Set:16
Sample Size:528,361 ranked games
Tier:GOLD
Last Updated:
This comp has Very Low contested risk and is almost never contested and very easy to collect. The most contested units are Wukong, Rift Herald , Kai'Sa due to their popularity and high cost. You should have no trouble hitting these units.
3.79
Avg Placement
28.57%
First Place Rate
57.14%
Top 4 Rate
0.08%
Pick Rate
Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator builds: Kai'Sa with Archangel's Staff, Statikk Shiv, Guinsoo's Rageblade (100.00% WR, +42.86% difference); Rift Herald with Spirit Visage, Spirit Visage, Warmog's Armor (100.00% WR, +42.86% difference); Bel'Veth with Bramble Vest, Void Staff, Thief's Gloves (100.00% WR, +42.86% difference)

Strategy Guide

  • Win Condition: Vertical Void - maximize Void trait for synergy bonuses.
  • Economy: Medium Cost comp (78g investment). Play strongest board, pivot based on items and units hit.
  • Items: Best-in-slot items add +42.9% win rate - hold components.
  • Carousel Priority: Tear Of The Goddess and Giant's Belt.
  • Augment Synergies: Look for Void trait augments.
Vertical Void
Low Contest
Flexible Start
Hold For BiS Items
Moderate Flexibility
Kog'Maw is a 1-cost unit with an optimal reroll level of 4. Cho'Gath is a 2-cost unit with an optimal reroll level of 6. Malzahar is a 3-cost unit with an optimal reroll level of 7. Wukong, Rift Herald , Kai'Sa , Swain and Bel'Veth are 4-cost units with an optimal reroll level of 10.
    • Kog'Maw
      Kog'Maw
    Gold cost icon1 Cost

    Reroll Lvl: Level 4

    • Cho'Gath
      Cho'Gath
    Gold cost icon2 Cost

    Reroll Lvl: Level 6

    • Malzahar
      Malzahar
    Gold cost icon3 Cost

    Reroll Lvl: Level 7

    • Wukong
      Wukong
    • Rift Herald
      Rift Herald
    • Kai'Sa
      Kai'Sa
    • Swain
      Swain
    • Bel'Veth
      Bel'Veth
    Gold cost icon4 Cost

    Reroll Lvl: Level 10

This is the suggested positioning for the champions in this TFT team comp. Positioning is based on the roles of the units.

Upgrade priority guide showing win rates and pick rates for Kog'Maw, Cho'Gath, Malzahar, Bel'Veth, Kai'Sa , Rift Herald , Swain, Wukong at 1-star, 2-star, and 3-star levels. Use this data to decide which units to prioritize upgrading and when to reroll for 3-star units. Swain has the highest 2-star win rate at 75.0%.
Champion
-
Win Rate: 50.0%
Pick Rate: 85.7%
Win Rate: 100.0%
Pick Rate: 14.3%
-
Win Rate: 57.1%
Pick Rate: 100.0%
-
-
Win Rate: 57.1%
Pick Rate: 100.0%
-
Win Rate: 0.0%
Pick Rate: 21.4%
Win Rate: 66.7%
Pick Rate: 64.3%
Win Rate: 100.0%
Pick Rate: 14.3%
-
Win Rate: 50.0%
Pick Rate: 85.7%
Win Rate: 100.0%
Pick Rate: 14.3%
-
Win Rate: 50.0%
Pick Rate: 85.7%
Win Rate: 100.0%
Pick Rate: 14.3%
Win Rate: 33.3%
Pick Rate: 42.9%
Win Rate: 75.0%
Pick Rate: 57.1%
-
Win Rate: 100.0%
Pick Rate: 14.3%
Win Rate: 40.0%
Pick Rate: 71.4%
Win Rate: 100.0%
Pick Rate: 14.3%
Top 5 items by win rate for each champion. Kog'Maw's best item is Spear of Shojin with a 39.7% win rate. Cho'Gath's best item is Thief's Gloves with a 50.7% win rate. Malzahar's best item is Morellonomicon with a 49.7% win rate. Bel'Veth's best item is Thief's Gloves with a 60.8% win rate. Kai'Sa 's best item is Hextech Gunblade with a 61.4% win rate. Rift Herald 's best item is Steadfast Heart with a 60.3% win rate. Swain's best item is Bramble Vest with a 69.3% win rate. Wukong's best item is Evenshroud with a 69.2% win rate. Items with low pick rates are excluded.
If contested, consider pivoting to Riftscourge / Bruiser (6 shared units, 2.84 avg place), Riftscourge / Juggernaut (7 shared units, 3.31 avg place), and Juggernaut / Assimilator (7 shared units, 6.06 avg place).

Playstyle Analysis

Playstyle ArchetypeFortress

This composition prioritizes survivability above all else, aiming to outlast opponents through superior tankiness and sustain.

AggressionVery Defensive

This composition prioritizes survival and scaling over early aggression. Deals ~91 avg damage per game.

DurabilityVery Durable

Units in this comp are very durableunits survive significantly longer than average in fights.

Power SpikeMid Game

Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator reaches full power in stages 4-5, aiming to close out before opponents scale. Games typically end around round 31.

First Place Potential: 28.6%

This composition has strong "win lobby" potential when it hits its key units and items. Finding the right items for your primary carry is key to converting top 4 finishes into first places.

Detailed Analysis

Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator is classified as a Fortress composition in TFT Patch 16.7. With a 57.1% win rate and 3.79 average placement, this comp is among the strongest options in the current meta.

Damage Profile: This composition is very defensiveit prioritizes survival and scaling over early aggression. This defensive approach means you may lose some early fights, but you'll have more HP remaining when your comp comes online.

Game Phase Strategy: Balance your economy with board strength to stay healthy while scaling into your mid-game power spike.

Stage-by-Stage Guide

Understanding when to level, roll, and transition is crucial for maximizing your success with Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator. This guide breaks down the optimal play pattern for each stage of the game.

Stage 2Early Game
Level to 4
Win streak if strong
Build early board

Build the strongest board possible with your available units. Kog'Maw and Cho'Gath are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3Transition
Level to 6 at 3-2
Roll to stabilize if low HP
Start collecting core units

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Kog'Maw, Cho'Gath, Malzahar.

Stage 4Power Spike
Level to 7 at 4-1
Roll for 2-star core units
Push to 8 at 4-5/5-1

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Malzahar, Wukong, Rift Herald . At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Wukong and Rift Herald . This is when the comp reaches full power.

Stage 5+Late Game
Push to level 9 if healthy
Find final upgrades
Position against remaining players

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Economy Summary
78gTotal Cost
HighInvestment

Maintain interest thresholds when possible, and avoid panic rolling unless your HP is critically low.

Full Written Guide

Stage 2: Early Game

Build the strongest board possible with your available units. Kog'Maw and Cho'Gath are good early game options. Level to 4 at Stage 2-1 or 2-2. Win streak if strong, or loss streak cleanly if weak.

Stage 3: Transition

At Stage 3-2, level to 6 and roll down to stabilize if your board is weak (below 70 HP). Otherwise, save gold and level to 7 at Stage 4-1. Start collecting your key units: Kog'Maw, Cho'Gath, Malzahar.

Stage 4: Power Spike

At Stage 4-1, level to 7 and roll for your core 2-stars. Look for Malzahar, Wukong, Rift Herald . At Stage 4-5 or 5-1, push to level 8 and roll for 2-star Wukong and Rift Herald . This is when the comp reaches full power.

Stage 5+: Late Game

Look to push to level 9 if you have gold and HP remaining. At level 9, add any 5-cost units that synergize with your composition.Scout the remaining players and adjust positioning to counter their carries.

Player Damage Analysis

This shows which units survive fights long enough to deal damage to the enemy player in Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator. Units that stay alive longer contribute more player damage — so this reflects both damage output and survivability, helping you identify which units to protect and prioritize.

Damage ProfileSpread Damage

Multiple units survive and contribute player damage. This makes the comp resilient — losing one unit doesn't cripple your damage.

#1
WukongContributor
13.8%
#2
SwainContributor
13.7%
#3
Kai'Sa Contributor
13.7%
#4
Bel'VethContributor
12.2%
#5
Rift Herald Contributor
12.1%
#6
Kog'MawContributor
11.6%
#7
Cho'GathContributor
11.5%
#8
MalzaharContributor
11.4%

Key Takeaways

1
Resilient comp — damage is spread, so losing one unit won't cripple you
2
Flexible positioning — focus on overall board survival rather than protecting one unit
Full Damage Breakdown

Top Survivor:: Wukong contributes 13.8% of total player damage. This unit reliably survives to deal player damage, though other units also contribute meaningfully.

Other Key Survivors:: Swain (13.7%), Kai'Sa (13.7%). These units also survive fights consistently and contribute to your player damage total.

Positioning Tip:: Your damage is spread across multiple units, so you're less reliant on any single unit surviving. This gives you more flexibility in positioning.

When to Play Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator

Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator is a GOLD tier composition in TFT Set 16 with a 57.1% win rate and 3.79 average placement. This comp focuses on the Void trait.

Strengths

  • High 57.1% win rate makes this a top-tier composition
  • Excellent 3.79 average placement for reliable top 4
  • Strong 28.6% first place rate for high-rolling games
  • Strong trait synergies across multiple activated traits

Weaknesses

  • Requires specific items on carries to maximize potential
  • Can struggle if key units are contested

Strategic Tips

1
Economy Strategy

Level efficiently to find your key carries at higher levels.

2
Itemization

Prioritize items for your main carry. Check the Top Items section for optimal builds.

3
Positioning

Place Wukong and Rift Herald in the frontline to protect carries in the backline. Use the positioning board above as a guide.

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S Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator TFT Comp - Frequently Asked Questions

What traits does this comp use?

This composition uses the following traits: Void, Bruiser, Juggernaut, Longshot, Arcanist, Assimilator. The primary trait is Void, which is active on 6 units.

What are the carries of this TFT Comp?

The primary carries for this composition are .

What is the best positioning for this composition?

Place your carries in the backline and your tanks like Wukong and Rift Herald in the frontline to absorb damage. Check the positioning board above for exact placement.

Is this composition good in the current meta?

This composition has a win rate of 57.14% and an average placement of 3.79, making it a strong contender in the current meta.

What item builds does Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator use?

Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator performs best with these item builds: Kai'Sa with Archangel's Staff, Statikk Shiv, Guinsoo's Rageblade (100.00% win rate, +42.86% difference from comp average); Rift Herald with Spirit Visage, Spirit Visage, Warmog's Armor (100.00% win rate, +42.86% difference from comp average); Bel'Veth with Bramble Vest, Void Staff, Thief's Gloves (100.00% win rate, +42.86% difference from comp average).

Is Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator contested in TFT Set 16?

Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator is relatively uncontested with only a 0.1% pick rate, making it a good choice when you want to avoid fighting for units. You can often hit your key champions like your carries without much competition.

What is the win condition for Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator?

The win condition for Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator is "Vertical Void". This composition focuses on maximizing the Void trait with 6 units, providing strong synergy bonuses. Position your carries safely and itemize them properly for maximum damage output.

Should I reroll or level with Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator?

No, Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator is not a reroll composition. Instead, focus on leveling efficiently to find your key units at higher levels. Stabilize at level 8 with 2-star units before pushing to level 9.

How much gold does Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator cost to build?

Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator is a medium cost composition requiring approximately 78 gold investment to complete. Balance your economy between leveling and rolling. Maintain interest thresholds while staying healthy on HP.

What are the best pivot options for Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator?

Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator is moderately flexible with 3 pivot options available. The best pivot options share key units like Wukong and Rift Herald . If you're contested, look at similar compositions that use these same champions with different supporting units.

When should I pivot away from Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator?

You should consider pivoting away from Void / Bruiser / Juggernaut / Longshot / Arcanist / Assimilator if: (1) you see 2+ players contesting your key units in the early game, (2) you're not hitting your core champions by stage 3-2, or (3) you find stronger units for an alternative comp. The best pivot is Riftscourge / Bruiser with a 81.5% win rate. Scout your lobby at stage 2-1 and 3-2 to decide. Check the Pivot Suggestions section above for 3 alternative compositions.