularity and high cost. You should have no trouble hitting these units.
Shen is a 1-cost unit with an optimal reroll level of 4. Ahri is a 3-cost unit with an optimal reroll level of 7. Wukong, Yunara and Swain are 4-cost units with an optimal reroll level of 10. Kindred, Shyvana and Sett are 5-cost units with an optimal reroll level of 10.
    • Shen
      Shen
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Ahri
      Ahri
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Wukong
      Wukong
    • Yunara
      Yunara
    • Swain
      Swain
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

    • Kindred
      Kindred
    • Shyvana
      Shyvana
    • Sett
      Sett
    Gold cost icon5 Cost

    Reroll Lvl: Level 10

Strategy Guide

4-Cost Reroll
Low Contest
Flexible Start
Hold For BiS Items
Moderate Flexibility
Win Condition
4-Cost Reroll - 3-star as your primary carry Yunara.
Reroll Targets
3-star Yunara.
Economy
High Cost comp (93g investment). Play strongest board, pivot based on items and units hit.
Items
Best-in-slot items add +21.4% win rate - hold components.
Carousel Priority
Recurve Bow and Giant's Belt.
Augment Synergies
Look for Economy augments (Rich Get Richer, Golden Egg), Reroll augments (Three's a Crowd, Pandora's Items), AD damage augments.

Dies ist die empfohlene Positionierung für die Champions dieser TFT-Komposition. Die Positionierung basiert auf den Rollen der Einheiten.

Upgrade priority guide showing win rates and pick rates for Shen, Ahri, Swain, Wukong, Yunara, Kindred, Sett, Shyvana at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Champions worth 3-starring in this comp: Yunara (over 25% pick rate at 3-star). Kindred has the highest 2-star win rate at 100.0%.
Top 5 items by win rate for each champion. Shen's best item is Protector's Vow with a 64.1% win rate. Ahri's best item is Archangel's Staff with a 52.8% win rate. Swain's best item is Evenshroud with a 68.1% win rate. Wukong's best item is Evenshroud with a 67.8% win rate. Yunara's best item is Last Whisper with a 60.7% win rate. Kindred's best item is Deathblade with a 76.1% win rate. Sett's best item is Rabadon's Deathcap with a 74.6% win rate. Shyvana's best item is Thief's Gloves with a 76.8% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Bruiser / Ionia (5 shared units, 2.56 avg place), and World Ender / Bruiser (5 shared units, 2.73 avg place).

Playstyle Analysis

Playstyle ArchetypeLate Game Tank

This composition focuses on survivability and scaling, aiming to outlast opponents in extended fights during the late game.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~139 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid-Late

Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist usually peaks in stages 5-6, balancing mid-game power with late-game potential. Games typically end around round 34.

First Place Potential: 50.0%

This composition has strong "win lobby" potential when it hits its key units and items. Hitting 3-star Yunara significantly increases your chances of taking first.

Detailed Analysis

Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is classified as a Late Game Tank composition in TFT Patch 16.8. With a 78.6% win rate and 2.43 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Focus on economy and leveling to reach your power spike, even if it means taking some early losses.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Level to 4
Win streak if strong
Build early board

Build the strongest board possible with your available units. Shen are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3Transition
Level to 6 at 3-2
Roll to stabilize if low HP
Start collecting core units

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Kindred, Shyvana, Sett.

Stage 4Power Spike
Level to 7 at 4-1
Roll for 2-star core units
Push to 8 at 4-5/5-1

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Kindred, Shyvana, Sett. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Kindred and Shyvana. This is when the comp reaches full power.

Stage 5+Late Game
Push to level 9 if healthy
Find final upgrades
Position against remaining players

Look to push to level 9 if you have gold and HP remaining. At level 9, search for Kindred and Shyvana and Sett to complete your board.Scout the remaining players and adjust positioning to counter their carries.

Economy Summary
117gTotal Cost
HighInvestment

Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.

Full Written Guide

Stage 2: Early Game

Build the strongest board possible with your available units. Shen are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3: Transition

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Kindred, Shyvana, Sett.

Stage 4: Power Spike

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Kindred, Shyvana, Sett. At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Kindred and Shyvana. This is when the comp reaches full power.

Stage 5+: Late Game

Look to push to level 9 if you have gold and HP remaining. At level 9, search for Kindred and Shyvana and Sett to complete your board.Scout the remaining players and adjust positioning to counter their carries.

Player Damage Analysis

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
Kindred
Kindred Contributor
14.1%
#2
Shyvana
Shyvana Contributor
13.9%
#3
Sett
Sett Contributor
13.7%
#4
Wukong
Wukong Contributor
12.4%
#5
Swain
Swain Contributor
12.3%
#6
Yunara
Yunara Contributor
12.0%
#7
Shen
Shen Contributor
11.2%
#8
Ahri
Ahri Contributor
10.5%

Key Takeaways

Resilient comp
— damage is spread, so losing one unit won't cripple you
Flexible positioning
— focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Kindred contributes 14.1% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Shyvana (13.9%), Sett (13.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist

Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is a PLATINUM tier composition in TFT Set 17 with a 78.6% win rate and 2.43 average placement. The primary carries are Kindred and Yunara. This comp focuses on the Ionia trait.

Strengths

  • High 78.6% win rate makes this a top-tier composition
  • Excellent 2.43 average placement for reliable top 4
  • Strong 50.0% first place rate for high-rolling games
  • Yunara can be 3-starred for power spikes

Weaknesses

  • Multiple high-cost carries can be difficult to hit
  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1

Wirtschaftsstrategie

Focus on 3-starring Yunara for a 100.0% win rate power spike.

2

Itemisierung

Prioritize items for Kindred and Yunara. Check the Top Items section for optimal builds.

3

Positionierung

Place Wukong and Swain in the frontline to protect Kindred and Yunara in the backline. Use the positioning board above as a guide.

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A Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist TFT Komp - Häufig gestellte Fragen

Welche Traits verwendet dieses Comp?

Diese Zusammenstellung verwendet folgende Traits: Eternal, Ionia, Dragonborn, The Boss, Bruiser, Juggernaut, Arcanist. Der Haupt-Trait ist Ionia, der auf 5 Einheiten aktiv ist.

Was sind die Carries dieses TFT Comps?

The primary carries for this composition are Yunara (3-Star Win Rate: 100.0%, Pick Rate: 50.0%).

Was ist die beste Positionierung für diese Zusammenstellung?

Platziere deine Carries wie Kindred and Yunara in der Backline und deine Tanks wie Wukong and Swain in der Frontline, um Schaden zu absorbieren. Überprüfe das Positionierungsbrett oben für die genaue Platzierung.

Ist diese Zusammenstellung in der aktuellen Meta gut?

Diese Zusammenstellung hat eine Siegrate von 78.57% und eine durchschnittliche Platzierung von 2.43, was sie zu einem starken Kandidaten in der aktuellen Meta macht.

Welche Item-Builds verwendet Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist?

Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist performt am besten mit diesen Item-Builds: Kindred mit Guinsoo's Rageblade, Red Buff, Kraken's Fury (100.00% Siegrate, +21.43% Unterschied zum Comp-Durchschnitt); Sett mit Quickstriker Emblem, Jeweled Gauntlet, Hand Of Justice (100.00% Siegrate, +21.43% Unterschied zum Comp-Durchschnitt); Wukong mit Sunfire Cape, Evenshroud, Warmog's Armor (100.00% Siegrate, +21.43% Unterschied zum Comp-Durchschnitt).

Ist Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist in TFT Set 17 umkämpft?

Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist ist relativ unumkämpft mit nur einer 0.1% Pickrate, was es zu einer guten Wahl macht, wenn du vermeiden willst, um Einheiten zu kämpfen. Du kannst oft deine Schlüsselchampions wie Kindred and Yunara ohne viel Konkurrenz treffen.

Was ist die Siegbedingung für Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist?

The win condition for Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is "4-Kosten-Reroll". Dies ist eine Reroll-Zusammenstellung, die sich auf das 3-Sternen von Yunara als primären Carry konzentriert. Focus on 3-starring Yunara which has a 100.0% win rate when upgraded.

Sollte ich mit Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist rerolling oder leveln?

No, Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.

Wie viel Gold kostet es, Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist zu bauen?

Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist ist eine hohe kosten Zusammenstellung, die ungefähr 117 Gold Investition zum Vervollständigen benötigt. Priorisiere früh Wirtschaft, halte 50+ Gold Zinsen und vermeide das Rollen, bis du eine starke wirtschaftliche Grundlage hast.

Was sind die besten Pivot-Optionen für Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist?

Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist ist mäßig flexibel mit 2 Umschwenk-Optionen verfügbar. Die besten Pivot-Optionen teilen Schlüsseleinheiten wie Kindred and Shyvana. Wenn du umkämpft bist, schaue dir ähnliche Zusammenstellungen an, die diese gleichen Champions mit anderen unterstützenden Einheiten verwenden.

Wann sollte ich von Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist wechseln?

You should consider pivoting away from Eternal / Ionia / Dragonborn / The Boss / Bruiser / Juggernaut / Arcanist if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Bruiser / Ionia with a 81.2% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 2 alternative compositions.